Player Matchup

King Arthur
King Arthur
Aarrgon
King Arthur
Level 85
God Stats
6W - 3L
1,431 SR
Queue Stats
61W - 75L
1,273 Elo+
Solo
Pele
Pele
TTVDarkQc
Pele
Level 126
God Stats
20W - 12L
1,673 SR
Queue Stats
169W - 169L
1,451 Elo+
Solo
Aphrodite
Aphrodite
Tac0dile8453
Aphrodite
Level 44
God Stats
4W - 5L
1,784 SR
Queue Stats
74W - 54L
1,554 Elo+
Solo
Ra
Ra
Tank2k4
Ra
Level 159
God Stats
15W - 14L
1,616 SR
Queue Stats
41W - 41L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
kevqb1
Zhong Kui
Level 145
God Stats
170W - 155L
1,560 SR
Queue Stats
574W - 566L
1,529 Elo+
Solo
Team Averages
Level 112
1,613 SR
1,443 Elo+

VS

Team Averages
Level 104
1,455 SR
1,409 Elo+
Mercury
Mercury
Dayan-_7
Mercury
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
131W - 134L
1,493 Elo+
Solo
Bake Kujira
Bake Kujira
Dp_games_92
Bake Kujira
Level 153
God Stats
2W - 1L
1,559 SR
Queue Stats
203W - 208L
1,431 Elo+
Party 1
Skadi
Skadi
Ewonderboy6008
Skadi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,123 Elo+
Solo
Ymir
Ymir
feral_ghoul_4E
Ymir
Level 132
God Stats
5W - 3L
1,444 SR
Queue Stats
101W - 94L
1,499 Elo+
Party 1
Anubis
Anubis
solidon
Anubis
Level 32
God Stats
0W - 2L
1,272 SR
Queue Stats
43W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aarrgon
King Arthur
11
1 / 0 / 2
6,346
635
6,890
7,706
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
12
3 / 0 / 7
6,372
637
5,811
9,239
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
Tac0dile8453
Aphrodite
10
4 / 1 / 1
6,133
613
4,477
5,645
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 0 / 3
7,052
705
4,597
2,631
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
kevqb1
Zhong Kui
11
2 / 1 / 5
5,829
583
8,031
7,814
5,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dayan-_7
Mercury
8
0 / 3 / 0
4,571
457
1,618
9,062
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
Dp_games_92
Bake Kujira
8
0 / 4 / 2
4,632
463
3,916
11,536
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 3 / 0
5,147
515
4,686
7,596
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 0
5,283
528
3,908
10,644
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
solidon
Anubis
9
0 / 4 / 0
4,752
475
3,146
7,365
5,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aarrgon
King Arthur
1
0
2
2
L
Mercury
Dayan-_7
Mercury
0
3
0
0
L
Bake Kujira
Dp_games_92
Bake Kujira
0
4
2
0.25
L
2
3
0
0.67
W
Pele
3
0
7
6.5
W
Aphrodite
Tac0dile8453
Aphrodite
4
1
1
4.5
W
5
0
3
6.5
L
0
1
0
0
W
Zhong Kui
kevqb1
Zhong Kui
2
1
5
4.5
L
Anubis
solidon
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,806
Damage
17,274
33,035
Taken
46,203
16,747
Mitigated
23,708
13,127
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aarrgon
King Arthur
6,890
974
0
1,000
7,706
3,498
0
3,252
3,903
570
46,235
L
Mercury
Dayan-_7
Mercury
1,618
495
69
3,345
9,062
2,757
0
1,732
7,330
0
21,462
L
Bake Kujira
Dp_games_92
Bake Kujira
3,916
2,203
0
1,363
11,536
6,140
0
7,006
4,433
19,643
6,715
L
4,686
1,606
0
520
7,596
2,513
0
5,192
2,338
0
28,367
W
Pele
5,811
1,664
0
1,540
9,239
3,638
0
2,256
6,898
0
51,168
W
Aphrodite
Tac0dile8453
Aphrodite
4,477
1,233
2,421
3,168
5,645
3,305
101
1,400
4,245
21,268
0
W
4,597
280
336
1,522
2,631
757
0
1,024
1,607
41,684
831
L
3,908
796
0
4,322
10,644
6,440
0
459
10,185
33,435
1,913
W
Zhong Kui
kevqb1
Zhong Kui
8,031
1,801
0
3,140
7,814
5,549
855
1,678
6,136
44,474
1,346
L
Anubis
solidon
Anubis
3,146
280
103
987
7,365
5,858
0
2,459
4,804
31,419
1,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
24,385
339
Minions Killed
227
0
Camps Cleared
0
1,077,430
Distance Traveled
911,740
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,346
635
74
7
0
199,113
0
L
Mercury
4,571
457
48
5
0
198,719
0
L
Bake Kujira
4,632
463
39
4
0
191,527
0
L
Skadi
5,147
515
40
4
0
186,649
0
W
Pele
6,372
637
83
8
0
255,552
0
W
Aphrodite
6,133
613
31
3
0
208,762
0
W
Ra
7,052
705
80
8
0
215,719
1
L
Ymir
5,283
528
53
5
0
155,876
0
W
Zhong Kui
5,829
583
71
7
0
198,284
0
L
Anubis
4,752
475
47
5
0
178,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role