Player Matchup

Scylla
Scylla
Ekasoly
Scylla
Level 159
God Stats
0W - 1L
1,546 SR
Queue Stats
69W - 67L
1,501 Elo+
Solo
Atlas
Atlas
Mortyss11
Atlas
Level 88
God Stats
3W - 4L
1,582 SR
Queue Stats
219W - 212L
1,484 Elo+
Party 2
Tyr
Tyr
Saixor_Rezeer
Tyr
Level 27
God Stats
7W - 11L
1,623 SR
Queue Stats
24W - 29L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
Skyness7-_
Hou Yi
Level 58
God Stats
2W - 2L
1,662 SR
Queue Stats
84W - 83L
1,466 Elo+
Party 2
Awilix
Awilix
SτarDusk
Awilix
Level 151
God Stats
3W - 2L
1,531 SR
Queue Stats
83W - 78L
1,510 Elo+
Solo
Team Averages
Level 97
1,589 SR
1,485 Elo+

VS

Team Averages
Level 125
1,551 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ALEXmster
Hachiman
Level 135
God Stats
12W - 7L
1,516 SR
Queue Stats
116W - 110L
1,480 Elo+
Solo
Loki
Loki
ReyNow CooKo
Loki
Level 163
God Stats
4W - 4L
1,525 SR
Queue Stats
195W - 207L
1,490 Elo+
Party 1
Chaac
Chaac
x ZOD14KZz x
Chaac
Level 66
God Stats
1W - 2L
1,715 SR
Queue Stats
230W - 231L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ekasoly
Scylla
15
4 / 3 / 1
8,342
596
5,910
6,414
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Mortyss11
Atlas
9
1 / 4 / 3
6,439
460
5,685
11,681
7,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 3
8,137
581
8,017
15,167
13,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Skyness7-_
Hou Yi
13
1 / 3 / 1
7,469
534
4,994
12,358
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
SτarDusk
Awilix
14
5 / 3 / 2
8,037
574
10,988
13,171
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 3
7,635
545
5,550
8,438
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
11
0 / 1 / 8
7,508
536
3,945
9,523
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
ALEXmster
Hachiman
15
5 / 2 / 0
9,055
647
10,698
11,681
4,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 3
8,279
591
8,967
10,809
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 3 / 0
8,201
586
8,789
14,886
14,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
11
Kills
14
14
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
4
3
0.88
W
Ganesha
 
Ganesha
0
1
8
4
W
Hachiman
ALEXmster
Hachiman
5
2
0
2.5
L
Scylla
Ekasoly
Scylla
4
3
1
1.5
L
Atlas
Mortyss11
Atlas
1
4
3
0.63
W
6
1
3
7.5
L
0
1
3
1.5
L
Hou Yi
Skyness7-_
Hou Yi
1
3
1
0.5
L
Awilix
SτarDusk
Awilix
5
3
2
2
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,594
Damage
37,949
58,791
Taken
55,337
33,129
Mitigated
33,554
20,061
Healing
19,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,550
996
471
1,891
8,438
3,700
0
3,830
4,608
55,394
0
W
Ganesha
 
Ganesha
3,945
199
0
1,497
9,523
6,537
0
3,167
6,356
24,640
0
W
Hachiman
ALEXmster
Hachiman
10,698
6,463
0
5,225
11,681
4,615
173
1,422
10,259
0
79,886
L
Scylla
Ekasoly
Scylla
5,910
1,055
0
970
6,414
2,324
0
2,423
3,991
63,696
886
L
Atlas
Mortyss11
Atlas
5,685
2,471
0
2,202
11,681
7,046
0
3,633
7,956
16,090
974
W
8,967
2,901
0
5,599
10,809
4,245
0
2,297
8,512
0
70,417
L
8,017
756
0
8,063
15,167
13,108
0
746
14,421
0
70,687
L
Hou Yi
Skyness7-_
Hou Yi
4,994
2,242
0
3,443
12,358
5,172
0
399
11,959
0
63,147
L
Awilix
SτarDusk
Awilix
10,988
4,196
0
5,383
13,171
5,479
0
2,553
10,618
0
67,232
W
8,789
1,393
0
4,812
14,886
14,457
0
1,298
13,588
916
64,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
40,678
454
Minions Killed
470
0
Camps Cleared
0
1,392,591
Distance Traveled
1,443,063
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,635
545
97
7
0
283,248
0
W
Ganesha
7,508
536
16
1
0
296,655
0
W
Hachiman
9,055
647
135
10
0
263,138
0
L
Scylla
8,342
596
113
8
0
238,380
0
L
Atlas
6,439
460
15
1
0
264,563
4
W
Loki
8,279
591
101
7
0
329,260
0
L
Tyr
8,137
581
125
9
0
300,894
3
L
Hou Yi
7,469
534
111
8
0
255,023
5
L
Awilix
8,037
574
90
6
0
333,731
0
W
Chaac
8,201
586
121
9
0
270,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role