Player Matchup

Chiron
Chiron
 
Chiron
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AgitativeDustin
Cernunnos
Level 125
God Stats
4W - 2L
1,927 SR
Queue Stats
79W - 68L
1,552 Elo+
Solo
Nut
Nut
LiberalTrash1
Nut
Level 53
God Stats
2W - 1L
1,736 SR
Queue Stats
229W - 239L
1,463 Elo+
Solo
Janus
Janus
TheHypnotist21
Janus
Level 86
God Stats
13W - 21L
1,209 SR
Queue Stats
573W - 574L
1,495 Elo+
Party 1
Yemoja
Yemoja
dudulove
Yemoja
Level 66
God Stats
1W - 2L
1,517 SR
Queue Stats
511W - 512L
1,492 Elo+
Party 1
Team Averages
Level 81
1,578 SR
1,500 Elo+

VS

Team Averages
Level 108
1,575 SR
1,482 Elo+
Martichoras
Martichoras
 
Martichoras
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FUZZYNIPZ69
Ganesha
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 329L
1,543 Elo+
Solo
Yemoja
Yemoja
dank_cheese1895
Yemoja
Level 67
God Stats
1W - 1L
1,312 SR
Queue Stats
264W - 259L
1,404 Elo+
Solo
Cabrakan
Cabrakan
jmachine5796
Cabrakan
Level 106
God Stats
11W - 6L
1,868 SR
Queue Stats
390W - 392L
1,515 Elo+
Solo
Ah Puch
Ah Puch
v DeLiRi0uS x
Ah Puch
Level 152
God Stats
4W - 0L
1,697 SR
Queue Stats
129W - 113L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 3 / 4
6,597
660
4,851
7,890
2,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
AgitativeDustin
Cernunnos
14
3 / 2 / 3
7,490
749
7,968
9,050
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 2 / 4
7,073
707
4,644
7,655
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 3
7,319
732
9,450
10,404
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
dudulove
Yemoja
13
2 / 1 / 5
7,701
770
5,179
9,892
7,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
2 / 1 / 5
7,540
754
10,180
6,406
3,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
FUZZYNIPZ69
Ganesha
14
0 / 2 / 8
8,167
817
5,638
10,330
7,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 0 / 5
7,777
778
3,205
5,872
2,966
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cabrakan
jmachine5796
Cabrakan
13
3 / 4 / 7
8,566
857
5,920
15,207
19,755
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
16
8 / 0 / 3
9,728
973
18,211
11,291
5,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
7
Kills
13
13
Deaths
7
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
4
0.67
W
Martichoras
 
Martichoras
2
1
5
4.5
L
Cernunnos
AgitativeDustin
Cernunnos
3
2
3
2.25
W
Ganesha
FUZZYNIPZ69
Ganesha
0
2
8
2
L
2
2
4
2
L
0
5
3
0.3
W
0
0
5
2.5
L
Yemoja
dudulove
Yemoja
2
1
5
4.5
W
Cabrakan
jmachine5796
Cabrakan
3
4
7
1.63
W
Ah Puch
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,092
Damage
43,154
44,891
Taken
49,106
21,627
Mitigated
38,986
16,919
Healing
22,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,851
1,068
1,423
1,280
7,890
2,953
0
5,148
2,742
0
12,122
W
Martichoras
 
Martichoras
10,180
883
269
304
6,406
3,079
31
2,065
4,211
0
19,071
L
Cernunnos
AgitativeDustin
Cernunnos
7,968
1,172
987
766
9,050
3,952
0
6,092
2,958
0
23,151
W
Ganesha
FUZZYNIPZ69
Ganesha
5,638
69
3,967
2,828
10,330
7,872
0
3,071
7,038
16,605
1,455
L
4,644
1,801
1,919
1,465
7,655
2,937
0
5,011
2,644
0
10,520
L
9,450
40
449
1,062
10,404
4,344
0
7,505
2,899
22,852
0
W
3,205
126
7,046
2,358
5,872
2,966
171
1,265
4,487
12,696
391
L
Yemoja
dudulove
Yemoja
5,179
772
5,133
2,435
9,892
7,441
0
7,190
2,702
8,107
0
W
Cabrakan
jmachine5796
Cabrakan
5,920
391
548
1,582
15,207
19,755
30
3,673
11,196
6,654
2,338
W
Ah Puch
18,211
124
1,509
2,572
11,291
5,314
22
3,492
7,545
33,895
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
41,778
154
Minions Killed
110
0
Camps Cleared
0
853,836
Distance Traveled
873,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,597
660
18
2
0
171,394
0
W
Martichoras
7,540
754
22
2
0
159,952
0
L
Cernunnos
7,490
749
48
5
0
168,707
0
W
Ganesha
8,167
817
3
0
0
199,597
0
L
Nut
7,073
707
14
1
0
182,517
0
L
Janus
7,319
732
62
6
0
162,106
0
W
Yemoja
7,777
778
28
3
0
153,634
0
L
Yemoja
7,701
770
12
1
0
169,112
0
W
Cabrakan
8,566
857
9
1
0
176,383
0
W
Ah Puch
9,728
973
48
5
0
183,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role