Player Matchup

Scylla
Scylla
DevTooKlutch
Scylla
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,462 Elo+
Party 2
Loki
Loki
GuilhermeAHP439
Loki
Level 67
God Stats
1W - 1L
1,725 SR
Queue Stats
55W - 58L
1,453 Elo+
Solo
Tiamat
Tiamat
MX9miguelSCT
Tiamat
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
458W - 461L
1,495 Elo+
Solo
Bacchus
Bacchus
YungChomar
Bacchus
Level 37
God Stats
6W - 4L
1,577 SR
Queue Stats
27W - 24L
1,531 Elo+
Solo
Nut
Nut
ayo_Twurl
Nut
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 47L
1,414 Elo+
Party 2
Team Averages
Level 51
1,560 SR
1,471 Elo+

VS

Team Averages
Level 59
1,446 SR
1,422 Elo+
Zeus
Zeus
Adark117
Zeus
Level 79
God Stats
13W - 12L
1,788 SR
Queue Stats
167W - 234L
1,382 Elo+
Solo
Fenrir
Fenrir
EggZackLyy
Fenrir
Level 66
God Stats
17W - 18L
1,169 SR
Queue Stats
185W - 178L
1,439 Elo+
Party 1
Atlas
Atlas
Raykule
Atlas
Level 38
God Stats
34W - 18L
1,640 SR
Queue Stats
114W - 110L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
dhilly97
Sun Wukong
Level 63
God Stats
9W - 4L
1,191 SR
Queue Stats
199W - 197L
1,432 Elo+
Party 1
Janus
Janus
stenzito
Janus
Level 49
God Stats
3W - 6L
1,439 SR
Queue Stats
111W - 122L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 0 / 0
4,003
667
1,661
2,377
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 2 / 0
2,896
483
822
2,455
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
6
1 / 2 / 0
3,735
623
1,696
4,743
2,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
YungChomar
Bacchus
6
0 / 0 / 0
3,796
633
1,885
4,546
3,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,554
592
2,532
3,184
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
0 / 0 / 1
3,657
610
1,570
1,862
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
EggZackLyy
Fenrir
8
2 / 0 / 0
4,502
750
1,403
5,123
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atlas
Raykule
Atlas
6
1 / 0 / 0
4,003
667
2,524
6,088
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
dhilly97
Sun Wukong
7
1 / 1 / 1
4,281
714
1,846
4,022
2,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
stenzito
Janus
8
0 / 0 / 0
4,193
699
1,600
2,368
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
0
1
0.5
L
Scylla
0
0
0
0
W
Fenrir
EggZackLyy
Fenrir
2
0
0
2
L
0
2
0
0
L
Tiamat
1
2
0
0.5
W
Atlas
Raykule
Atlas
1
0
0
1
L
Bacchus
YungChomar
Bacchus
0
0
0
0
L
0
0
0
0
W
Sun Wukong
dhilly97
Sun Wukong
1
1
1
1.5
W
Janus
stenzito
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,596
Damage
8,943
17,305
Taken
19,463
8,161
Mitigated
8,928
6,951
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
1,570
264
0
613
1,862
464
0
200
1,662
20,127
0
L
Scylla
1,661
0
0
1,000
2,377
722
0
1,388
989
18,728
0
W
Fenrir
EggZackLyy
Fenrir
1,403
475
0
1,181
5,123
2,172
0
688
4,435
0
25,538
L
822
245
0
752
2,455
572
0
344
2,111
0
4,636
L
Tiamat
1,696
382
0
1,528
4,743
2,576
0
0
4,550
13,126
0
W
Atlas
Raykule
Atlas
2,524
1,259
0
1,790
6,088
3,228
0
1,685
4,403
13,136
582
L
Bacchus
YungChomar
Bacchus
1,885
174
0
1,878
4,546
3,162
0
2,076
2,470
13,349
0
L
2,532
1,806
0
1,793
3,184
1,129
0
1,886
1,298
0
21,625
W
Sun Wukong
dhilly97
Sun Wukong
1,846
269
0
998
4,022
2,308
0
1,329
2,693
0
21,087
W
Janus
stenzito
Janus
1,600
128
0
1,109
2,368
756
0
1,340
1,028
21,335
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,984
Gold Earned
20,636
119
Minions Killed
172
0
Camps Cleared
0
569,464
Distance Traveled
621,547
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,657
610
38
6
0
108,334
0
L
Scylla
4,003
667
39
7
0
126,332
0
W
Fenrir
4,502
750
51
9
0
158,571
0
L
Loki
2,896
483
8
1
0
63,111
0
L
Tiamat
3,735
623
21
4
0
117,274
0
W
Atlas
4,003
667
13
2
0
122,028
0
L
Bacchus
3,796
633
20
3
0
144,728
1
L
Nut
3,554
592
31
5
0
118,019
0
W
Sun Wukong
4,281
714
33
6
0
109,343
0
W
Janus
4,193
699
37
6
0
123,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role