Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
PollaLoca2015
Geb
Gold II
Level 119
God Stats
8W - 3L
1,796 SR
Queue Stats
73W - 76L
1,474 MMR
Solo
Chang'e
Chang'e
Bronze III
RbOaMhAnNik
Chang'e
Bronze III
Level 45
God Stats
1W - 2L
1,441 SR
Queue Stats
11W - 20L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Touklakosss
Cu Chulainn
Gold IV
Level 158
God Stats
5W - 2L
1,520 SR
Queue Stats
155W - 153L
1,493 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,551 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,631 SR
1,489 MMR
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
AIcremie
Xbalanque
Gold II
Level 166
God Stats
8W - 3L
1,816 SR
Queue Stats
70W - 73L
1,503 MMR
Party 1
Vulcan
Vulcan
Gold II
Kanda2
Vulcan
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,503 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
PlanckQuantum
Erlang Shen
Silver I
Level 128
God Stats
1W - 1L
1,722 SR
Queue Stats
19W - 19L
1,474 MMR
Solo
Jormungandr
Jormungandr
Silver I
pillowslug
Jormungandr
Silver I
Level 139
God Stats
0W - 2L
1,615 SR
Queue Stats
18W - 22L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
7 / 0 / 1
6,363
636
3,661
6,985
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
 
Hou Yi
12
2 / 0 / 0
6,294
629
5,176
5,391
2,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
0 / 0 / 3
5,535
554
2,843
4,448
2,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
RbOaMhAnNik
Chang'e
10
2 / 1 / 5
5,645
565
4,457
6,687
1,950
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Touklakosss
Cu Chulainn
11
4 / 0 / 2
6,885
689
4,217
8,389
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ao KuangKuzenboBellonaJanus

VS

Bans
AresOsirisBacchusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 3 / 0
4,478
448
2,290
8,878
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
AIcremie
Xbalanque
9
0 / 1 / 0
5,095
510
2,934
6,344
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Vulcan
Kanda2
Vulcan
10
0 / 3 / 0
5,501
550
5,241
5,564
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
PlanckQuantum
Erlang Shen
9
1 / 5 / 0
4,934
493
3,734
10,347
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
pillowslug
Jormungandr
6
0 / 4 / 0
4,423
442
813
6,347
3,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
15
Kills
1
1
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
1
7.5
W
Hou Yi
 
Hou Yi
2
0
0
2
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
L
Xbalanque
AIcremie
Xbalanque
0
1
0
0
L
Vulcan
Kanda2
Vulcan
0
3
0
0
L
Erlang Shen
PlanckQuantum
Erlang Shen
1
5
0
0.2
W
0
0
3
1.5
W
Chang'e
RbOaMhAnNik
Chang'e
2
1
5
4.5
W
Cu Chulainn
Touklakosss
Cu Chulainn
4
0
2
5
L
Jormungandr
pillowslug
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
15,012
31,900
Taken
37,480
13,847
Mitigated
16,617
11,208
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,661
887
0
755
6,985
2,971
0
869
6,028
0
42,665
W
Hou Yi
 
Hou Yi
5,176
2,906
0
2,507
5,391
2,127
0
1,098
4,293
0
50,461
L
Kumbhakarna
 
Kumbhakarna
2,290
290
0
1,906
8,878
4,760
0
3,079
5,799
10,217
0
L
Xbalanque
AIcremie
Xbalanque
2,934
1,372
0
1,323
6,344
2,091
0
846
5,498
0
39,514
L
Vulcan
Kanda2
Vulcan
5,241
241
0
518
5,564
1,934
0
2,342
3,222
37,341
1,453
L
Erlang Shen
PlanckQuantum
Erlang Shen
3,734
1,935
0
3,070
10,347
4,716
0
1,033
9,314
0
36,726
W
2,843
410
0
1,904
4,448
2,841
0
698
3,746
20,865
0
W
Chang'e
RbOaMhAnNik
Chang'e
4,457
480
415
3,470
6,687
1,950
0
4,191
2,155
35,448
0
W
Cu Chulainn
Touklakosss
Cu Chulainn
4,217
1,298
0
2,157
8,389
3,958
89
667
7,601
0
44,992
L
Jormungandr
pillowslug
Jormungandr
813
430
0
664
6,347
3,116
0
325
6,022
20,185
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,722
Gold Earned
24,431
324
Minions Killed
264
0
Camps Cleared
0
1,011,068
Distance Traveled
921,686
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,363
636
75
8
0
208,738
0
W
Hou Yi
6,294
629
96
10
0
199,746
0
L
Kumbhakarna
4,478
448
12
1
0
203,541
5
L
Xbalanque
5,095
510
77
8
0
176,285
1
L
Vulcan
5,501
550
76
8
0
204,223
0
L
Erlang Shen
4,934
493
60
6
0
209,303
0
W
Geb
5,535
554
18
2
0
208,238
2
W
Chang'e
5,645
565
63
6
0
198,598
0
W
Cu Chulainn
6,885
689
72
7
0
195,748
1
L
Jormungandr
4,423
442
39
4
0
128,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role