Player Matchup

Bake Kujira
Bake Kujira
Bogaerdt
Bake Kujira
Level 126
God Stats
18W - 16L
1,582 SR
Queue Stats
151W - 133L
1,579 Elo+
Party 2
King Arthur
King Arthur
IxbaBaby
King Arthur
Level 158
God Stats
3W - 2L
1,824 SR
Queue Stats
149W - 110L
1,604 Elo+
Solo
Neith
Neith
StinkyKronque
Neith
Level 108
God Stats
8W - 13L
1,535 SR
Queue Stats
313W - 295L
1,542 Elo+
Solo
Bellona
Bellona
pete8466
Bellona
Level 129
God Stats
15W - 6L
1,803 SR
Queue Stats
165W - 167L
1,554 Elo+
Party 2
Janus
Janus
stahrenberg
Janus
Level 148
God Stats
7W - 12L
1,433 SR
Queue Stats
198W - 187L
1,590 Elo+
Party 2
Team Averages
Level 134
1,635 SR
1,574 Elo+

VS

Team Averages
Level 159
1,636 SR
1,574 Elo+
Sobek
Sobek
 
Sobek
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Snoddy
Tiamat
Level 190
God Stats
5W - 3L
1,751 SR
Queue Stats
71W - 56L
1,634 Elo+
Party 1
Osiris
Osiris
SodaWeep
Osiris
Level 134
God Stats
1W - 1L
1,544 SR
Queue Stats
101W - 92L
1,623 Elo+
Solo
Anhur
Anhur
Troppsi
Anhur
Level 155
God Stats
29W - 22L
1,665 SR
Queue Stats
280W - 235L
1,596 Elo+
Party 1
Ravana
Ravana
alcahue3
Ravana
Level 143
God Stats
1W - 1L
1,721 SR
Queue Stats
58W - 58L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Bogaerdt
Bake Kujira
13
2 / 2 / 7
8,020
617
6,071
10,553
7,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
IxbaBaby
King Arthur
15
4 / 0 / 1
9,304
716
10,478
10,594
9,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 1 / 2
8,561
659
7,434
6,929
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
pete8466
Bellona
14
3 / 1 / 6
7,864
605
9,480
15,346
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
2 / 0 / 3
8,274
636
4,801
5,111
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 3 / 4
6,386
491
4,147
10,742
9,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Snoddy
Tiamat
13
2 / 1 / 0
7,228
556
7,554
8,128
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
SodaWeep
Osiris
12
0 / 3 / 0
6,851
527
4,599
13,004
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Troppsi
Anhur
12
1 / 4 / 1
6,857
527
5,603
11,380
4,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
alcahue3
Ravana
10
1 / 3 / 2
6,020
463
4,940
8,847
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
4
4
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
4
0.67
W
Bake Kujira
Bogaerdt
Bake Kujira
2
2
7
2.75
W
King Arthur
IxbaBaby
King Arthur
4
0
1
4.5
L
Tiamat
Snoddy
Tiamat
2
1
0
2
L
Osiris
SodaWeep
Osiris
0
3
0
0
W
3
1
2
4
L
Anhur
Troppsi
Anhur
1
4
1
0.38
L
Ravana
alcahue3
Ravana
1
3
2
0.67
W
Bellona
pete8466
Bellona
3
1
6
6
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,264
Damage
26,843
48,533
Taken
52,101
30,446
Mitigated
33,724
13,835
Healing
17,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,147
543
0
4,021
10,742
9,204
0
3,373
7,299
16,686
0
W
Bake Kujira
Bogaerdt
Bake Kujira
6,071
2,882
0
1,975
10,553
7,519
466
4,103
6,155
30,364
1,821
W
King Arthur
IxbaBaby
King Arthur
10,478
2,072
0
1,150
10,594
9,646
0
53
9,622
0
71,832
L
Tiamat
Snoddy
Tiamat
7,554
1,174
0
2,376
8,128
5,401
0
3,607
4,337
56,214
0
L
Osiris
SodaWeep
Osiris
4,599
1,516
0
4,738
13,004
10,389
0
437
12,527
0
53,611
W
7,434
2,281
0
2,628
6,929
2,297
0
966
5,963
0
69,620
L
Anhur
Troppsi
Anhur
5,603
3,465
0
3,184
11,380
4,727
0
886
10,494
0
59,895
L
Ravana
alcahue3
Ravana
4,940
819
0
3,313
8,847
4,003
0
1,818
6,879
0
39,562
W
Bellona
pete8466
Bellona
9,480
4,834
0
6,871
15,346
9,044
0
3,314
11,568
0
70,738
W
4,801
330
0
1,211
5,111
1,940
0
2,792
1,818
70,552
1,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
33,342
486
Minions Killed
415
0
Camps Cleared
0
1,457,021
Distance Traveled
1,281,087
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,386
491
28
2
0
273,184
0
W
Bake Kujira
8,020
617
42
3
0
294,342
3
W
King Arthur
9,304
716
116
9
0
282,351
2
L
Tiamat
7,228
556
116
9
0
280,420
0
L
Osiris
6,851
527
99
8
0
278,144
2
W
Neith
8,561
659
96
7
0
262,879
3
L
Anhur
6,857
527
110
8
0
215,138
0
L
Ravana
6,020
463
62
5
0
234,201
0
W
Bellona
7,864
605
91
7
0
321,751
0
W
Janus
8,274
636
141
11
0
295,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role