Player Matchup

Ao Kuang
Ao Kuang
CelticClaymore
Ao Kuang
Level 55
God Stats
1W - 6L
1,227 SR
Queue Stats
154W - 153L
1,365 Elo+
Solo
Cerberus
Cerberus
EcuaC_los
Cerberus
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Anhur
Anhur
Spuukii
Anhur
Level 87
God Stats
2W - 3L
1,231 SR
Queue Stats
144W - 154L
1,452 Elo+
Party 2
Horus
Horus
TDDUP Sonti
Horus
Level 108
God Stats
2W - 5L
1,243 SR
Queue Stats
118W - 138L
1,438 Elo+
Party 2
Camazotz
Camazotz
TheLadyArtemis
Camazotz
Level 58
God Stats
10W - 12L
1,500 SR
Queue Stats
1,055W - 1,099L
1,428 Elo+
Solo
Team Averages
Level 68
1,340 SR
1,437 Elo+

VS

Team Averages
Level 114
1,610 SR
1,511 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Pumpk1nK6ngTTV
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,373 Elo+
Solo
Jormungandr
Jormungandr
freix0
Jormungandr
Level 109
God Stats
44W - 9L
1,809 SR
Queue Stats
111W - 48L
1,712 Elo+
Party 1
Ne Zha
Ne Zha
immxortales
Ne Zha
Level 83
God Stats
9W - 8L
1,552 SR
Queue Stats
113W - 120L
1,474 Elo+
Solo
Hou Yi
Hou Yi
kevinfranco
Hou Yi
Level 104
God Stats
2W - 0L
1,686 SR
Queue Stats
58W - 40L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
3 / 6 / 0
8,008
1,144
8,900
15,816
8,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
EcuaC_los
Cerberus
11
0 / 0 / 0
6,428
918
0
444
164
Anhur
Spuukii
Anhur
13
0 / 2 / 2
7,657
1,094
3,662
9,778
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 1
7,282
1,040
2,271
17,058
15,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
12
0 / 4 / 1
6,992
999
3,080
10,448
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

243

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 0 / 8
8,435
1,205
13,633
1,701
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 8
7,969
1,138
5,972
1,866
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
freix0
Jormungandr
13
1 / 0 / 12
8,168
1,167
12,825
6,413
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
3 / 2 / 9
8,122
1,160
5,030
6,107
3,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
13
4 / 1 / 8
8,474
1,211
9,581
4,251
1,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
14
14
Deaths
3
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
8
8
L
Ao Kuang
3
6
0
0.5
L
Cerberus
EcuaC_los
Cerberus
0
0
0
0
W
2
0
8
6
L
Anhur
Spuukii
Anhur
0
2
2
0.5
L
0
2
1
0.25
L
Camazotz
0
4
1
0.13
W
Jormungandr
freix0
Jormungandr
1
0
12
7
W
Ne Zha
3
2
9
3.75
W
Hou Yi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,913
Damage
47,041
53,544
Taken
20,338
32,000
Mitigated
9,945
7,952
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,633
6,067
0
197
1,701
717
0
904
750
25,681
0
L
Ao Kuang
8,900
2,225
0
3,217
15,816
8,527
0
8,215
7,344
18,983
0
L
Cerberus
EcuaC_los
Cerberus
0
0
0
0
444
164
0
368
0
0
0
W
5,972
3,379
833
368
1,866
963
0
0
1,822
11,702
1,383
L
Anhur
Spuukii
Anhur
3,662
1,251
0
1,288
9,778
3,915
0
5,714
3,870
0
30,610
L
2,271
1,081
527
2,066
17,058
15,473
0
10,025
6,669
0
14,604
L
Camazotz
3,080
541
0
854
10,448
3,921
0
6,084
4,185
0
12,840
W
Jormungandr
freix0
Jormungandr
12,825
3,119
0
880
6,413
3,289
0
2,511
3,573
31,504
2,156
W
Ne Zha
5,030
2,264
0
1,546
6,107
3,170
0
3,178
2,549
0
11,031
W
Hou Yi
9,581
5,324
0
662
4,251
1,806
0
1,715
2,318
0
18,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
41,168
119
Minions Killed
135
3
Camps Cleared
4
483,209
Distance Traveled
647,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,435
1,205
18
3
1
128,762
0
L
Ao Kuang
8,008
1,144
24
3
1
118,861
0
L
Cerberus
6,428
918
0
0
0
0
0
W
Olorun
7,969
1,138
26
4
0
105,681
0
L
Anhur
7,657
1,094
50
7
1
126,095
0
L
Horus
7,282
1,040
25
4
1
135,746
0
L
Camazotz
6,992
999
20
3
0
102,507
0
W
Jormungandr
8,168
1,167
47
7
0
146,072
0
W
Ne Zha
8,122
1,160
14
2
2
145,047
0
W
Hou Yi
8,474
1,211
30
4
1
122,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role