Player Matchup

Surtr
Surtr
Silver V
 
Surtr
Silver V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver V
AHuber11
Chaac
Silver V
Level 100
God Stats
5W - 2L
1,556 SR
Queue Stats
15W - 25L
1,037 MMR
Party 1
Hou Yi
Hou Yi
Silver II
EnvyToy
Hou Yi
Silver II
Level 89
God Stats
0W - 2L
1,296 SR
Queue Stats
75W - 93L
1,134 MMR
Solo
Scylla
Scylla
Silver III
MeatTrainWOOT
Scylla
Silver III
Level 148
God Stats
2W - 2L
1,602 SR
Queue Stats
135W - 149L
1,076 MMR
Solo
Ravana
Ravana
Silver I
WLACRAZY
Ravana
Silver I
Level 158
God Stats
2W - 3L
1,457 SR
Queue Stats
327W - 337L
1,082 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,482 SR
1,166 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,453 SR
1,111 MMR
Gilgamesh
Gilgamesh
Silver II
A6Sentinel9A
Gilgamesh
Silver II
Level 158
God Stats
9W - 8L
1,274 SR
Queue Stats
132W - 143L
1,096 MMR
Solo
Arachne
Arachne
Gold V
JeffSoto_Arm
Arachne
Gold V
Level 127
God Stats
19W - 19L
1,590 SR
Queue Stats
43W - 48L
1,227 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
Per Dad
Tsukuyomi
Silver II
Level 147
God Stats
3W - 4L
1,363 SR
Queue Stats
35W - 50L
1,073 MMR
Solo
Medusa
Medusa
Silver II
X_Sanemi_
Medusa
Silver II
Level 142
God Stats
19W - 20L
1,545 SR
Queue Stats
184W - 201L
1,133 MMR
Solo
Vulcan
Vulcan
Silver II
antraxtor
Vulcan
Silver II
Level 156
God Stats
1W - 2L
1,495 SR
Queue Stats
109W - 127L
1,025 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 2 / 0
6,414
493
4,503
11,290
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
AHuber11
Chaac
11
0 / 4 / 0
6,667
513
7,663
12,677
8,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
EnvyToy
Hou Yi
7
0 / 3 / 1
4,818
371
3,327
5,999
1,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 1 / 1
6,619
509
4,227
6,227
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
WLACRAZY
Ravana
10
1 / 3 / 0
5,623
433
3,744
11,828
9,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
NutBellonaSkadiThanatos

VS

Bans
JanusHeraAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A6Sentinel9A
Gilgamesh
14
3 / 0 / 2
8,323
640
9,372
13,289
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
JeffSoto_Arm
Arachne
11
3 / 0 / 2
6,888
530
3,429
9,204
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Per Dad
Tsukuyomi
12
1 / 2 / 4
6,380
491
6,300
8,519
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
X_Sanemi_
Medusa
13
5 / 0 / 0
7,123
548
4,848
7,301
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Vulcan
antraxtor
Vulcan
12
1 / 1 / 2
6,910
532
4,085
5,499
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
W
Gilgamesh
A6Sentinel9A
Gilgamesh
3
0
2
4
L
Chaac
AHuber11
Chaac
0
4
0
0
L
Hou Yi
EnvyToy
Hou Yi
0
3
1
0.17
W
Arachne
JeffSoto_Arm
Arachne
3
0
2
4
L
1
1
1
1.5
W
Tsukuyomi
Per Dad
Tsukuyomi
1
2
4
1.5
L
Ravana
WLACRAZY
Ravana
1
3
0
0.33
W
Medusa
X_Sanemi_
Medusa
5
0
0
5
W
Vulcan
antraxtor
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
28,034
48,021
Taken
43,812
28,692
Mitigated
21,815
14,173
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,503
1,417
0
6,005
11,290
6,355
0
1,479
9,725
429
61,434
W
Gilgamesh
A6Sentinel9A
Gilgamesh
9,372
4,152
0
6,058
13,289
10,089
0
141
13,148
0
57,499
L
Chaac
AHuber11
Chaac
7,663
2,592
0
3,800
12,677
8,935
0
183
11,893
0
51,198
L
Hou Yi
EnvyToy
Hou Yi
3,327
764
0
943
5,999
1,781
0
0
5,999
0
20,954
W
Arachne
JeffSoto_Arm
Arachne
3,429
2,811
0
4,193
9,204
3,604
347
708
8,455
0
53,350
L
4,227
387
0
1,000
6,227
2,127
63
2,154
4,073
55,368
1,731
W
Tsukuyomi
Per Dad
Tsukuyomi
6,300
1,117
0
1,844
8,519
3,268
332
891
7,480
0
41,550
L
Ravana
WLACRAZY
Ravana
3,744
677
0
2,425
11,828
9,494
9
269
11,559
0
31,712
W
Medusa
X_Sanemi_
Medusa
4,848
1,683
0
2,287
7,301
2,878
584
433
6,678
0
50,905
W
Vulcan
antraxtor
Vulcan
4,085
136
0
651
5,499
1,976
0
2,457
3,000
46,964
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
35,624
374
Minions Killed
381
0
Camps Cleared
0
1,117,731
Distance Traveled
1,334,643
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,414
493
88
7
0
277,885
0
W
Gilgamesh
8,323
640
101
8
0
236,264
4
L
Chaac
6,667
513
99
8
0
237,824
4
L
Hou Yi
4,818
371
21
2
0
140,429
0
W
Arachne
6,888
530
85
7
0
307,319
0
L
Scylla
6,619
509
108
8
0
235,693
0
W
Tsukuyomi
6,380
491
52
4
0
266,905
0
L
Ravana
5,623
433
58
4
0
225,900
2
W
Medusa
7,123
548
66
5
0
269,548
0
W
Vulcan
6,910
532
77
6
0
254,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role