Player Matchup

Tyr
Tyr
ArtisianRed
Tyr
Level 156
God Stats
3W - 6L
1,429 SR
Queue Stats
289W - 284L
1,461 Elo+
Solo
Nox
Nox
Droxxi
Nox
Level 157
God Stats
3W - 2L
1,644 SR
Queue Stats
191W - 87L
1,628 Elo+
Solo
Bellona
Bellona
Lady Ramune
Bellona
Level 143
God Stats
2W - 1L
1,392 SR
Queue Stats
206W - 205L
1,507 Elo+
Party 1
Bastet
Bastet
NIELSENMX3
Bastet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,309 Elo+
Party 1
Hera
Hera
UrinalDookie
Hera
Level 159
God Stats
2W - 2L
1,828 SR
Queue Stats
161W - 188L
1,348 Elo+
Solo
Team Averages
Level 132
1,559 SR
1,451 Elo+

VS

Team Averages
Level 124
1,392 SR
1,463 Elo+
Scylla
Scylla
DopeZ-ro
Scylla
Level 118
God Stats
1W - 2L
1,304 SR
Queue Stats
66W - 75L
1,480 Elo+
Party 2
He Bo
He Bo
S-hitmonlee
He Bo
Level 136
God Stats
2W - 4L
1,345 SR
Queue Stats
56W - 69L
1,492 Elo+
Party 2
Khepri
Khepri
Swamp_Croc
Khepri
Level 123
God Stats
5W - 1L
1,583 SR
Queue Stats
56W - 57L
1,433 Elo+
Party 2
Zeus
Zeus
boogzbaby45_ttv
Zeus
Level 125
God Stats
1W - 1L
1,227 SR
Queue Stats
115W - 109L
1,443 Elo+
Party 2
Chernobog
Chernobog
vinnyman
Chernobog
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 3
9,713
694
15,077
20,145
30,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nox
Droxxi
Nox
19
4 / 3 / 6
10,876
777
13,704
9,367
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Lady Ramune
Bellona
15
1 / 5 / 5
8,794
628
13,781
17,343
16,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
NIELSENMX3
Bastet
14
1 / 7 / 9
8,902
636
7,780
16,643
7,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 3
9,105
650
5,092
2,185
829
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DopeZ-ro
Scylla
16
3 / 4 / 11
10,261
733
8,456
10,592
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 3 / 11
11,080
791
11,346
10,337
6,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Khepri
Swamp_Croc
Khepri
19
5 / 2 / 12
11,807
843
4,801
17,463
20,975
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 0 / 10
11,052
789
12,198
9,082
5,816
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
vinnyman
Chernobog
16
0 / 3 / 15
9,895
707
16,986
12,722
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
12
Kills
21
21
Deaths
12
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Scylla
DopeZ-ro
Scylla
3
4
11
2.13
L
Nox
Droxxi
Nox
4
3
6
2.33
L
Bellona
Lady Ramune
Bellona
1
5
5
0.7
L
Bastet
NIELSENMX3
Bastet
1
7
9
0.79
W
7
3
11
4.17
W
Khepri
Swamp_Croc
Khepri
5
2
12
5.5
L
2
1
3
3.5
W
6
0
10
11
W
Chernobog
vinnyman
Chernobog
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,434
Damage
53,787
65,683
Taken
60,196
60,431
Mitigated
46,456
16,271
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,077
1,453
1,920
5,787
20,145
30,762
0
10,251
9,894
0
22,371
W
Scylla
DopeZ-ro
Scylla
8,456
1,302
217
373
10,592
5,852
905
3,414
6,863
20,924
0
L
Nox
Droxxi
Nox
13,704
303
319
1,834
9,367
4,543
156
5,558
3,809
39,724
1,181
L
Bellona
Lady Ramune
Bellona
13,781
4,374
671
3,278
17,343
16,875
0
8,054
9,289
0
21,401
L
Bastet
NIELSENMX3
Bastet
7,780
2,123
402
1,364
16,643
7,422
624
9,784
6,859
0
14,323
W
11,346
644
1,046
1,687
10,337
6,121
354
3,437
6,536
16,214
690
W
Khepri
Swamp_Croc
Khepri
4,801
422
2,766
2,255
17,463
20,975
482
6,420
10,171
10,675
1,499
L
5,092
580
417
279
2,185
829
420
1,512
673
17,157
0
W
12,198
2,996
3,603
1,581
9,082
5,816
724
1,997
6,832
32,274
927
W
Chernobog
vinnyman
Chernobog
16,986
8,949
863
2,366
12,722
7,692
1,778
3,039
9,179
0
35,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
54,095
138
Minions Killed
172
0
Camps Cleared
0
1,133,071
Distance Traveled
1,238,647
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,713
694
23
2
0
234,789
0
W
Scylla
10,261
733
46
3
0
236,550
0
L
Nox
10,876
777
62
4
0
268,526
0
L
Bellona
8,794
628
10
1
0
225,500
1
L
Bastet
8,902
636
12
1
0
255,711
0
W
He Bo
11,080
791
9
1
0
257,694
0
W
Khepri
11,807
843
16
1
0
268,488
0
L
Hera
9,105
650
31
2
0
148,545
0
W
Zeus
11,052
789
65
5
0
247,876
0
W
Chernobog
9,895
707
36
3
0
228,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role