Player Matchup

Pele
Pele
CaptainKark
Pele
Level 48
God Stats
4W - 5L
1,535 SR
Queue Stats
65W - 64L
1,424 Elo+
Party 1
Xing Tian
Xing Tian
DynastyZero
Xing Tian
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,402 Elo+
Party 1
Kali
Kali
KnockOffRizzler
Kali
Level 36
God Stats
0W - 1L
1,446 SR
Queue Stats
9W - 14L
1,245 Elo+
Solo
Fafnir
Fafnir
MistySteppn
Fafnir
Level 117
God Stats
2W - 2L
1,688 SR
Queue Stats
76W - 79L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Tank2k4
Cernunnos
Level 159
God Stats
3W - 2L
1,701 SR
Queue Stats
41W - 41L
1,438 Elo+
Solo
Team Averages
Level 82
1,574 SR
1,397 Elo+

VS

Team Averages
Level 125
1,551 SR
1,456 Elo+
Cerberus
Cerberus
BFH Saber
Cerberus
Level 87
God Stats
27W - 36L
1,420 SR
Queue Stats
194W - 241L
1,358 Elo+
Party 2
Cupid
Cupid
Reegor
Cupid
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 111L
1,456 Elo+
Solo
Eset
Eset
Silky_Mellons
Eset
Level 154
God Stats
20W - 19L
1,645 SR
Queue Stats
322W - 312L
1,554 Elo+
Solo
Nike
Nike
TTVDarkQc
Nike
Level 126
God Stats
11W - 4L
1,656 SR
Queue Stats
169W - 169L
1,441 Elo+
Solo
Arachne
Arachne
zv ALPHA VS
Arachne
Level 211
God Stats
42W - 43L
1,533 SR
Queue Stats
246W - 298L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,632
512
6,151
9,382
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
DynastyZero
Xing Tian
7
0 / 4 / 1
4,830
439
3,466
10,113
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
5,437
494
1,528
8,550
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
10
0 / 2 / 0
5,756
523
3,828
9,476
9,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Tank2k4
Cernunnos
10
2 / 2 / 0
6,004
546
8,588
5,588
2,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BFH Saber
Cerberus
10
3 / 1 / 3
5,947
541
2,788
10,481
8,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Reegor
Cupid
10
2 / 1 / 5
5,636
512
6,689
8,179
2,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 3
7,198
654
1,926
6,081
2,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nike
13
2 / 0 / 1
7,176
652
5,567
7,061
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
zv ALPHA VS
Arachne
10
2 / 1 / 3
5,800
527
5,330
9,970
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
10
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BFH Saber
Cerberus
3
1
3
4.5
L
2
3
2
1
L
Xing Tian
DynastyZero
Xing Tian
0
4
1
0.13
L
0
1
0
0
L
Fafnir
0
2
0
0
W
Cupid
Reegor
Cupid
2
1
5
4.5
W
1
1
3
2.5
W
Nike
2
0
1
2.5
L
Cernunnos
Tank2k4
Cernunnos
2
2
0
1
W
Arachne
zv ALPHA VS
Arachne
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,561
Damage
22,300
43,109
Taken
41,772
25,677
Mitigated
21,137
10,648
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BFH Saber
Cerberus
2,788
452
0
3,977
10,481
8,657
0
1,614
8,867
20,495
0
L
6,151
1,624
0
2,035
9,382
3,658
0
1,106
8,276
0
32,185
L
Xing Tian
DynastyZero
Xing Tian
3,466
691
0
1,448
10,113
7,022
12
1,871
8,242
9,811
0
L
1,528
449
0
2,614
8,550
3,627
0
694
7,856
0
44,006
L
Fafnir
3,828
1,540
0
1,943
9,476
9,276
0
570
8,193
26,456
7,049
W
Cupid
Reegor
Cupid
6,689
4,212
1,198
4,126
8,179
2,862
0
1,659
6,520
0
29,587
W
1,926
0
0
2,401
6,081
2,096
0
227
5,854
62,194
0
W
Nike
5,567
989
0
1,541
7,061
3,894
265
2,742
4,319
0
49,945
L
Cernunnos
Tank2k4
Cernunnos
8,588
4,353
0
2,608
5,588
2,094
0
473
5,115
0
45,262
W
Arachne
zv ALPHA VS
Arachne
5,330
3,787
0
3,836
9,970
3,628
0
769
9,201
0
38,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
31,757
245
Minions Killed
347
0
Camps Cleared
0
1,039,459
Distance Traveled
1,105,197
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,947
541
49
4
0
223,240
0
L
Pele
5,632
512
54
5
0
218,432
0
L
Xing Tian
4,830
439
9
1
0
225,775
4
L
Kali
5,437
494
72
7
0
197,718
0
L
Fafnir
5,756
523
50
5
0
190,298
0
W
Cupid
5,636
512
53
5
0
208,639
0
W
Eset
7,198
654
109
10
0
196,071
3
W
Nike
7,176
652
83
8
0
221,276
0
L
Cernunnos
6,004
546
60
5
0
207,236
1
W
Arachne
5,800
527
53
5
0
255,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role