Player Matchup

Zhong Kui
Zhong Kui
KEEVACOMIN
Zhong Kui
Level 112
God Stats
80W - 62L
1,559 SR
Queue Stats
179W - 183L
1,415 Elo+
Solo
Neith
Neith
RonPeralta
Neith
Level 45
God Stats
3W - 2L
1,611 SR
Queue Stats
16W - 20L
1,370 Elo+
Solo
Raijin
Raijin
SMITELokey
Raijin
Level 111
God Stats
5W - 1L
1,606 SR
Queue Stats
109W - 95L
1,482 Elo+
Solo
Athena
Athena
guavira
Athena
Level 43
God Stats
12W - 10L
1,615 SR
Queue Stats
78W - 95L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
mmaddo11
Erlang Shen
Level 69
God Stats
9W - 9L
1,508 SR
Queue Stats
116W - 119L
1,434 Elo+
Solo
Team Averages
Level 76
1,580 SR
1,416 Elo+

VS

Team Averages
Level 97
1,523 SR
1,441 Elo+
Olorun
Olorun
Leakylewis
Olorun
Level 108
God Stats
2W - 2L
1,667 SR
Queue Stats
122W - 116L
1,462 Elo+
Solo
Chaac
Chaac
Rrr374 Owns U
Chaac
Level 117
God Stats
2W - 5L
1,359 SR
Queue Stats
75W - 73L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
jacklegger
Sun Wukong
Level 117
God Stats
83W - 59L
1,521 SR
Queue Stats
450W - 437L
1,458 Elo+
Solo
Anubis
Anubis
xVitalxKillerx
Anubis
Level 87
God Stats
40W - 31L
1,566 SR
Queue Stats
347W - 327L
1,434 Elo+
Solo
Cthulhu
Cthulhu
啊团锤僵尸
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KEEVACOMIN
Zhong Kui
14
2 / 0 / 0
8,096
578
7,177
10,534
8,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
12
1 / 0 / 2
6,588
471
8,652
7,808
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
SMITELokey
Raijin
14
4 / 3 / 3
8,131
581
9,944
8,823
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
guavira
Athena
12
1 / 2 / 3
7,057
504
5,449
16,436
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
mmaddo11
Erlang Shen
13
2 / 3 / 4
7,315
523
9,046
15,127
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Leakylewis
Olorun
11
0 / 2 / 3
6,175
441
7,249
8,370
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 2
6,631
474
9,032
13,283
10,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
jacklegger
Sun Wukong
15
6 / 0 / 0
8,020
573
6,970
11,523
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 5 / 3
6,803
486
4,455
9,390
5,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 2
6,651
475
9,004
14,996
13,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
8
8
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
KEEVACOMIN
Zhong Kui
2
0
0
2
L
Olorun
Leakylewis
Olorun
0
2
3
0.75
W
Neith
1
0
2
2
L
0
2
2
0.5
W
Raijin
SMITELokey
Raijin
4
3
3
1.83
W
Athena
guavira
Athena
1
2
3
1.25
L
Sun Wukong
jacklegger
Sun Wukong
6
0
0
6
W
Erlang Shen
mmaddo11
Erlang Shen
2
3
4
1.33
L
1
5
3
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,268
Damage
36,710
58,728
Taken
57,562
36,842
Mitigated
39,179
21,424
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
KEEVACOMIN
Zhong Kui
7,177
756
0
8,162
10,534
8,190
1,216
154
10,380
60,436
2,331
L
Olorun
Leakylewis
Olorun
7,249
4,512
180
2,005
8,370
3,479
0
3,514
4,856
43,309
0
W
Neith
8,652
3,579
0
1,288
7,808
3,264
0
5,235
2,573
0
52,326
L
9,032
2,154
0
2,452
13,283
10,161
0
6,502
6,781
0
47,719
W
Raijin
SMITELokey
Raijin
9,944
755
0
670
8,823
2,997
296
3,729
5,094
59,020
3,248
W
Athena
guavira
Athena
5,449
1,251
0
4,257
16,436
14,362
0
9,158
7,278
23,920
0
L
Sun Wukong
jacklegger
Sun Wukong
6,970
2,275
0
6,119
11,523
6,861
0
2,945
8,578
0
65,982
W
Erlang Shen
mmaddo11
Erlang Shen
9,046
5,339
0
7,047
15,127
8,029
0
1,619
13,508
0
62,062
L
4,455
294
0
2,383
9,390
5,105
0
5,631
3,759
52,140
0
L
9,004
1,036
1,810
4,474
14,996
13,573
0
3,004
11,992
27,300
2,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,187
Gold Earned
34,280
397
Minions Killed
383
0
Camps Cleared
0
1,344,649
Distance Traveled
1,257,818
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,096
578
94
7
0
246,457
0
L
Olorun
6,175
441
89
6
0
228,613
4
W
Neith
6,588
471
94
7
0
257,273
0
L
Chaac
6,631
474
76
5
0
223,946
0
W
Raijin
8,131
581
99
7
0
243,373
0
W
Athena
7,057
504
29
2
0
289,358
1
L
Sun Wukong
8,020
573
101
7
0
296,716
0
W
Erlang Shen
7,315
523
81
6
0
308,188
1
L
Anubis
6,803
486
86
6
0
224,208
6
L
Cthulhu
6,651
475
31
2
0
284,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role