Player Matchup

Nox
Nox
HeikeSchuler
Nox
Level 72
God Stats
3W - 5L
1,556 SR
Queue Stats
84W - 86L
1,494 Elo+
Solo
Ra
Ra
Michael_Bundy010
Ra
Level 148
God Stats
20W - 19L
1,513 SR
Queue Stats
502W - 525L
1,549 Elo+
Solo
Anubis
Anubis
MoomentoMorry
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,531 Elo+
Solo
Bastet
Bastet
Noriamv
Bastet
Level 118
God Stats
6W - 9L
1,402 SR
Queue Stats
252W - 261L
1,503 Elo+
Solo
Hachiman
Hachiman
emmasuki80
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,154 Elo+
Solo
Team Averages
Level 86
1,494 SR
1,446 Elo+

VS

Team Averages
Level 111
1,505 SR
1,482 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Luebzer
Bastet
Level 60
God Stats
6W - 3L
1,798 SR
Queue Stats
204W - 221L
1,482 Elo+
Solo
Atlas
Atlas
STEPPENWOLFF_-
Atlas
Level 128
God Stats
3W - 1L
1,518 SR
Queue Stats
83W - 81L
1,529 Elo+
Solo
Cabrakan
Cabrakan
TheWarriorChaos
Cabrakan
Level 158
God Stats
1W - 0L
1,653 SR
Queue Stats
23W - 26L
1,478 Elo+
Solo
Chaac
Chaac
suhr888
Chaac
Level 84
God Stats
1W - 5L
1,059 SR
Queue Stats
197W - 211L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
8,147
1,018
7,070
5,334
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 2
8,083
1,010
4,948
4,930
1,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 1
8,170
1,021
10,135
10,633
6,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
Noriamv
Bastet
11
0 / 0 / 0
5,412
677
0
0
0
Hachiman
emmasuki80
Hachiman
13
0 / 4 / 1
7,498
937
3,354
10,540
4,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

301

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 0 / 5
8,449
1,056
6,771
4,320
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bastet
Luebzer
Bastet
14
1 / 1 / 5
8,130
1,016
7,321
6,248
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 0 / 5
8,278
1,035
6,687
7,823
4,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
14
1 / 1 / 5
8,718
1,090
2,538
8,176
10,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
suhr888
Chaac
14
2 / 0 / 4
8,268
1,034
5,772
4,307
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
7
7
Deaths
2
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
5
4.5
L
1
0
1
1.5
W
Bastet
Luebzer
Bastet
1
1
5
3.5
L
0
0
2
1
L
1
3
1
0.5
L
Bastet
Noriamv
Bastet
0
0
0
0
W
1
0
5
3.5
W
Cabrakan
1
1
5
3.5
L
Hachiman
emmasuki80
Hachiman
0
4
1
0.13
W
Chaac
suhr888
Chaac
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,507
Damage
29,089
31,437
Taken
30,874
14,618
Mitigated
25,470
3,252
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,771
261
0
0
4,320
1,883
0
2,908
1,412
17,144
1,852
L
7,070
512
0
150
5,334
2,493
0
2,380
2,906
22,910
0
W
Bastet
Luebzer
Bastet
7,321
1,917
0
606
6,248
2,260
0
3,605
2,223
0
23,594
L
4,948
353
228
1,413
4,930
1,796
0
2,288
2,562
25,610
0
L
10,135
314
0
1,173
10,633
6,087
0
4,728
5,507
24,826
0
L
Bastet
Noriamv
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
6,687
1,606
0
481
7,823
4,614
0
5,900
1,923
18,275
722
W
Cabrakan
2,538
358
0
458
8,176
10,629
0
6,524
1,551
8,288
2,020
L
Hachiman
emmasuki80
Hachiman
3,354
2,222
0
288
10,540
4,242
0
6,105
4,342
0
9,178
W
Chaac
suhr888
Chaac
5,772
258
0
1,323
4,307
6,084
0
3,022
1,192
123
20,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
41,843
158
Minions Killed
148
5
Camps Cleared
6
594,489
Distance Traveled
870,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,449
1,056
32
4
3
175,047
0
L
Nox
8,147
1,018
37
5
2
158,978
0
W
Bastet
8,130
1,016
37
5
1
187,053
0
L
Ra
8,083
1,010
57
7
1
147,897
0
L
Anubis
8,170
1,021
45
6
2
140,158
0
L
Bastet
5,412
677
0
0
0
0
0
W
Atlas
8,278
1,035
28
4
2
160,169
0
W
Cabrakan
8,718
1,090
16
2
0
151,629
0
L
Hachiman
7,498
937
19
2
0
147,456
0
W
Chaac
8,268
1,034
35
4
0
196,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role