Player Matchup

Sobek
Sobek
Gold III
Antonenri
Sobek
Gold III
Level 174
God Stats
2W - 6L
1,631 SR
Queue Stats
90W - 91L
1,591 MMR
Solo
Rama
Rama
Gold I
ChuckyD5714
Rama
Gold I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,561 MMR
Solo
Persephone
Persephone
Gold III
Muichiro9029
Persephone
Gold III
Level 44
God Stats
2W - 3L
1,611 SR
Queue Stats
51W - 50L
1,570 MMR
Solo
Jormungandr
Jormungandr
Gold III
rockerfreaky
Jormungandr
Gold III
Level 157
God Stats
3W - 4L
1,522 SR
Queue Stats
105W - 105L
1,533 MMR
Solo
Nike
Nike
Gold II
tempishadowsoul
Nike
Gold II
Level 207
God Stats
25W - 15L
1,755 SR
Queue Stats
241W - 232L
1,549 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,604 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,645 SR
1,553 MMR
Cthulhu
Cthulhu
Gold III
ITheRookii
Cthulhu
Gold III
Level 152
God Stats
20W - 17L
1,765 SR
Queue Stats
85W - 88L
1,641 MMR
Party 1
Nu Wa
Nu Wa
Silver II
Kasumi_Sanyu
Nu Wa
Silver II
Level 183
God Stats
1W - 1L
1,502 SR
Queue Stats
14W - 14L
1,410 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
LANSHRK812
Cu Chulainn
Gold III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 73L
1,533 MMR
Solo
Danzaburou
Danzaburou
Gold IV
iAlphaNine
Danzaburou
Gold IV
Level 144
God Stats
11W - 6L
1,652 SR
Queue Stats
106W - 103L
1,475 MMR
Party 1
Susano
Susano
Gold IV
lXl-R3BIRTH-lXl
Susano
Gold IV
Level 151
God Stats
10W - 4L
1,808 SR
Queue Stats
19W - 19L
1,706 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Antonenri
Sobek
10
1 / 1 / 2
6,425
535
4,343
8,683
7,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 1
6,418
535
6,301
8,895
3,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Muichiro9029
Persephone
12
0 / 0 / 1
6,621
552
4,716
6,087
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
rockerfreaky
Jormungandr
11
2 / 1 / 1
6,053
504
6,319
8,093
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 3 / 1
5,069
422
2,914
8,544
4,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KuzenboBastetBakasuraAthena

VS

Bans
ThorBacchusLokiErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITheRookii
Cthulhu
11
2 / 0 / 1
6,690
558
4,836
7,383
5,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 1
6,590
549
4,565
5,984
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
LANSHRK812
Cu Chulainn
13
2 / 1 / 0
7,197
600
6,005
12,221
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
iAlphaNine
Danzaburou
12
2 / 1 / 2
7,271
606
6,867
9,473
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 2
6,107
509
3,324
9,848
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
7
7
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
Antonenri
Sobek
1
1
2
2
L
2
2
1
1.25
W
Cthulhu
ITheRookii
Cthulhu
2
0
1
2.5
W
0
1
1
0.5
W
Cu Chulainn
LANSHRK812
Cu Chulainn
2
1
0
2
L
Persephone
Muichiro9029
Persephone
0
0
1
0.5
W
Danzaburou
iAlphaNine
Danzaburou
2
1
2
3
W
1
2
2
1
L
Jormungandr
rockerfreaky
Jormungandr
2
1
1
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
25,597
40,302
Taken
44,909
22,334
Mitigated
24,413
9,746
Healing
17,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Antonenri
Sobek
4,343
325
0
2,250
8,683
7,828
0
2,590
6,093
18,379
0
L
6,301
4,653
0
3,319
8,895
3,654
0
2,957
5,938
0
51,114
W
Cthulhu
ITheRookii
Cthulhu
4,836
309
69
1,590
7,383
5,308
0
2,570
4,709
25,372
0
W
4,565
1,112
0
1,647
5,984
1,770
10
4,059
1,591
50,697
1,320
W
Cu Chulainn
LANSHRK812
Cu Chulainn
6,005
1,215
0
5,254
12,221
10,066
0
2,316
9,905
0
58,267
L
Persephone
Muichiro9029
Persephone
4,716
52
0
898
6,087
2,132
0
2,186
3,901
59,621
636
W
Danzaburou
iAlphaNine
Danzaburou
6,867
3,137
0
5,029
9,473
3,869
0
3,755
5,718
0
53,449
W
3,324
795
0
4,182
9,848
3,400
100
2,037
7,793
0
45,200
L
Jormungandr
rockerfreaky
Jormungandr
6,319
2,278
0
1,039
8,093
4,134
0
1,132
6,871
35,837
7,675
L
2,914
273
0
2,240
8,544
4,586
0
536
7,397
0
25,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
33,855
332
Minions Killed
388
0
Camps Cleared
0
1,130,621
Distance Traveled
1,178,828
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,425
535
21
2
0
252,269
3
L
Rama
6,418
535
105
9
0
220,785
1
W
Cthulhu
6,690
558
38
3
0
267,378
4
W
Nu Wa
6,590
549
107
9
0
221,826
3
W
Cu Chulainn
7,197
600
83
7
0
203,756
0
L
Persephone
6,621
552
108
9
0
236,852
0
W
Danzaburou
7,271
606
80
7
0
225,653
0
W
Susano
6,107
509
80
7
0
260,215
1
L
Jormungandr
6,053
504
57
5
0
251,370
0
L
Nike
5,069
422
41
3
0
169,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role