Player Matchup

Set
Set
Gold I
Scoom92
Set
Gold I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 152L
1,386 MMR
Solo
Cthulhu
Cthulhu
Gold V
Touchy1
Cthulhu
Gold V
Level 127
God Stats
9W - 7L
1,621 SR
Queue Stats
104W - 126L
1,423 MMR
Party 2
Osiris
Osiris
Gold IV
WhamDan
Osiris
Gold IV
Level 117
God Stats
10W - 7L
1,502 SR
Queue Stats
114W - 133L
1,465 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,541 SR
1,425 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,462 SR
1,496 MMR
Vamana
Vamana
Bronze III
Lanchazo1909
Vamana
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,379 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
SiILka_
Tsukuyomi
Gold II
Level 124
God Stats
1W - 1L
1,297 SR
Queue Stats
112W - 124L
1,478 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
tunsi30600
Gilgamesh
Platinum IV
Level 127
God Stats
6W - 5L
1,590 SR
Queue Stats
81W - 85L
1,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
3 / 0 / 7
12,010
751
9,750
13,364
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Touchy1
Cthulhu
18
5 / 0 / 6
12,038
752
14,557
14,532
15,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
WhamDan
Osiris
18
6 / 0 / 7
12,250
766
15,694
16,052
24,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothBacchusNe ZhaVulcanAchilles

VS

Bans
AgniMorgan Le FayDiscordiaNoxAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 5 / 0
8,329
521
995
10,983
4,667
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
SiILka_
Tsukuyomi
14
0 / 7 / 0
9,290
581
10,528
16,964
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
tunsi30600
Gilgamesh
15
0 / 3 / 0
9,859
616
9,268
20,740
21,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
14
Kills
0
0
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
5
0
0
W
Set
3
0
7
6.5
L
Tsukuyomi
SiILka_
Tsukuyomi
0
7
0
0
W
Cthulhu
Touchy1
Cthulhu
5
0
6
8
W
Osiris
WhamDan
Osiris
6
0
7
9.5
L
Gilgamesh
tunsi30600
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,001
Damage
20,791
43,948
Taken
48,687
56,245
Mitigated
33,640
10,247
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
995
272
0
0
10,983
4,667
0
3,435
6,514
0
9,365
W
Set
9,750
3,943
0
3,339
13,364
15,876
731
123
13,241
0
73,291
L
Tsukuyomi
SiILka_
Tsukuyomi
10,528
2,572
0
1,262
16,964
7,166
0
3,187
12,493
0
36,499
W
Cthulhu
Touchy1
Cthulhu
14,557
1,066
645
2,438
14,532
15,931
421
185
14,347
51,786
2,573
W
Osiris
WhamDan
Osiris
15,694
5,444
0
3,825
16,052
24,438
555
75
15,775
0
51,708
L
Gilgamesh
tunsi30600
Gilgamesh
9,268
1,890
0
2,526
20,740
21,807
0
4,924
13,779
0
40,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
27,478
235
Minions Killed
136
0
Camps Cleared
0
990,270
Distance Traveled
758,348
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,329
521
17
1
0
190,494
0
W
Set
12,010
751
85
5
0
329,484
0
L
Tsukuyomi
9,290
581
41
3
0
285,347
3
W
Cthulhu
12,038
752
84
5
0
330,705
0
W
Osiris
12,250
766
66
4
0
330,081
0
L
Gilgamesh
9,859
616
78
5
0
282,507
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role