Player Matchup

Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
ExtremelyLethal_
Chang'e
Platinum III
Level 184
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 104L
1,702 MMR
Party 2
Fenrir
Fenrir
Gold II
Fav0red
Fenrir
Gold II
Level 146
God Stats
1W - 0L
1,726 SR
Queue Stats
56W - 49L
1,564 MMR
Solo
Bacchus
Bacchus
Bronze III
afzp71
Bacchus
Bronze III
Level 86
God Stats
1W - 2L
1,822 SR
Queue Stats
7W - 6L
1,592 MMR
Solo
King Arthur
King Arthur
Gold III
ttv_RabsLegacy
King Arthur
Gold III
Level 158
God Stats
11W - 10L
1,559 SR
Queue Stats
50W - 51L
1,401 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,621 SR
1,552 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,548 SR
1,562 MMR
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
Aveqzy Hades
Susano
Silver I
Level 141
God Stats
15W - 14L
1,602 SR
Queue Stats
51W - 52L
1,582 MMR
Solo
Merlin
Merlin
Gold V
Krextive I
Merlin
Gold V
Level 148
God Stats
0W - 1L
1,455 SR
Queue Stats
9W - 6L
1,602 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Strixxx2020
Sun Wukong
Gold III
Level 127
God Stats
10W - 6L
1,676 SR
Queue Stats
54W - 58L
1,563 MMR
Party 1
Nox
Nox
Gold IV
Trisectrix
Nox
Gold IV
Level 121
God Stats
4W - 4L
1,507 SR
Queue Stats
58W - 62L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 0 / 4
3,846
641
2,337
2,483
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,139
690
1,083
2,317
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Fav0red
Fenrir
7
1 / 0 / 2
4,156
693
1,709
4,969
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
afzp71
Bacchus
8
4 / 0 / 0
4,637
773
1,896
2,385
1,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ttv_RabsLegacy
King Arthur
8
1 / 0 / 0
4,631
772
3,333
4,950
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GaneshaArachneKhepriThanatos

VS

Bans
Bake KujiraAgniBastetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 2 / 0
3,348
558
1,602
4,905
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
5
0 / 1 / 0
3,256
543
810
2,934
1,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Krextive I
Merlin
8
0 / 0 / 0
4,103
684
891
1,842
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
Strixxx2020
Sun Wukong
7
0 / 1 / 0
3,739
623
1,723
5,101
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 2 / 0
3,515
586
542
3,293
2,030
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
4
2
L
Ullr
 
Ullr
0
2
0
0
L
Susano
0
1
0
0
W
0
0
0
0
W
Fenrir
Fav0red
Fenrir
1
0
2
2
L
Merlin
Krextive I
Merlin
0
0
0
0
L
Sun Wukong
Strixxx2020
Sun Wukong
0
1
0
0
L
0
2
0
0
W
Bacchus
afzp71
Bacchus
4
0
0
4
W
King Arthur
ttv_RabsLegacy
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,358
Damage
5,568
17,104
Taken
18,075
8,769
Mitigated
7,663
6,225
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,337
1,141
0
1,052
2,483
753
0
154
2,329
0
21,619
L
Ullr
 
Ullr
1,602
736
0
661
4,905
1,571
0
1,086
3,819
0
20,767
L
Susano
810
547
0
380
2,934
1,036
0
0
2,934
0
10,640
W
1,083
162
240
1,154
2,317
729
0
573
1,744
27,362
0
W
Fenrir
Fav0red
Fenrir
1,709
935
0
1,591
4,969
2,140
0
219
4,750
0
24,902
L
Merlin
Krextive I
Merlin
891
127
0
875
1,842
597
0
1,083
759
27,681
632
L
Sun Wukong
Strixxx2020
Sun Wukong
1,723
102
0
1,728
5,101
2,429
0
0
5,101
0
21,440
L
542
73
0
681
3,293
2,030
0
810
2,483
8,999
155
W
Bacchus
afzp71
Bacchus
1,896
316
0
1,223
2,385
1,931
0
242
2,142
16,741
0
W
King Arthur
ttv_RabsLegacy
King Arthur
3,333
302
0
965
4,950
3,216
0
0
4,950
0
32,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,409
Gold Earned
17,961
212
Minions Killed
181
0
Camps Cleared
0
609,787
Distance Traveled
561,641
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,846
641
41
7
0
98,057
0
L
Ullr
3,348
558
34
6
0
110,203
0
L
Susano
3,256
543
28
5
0
89,186
0
W
Chang'e
4,139
690
56
9
0
121,950
2
W
Fenrir
4,156
693
41
7
0
140,270
2
L
Merlin
4,103
684
55
9
0
119,785
0
L
Sun Wukong
3,739
623
49
8
0
131,827
0
L
Nox
3,515
586
15
3
0
110,640
0
W
Bacchus
4,637
773
27
5
0
134,850
2
W
King Arthur
4,631
772
47
8
0
114,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role