Player Matchup

Jormungandr
Jormungandr
Ducky4416
Jormungandr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,474 Elo+
Party 1
Bakasura
Bakasura
Esballo
Bakasura
Level 84
God Stats
2W - 9L
1,273 SR
Queue Stats
185W - 161L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nukedawaffle
Kumbhakarna
Level 54
God Stats
5W - 2L
1,735 SR
Queue Stats
48W - 43L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
TimmyTapper
Heimdallr
Level 44
God Stats
12W - 7L
1,636 SR
Queue Stats
209W - 185L
1,406 Elo+
Solo
Agni
Agni
Tuca Mote8761
Agni
Level 68
God Stats
35W - 34L
1,487 SR
Queue Stats
518W - 519L
1,438 Elo+
Solo
Team Averages
Level 62
1,526 SR
1,447 Elo+

VS

Team Averages
Level 116
1,466 SR
1,422 Elo+
Cupid
Cupid
Aprocris
Cupid
Level 127
God Stats
1W - 0L
1,336 SR
Queue Stats
6W - 1L
1,653 Elo+
Solo
Arachne
Arachne
GG-xx6
Arachne
Level 40
God Stats
5W - 10L
1,537 SR
Queue Stats
27W - 55L
1,351 Elo+
Solo
Geb
Geb
SIaughtermeIons
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
jacklegger
Sun Wukong
Level 117
God Stats
83W - 59L
1,511 SR
Queue Stats
450W - 437L
1,436 Elo+
Solo
Chang'e
Chang'e
kayle_85
Chang'e
Level 171
God Stats
27W - 30L
1,444 SR
Queue Stats
606W - 588L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ducky4416
Jormungandr
16
3 / 3 / 1
9,766
488
11,028
18,208
17,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Esballo
Bakasura
4
0 / 0 / 0
5,730
287
271
2,194
687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Nukedawaffle
Kumbhakarna
13
1 / 4 / 0
7,380
369
4,290
17,425
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
TimmyTapper
Heimdallr
9
0 / 6 / 1
7,003
350
9,345
12,275
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
5,952
298
375
2,283
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aprocris
Cupid
17
5 / 1 / 3
11,866
593
7,966
10,581
4,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GG-xx6
Arachne
14
1 / 2 / 1
9,531
477
2,292
10,301
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 1 / 6
10,988
549
5,145
19,284
20,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
jacklegger
Sun Wukong
20
4 / 0 / 0
13,316
666
2,673
12,011
7,616
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
kayle_85
Chang'e
16
0 / 1 / 4
11,258
563
9,368
11,937
4,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
14
15
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aprocris
Cupid
5
1
3
6.5
L
Jormungandr
Ducky4416
Jormungandr
3
3
1
1.17
L
Bakasura
Esballo
Bakasura
0
0
0
0
W
Arachne
GG-xx6
Arachne
1
2
1
0.75
L
Kumbhakarna
Nukedawaffle
Kumbhakarna
1
4
0
0.25
W
4
1
6
7
L
Heimdallr
TimmyTapper
Heimdallr
0
6
1
0.08
L
0
2
0
0
W
Sun Wukong
jacklegger
Sun Wukong
4
0
0
4
W
Chang'e
kayle_85
Chang'e
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
27,444
52,385
Taken
64,114
31,956
Mitigated
40,922
11,206
Healing
30,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aprocris
Cupid
7,966
4,977
58
2,082
10,581
4,361
8,665
3,475
7,106
0
73,622
L
Jormungandr
Ducky4416
Jormungandr
11,028
3,909
0
3,361
18,208
17,497
195
4,495
13,713
71,769
14,720
L
Bakasura
Esballo
Bakasura
271
149
0
712
2,194
687
0
638
1,556
0
5,423
W
Arachne
GG-xx6
Arachne
2,292
1,534
0
2,533
10,301
4,008
640
3,267
7,034
0
40,885
L
Kumbhakarna
Nukedawaffle
Kumbhakarna
4,290
385
0
3,494
17,425
8,397
0
5,039
12,386
41,907
0
W
5,145
800
0
5,255
19,284
20,002
401
3,183
16,101
27,825
1,087
L
Heimdallr
TimmyTapper
Heimdallr
9,345
4,722
0
3,389
12,275
4,874
0
3,766
8,509
0
39,190
L
375
80
0
250
2,283
501
24
352
1,931
11,985
0
W
Sun Wukong
jacklegger
Sun Wukong
2,673
418
0
9,412
12,011
7,616
3,578
166
11,845
0
165,537
W
Chang'e
kayle_85
Chang'e
9,368
1,149
3,392
7,516
11,937
4,935
2,354
4,927
6,990
83,808
2,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,831
Gold Earned
56,959
265
Minions Killed
547
0
Camps Cleared
0
1,042,343
Distance Traveled
1,982,591
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,866
593
126
6
0
336,948
1
L
Jormungandr
9,766
488
119
6
0
311,544
0
L
Bakasura
5,730
287
15
1
0
94,940
0
W
Arachne
9,531
477
54
3
0
397,424
0
L
Kumbhakarna
7,380
369
61
3
0
315,014
0
W
Geb
10,988
549
21
1
0
483,615
2
L
Heimdallr
7,003
350
51
3
0
184,701
0
L
Agni
5,952
298
19
1
0
136,144
0
W
Sun Wukong
13,316
666
214
11
0
413,776
0
W
Chang'e
11,258
563
132
7
0
350,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role