Player Matchup

Sylvanus
Sylvanus
AFabledGod
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 83L
1,479 Elo+
Party 1
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 104
God Stats
520W - 451L
1,570 SR
Queue Stats
520W - 452L
1,524 Elo+
Solo
Xbalanque
Xbalanque
Exrus27
Xbalanque
Level 106
God Stats
5W - 1L
1,799 SR
Queue Stats
182W - 166L
1,528 Elo+
Party 1
Kali
Kali
GlaciumVulpes
Kali
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 144L
1,498 Elo+
Solo
Anubis
Anubis
Legendz67
Anubis
Level 54
God Stats
9W - 12L
1,453 SR
Queue Stats
328W - 364L
1,453 Elo+
Solo
Team Averages
Level 108
1,564 SR
1,496 Elo+

VS

Team Averages
Level 97
1,427 SR
1,468 Elo+
Atlas
Atlas
Paulo Mendes17
Atlas
Level 131
God Stats
55W - 48L
1,526 SR
Queue Stats
292W - 291L
1,476 Elo+
Solo
The Morrigan
The Morrigan
Raykule
The Morrigan
Level 38
God Stats
12W - 29L
1,500 SR
Queue Stats
116W - 111L
1,502 Elo+
Solo
Amaterasu
Amaterasu
SWEATYSENIOR
Amaterasu
Level 63
God Stats
0W - 2L
1,384 SR
Queue Stats
5W - 11L
1,369 Elo+
Solo
Hachiman
Hachiman
Savage Skorge
Hachiman
Level 143
God Stats
5W - 9L
1,476 SR
Queue Stats
562W - 545L
1,548 Elo+
Solo
Hel
Hel
WallyKrack
Hel
Level 109
God Stats
1W - 3L
1,251 SR
Queue Stats
256W - 226L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AFabledGod
Sylvanus
13
2 / 0 / 12
8,424
602
4,238
9,677
7,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
7 / 0 / 3
9,939
710
7,687
7,116
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Exrus27
Xbalanque
13
5 / 1 / 7
8,144
582
10,474
6,570
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
8 / 0 / 8
9,549
682
11,839
13,405
6,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Legendz67
Anubis
15
6 / 0 / 4
9,272
662
8,962
5,231
2,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,504
465
5,478
16,188
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Raykule
The Morrigan
10
0 / 9 / 0
6,288
449
2,022
12,199
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SWEATYSENIOR
Amaterasu
11
0 / 4 / 1
6,329
452
3,738
14,976
8,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Savage Skorge
Hachiman
12
0 / 4 / 0
6,799
486
5,014
7,833
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 7 / 0
6,620
473
2,909
11,535
4,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
28
Kills
1
1
Deaths
28
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AFabledGod
Sylvanus
2
0
12
8
W
7
0
3
8.5
W
Xbalanque
Exrus27
Xbalanque
5
1
7
8.5
W
8
0
8
12
W
Anubis
Legendz67
Anubis
6
0
4
8
L
1
4
0
0.25
L
The Morrigan
Raykule
The Morrigan
0
9
0
0
L
Amaterasu
SWEATYSENIOR
Amaterasu
0
4
1
0.13
L
Hachiman
Savage Skorge
Hachiman
0
4
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,200
Damage
19,161
41,999
Taken
62,731
23,098
Mitigated
30,278
24,803
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AFabledGod
Sylvanus
4,238
987
2,079
4,504
9,677
7,106
166
2,449
7,228
18,909
1,805
W
7,687
2,875
0
2,076
7,116
4,508
1,456
2,283
4,833
2,323
65,259
W
Xbalanque
Exrus27
Xbalanque
10,474
5,431
0
2,964
6,570
2,490
1,300
1,693
4,877
0
65,953
W
11,839
6,916
0
10,164
13,405
6,443
248
2,647
10,758
0
81,967
W
Anubis
Legendz67
Anubis
8,962
562
151
2,865
5,231
2,551
829
1,440
3,791
74,029
3,049
L
5,478
1,356
171
4,873
16,188
12,484
0
2,881
13,281
28,894
0
L
The Morrigan
Raykule
The Morrigan
2,022
235
0
1,138
12,199
2,560
0
8,191
4,008
35,012
1,841
L
Amaterasu
SWEATYSENIOR
Amaterasu
3,738
2,009
0
1,351
14,976
8,369
0
772
14,168
0
53,595
L
Hachiman
Savage Skorge
Hachiman
5,014
3,249
0
2,146
7,833
2,594
0
1,182
6,651
0
51,835
L
2,909
285
178
4,150
11,535
4,271
0
447
10,631
51,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,328
Gold Earned
32,540
492
Minions Killed
393
0
Camps Cleared
0
1,475,243
Distance Traveled
1,281,489
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,424
602
22
2
0
289,496
0
W
Surtr
9,939
710
100
7
0
312,377
2
W
Xbalanque
8,144
582
107
8
0
260,982
0
W
Kali
9,549
682
130
9
0
330,165
0
W
Anubis
9,272
662
133
10
0
282,223
0
L
Atlas
6,504
465
45
3
0
277,907
0
L
The Morrigan
6,288
449
67
5
0
226,506
0
L
Amaterasu
6,329
452
97
7
0
295,746
0
L
Hachiman
6,799
486
88
6
0
260,443
2
L
Hel
6,620
473
96
7
0
220,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role