Player Matchup

Hel
Hel
Silver II
Momah2x
Hel
Silver II
Level 99
God Stats
1W - 3L
1,358 SR
Queue Stats
147W - 175L
1,290 MMR
Solo
Bacchus
Bacchus
Silver III
Remmídemmi
Bacchus
Silver III
Level 126
God Stats
11W - 13L
1,514 SR
Queue Stats
60W - 80L
1,022 MMR
Solo
Vulcan
Vulcan
Silver I
SmiGoL1993
Vulcan
Silver I
Level 129
God Stats
2W - 2L
1,708 SR
Queue Stats
125W - 145L
1,307 MMR
Solo
Izanami
Izanami
Silver I
bobi2829
Izanami
Silver I
Level 128
God Stats
3W - 9L
1,463 SR
Queue Stats
171W - 195L
1,258 MMR
Solo
Fenrir
Fenrir
Bronze IV
jeri2000
Fenrir
Bronze IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,227 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,509 SR
1,221 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,544 SR
1,283 MMR
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Silver II
DracAgni
Loki
Silver II
Level 143
God Stats
6W - 3L
1,524 SR
Queue Stats
25W - 20L
1,351 MMR
Solo
Cernunnos
Cernunnos
Silver III
KAYSLIMEK
Cernunnos
Silver III
Level 159
God Stats
20W - 17L
1,698 SR
Queue Stats
373W - 394L
842 MMR
Party 1
Camazotz
Camazotz
Bronze III
jordanwtrs98
Camazotz
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,361 MMR
Solo
Agni
Agni
Bronze III
rafay1o1
Agni
Bronze III
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 86L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
0 / 4 / 0
8,505
473
1,770
10,311
4,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
Remmídemmi
Bacchus
13
4 / 3 / 1
8,121
451
10,722
15,584
17,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
SmiGoL1993
Vulcan
13
1 / 4 / 0
8,438
469
9,453
10,872
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
bobi2829
Izanami
18
1 / 1 / 5
9,757
542
8,723
15,162
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
jeri2000
Fenrir
15
2 / 3 / 2
8,261
459
8,094
19,328
8,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
JanusHadesAresBellona

VS

Bans
VamanaAo KuangThorBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 4 / 3
8,575
476
8,951
13,331
9,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
19
8 / 0 / 0
12,045
669
12,953
9,784
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
KAYSLIMEK
Cernunnos
15
1 / 2 / 2
8,498
472
9,408
13,896
5,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
jordanwtrs98
Camazotz
15
3 / 0 / 4
8,977
499
7,313
16,651
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
15
2 / 2 / 4
9,319
518
7,765
11,320
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
15
15
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
4
3
0.63
W
Loki
8
0
0
8
W
Cernunnos
KAYSLIMEK
Cernunnos
1
2
2
1
L
Hel
0
4
0
0
L
Bacchus
Remmídemmi
Bacchus
4
3
1
1.5
L
Vulcan
SmiGoL1993
Vulcan
1
4
0
0.25
L
Izanami
bobi2829
Izanami
1
1
5
3.5
L
Fenrir
jeri2000
Fenrir
2
3
2
1
W
Camazotz
jordanwtrs98
Camazotz
3
0
4
5
W
Agni
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,762
Damage
46,390
71,257
Taken
64,982
41,618
Mitigated
31,307
23,347
Healing
26,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,951
1,102
3,250
4,625
13,331
9,934
42
4,931
8,400
29,175
0
W
Loki
12,953
3,653
0
1,944
9,784
4,670
0
2,368
7,416
0
110,535
W
Cernunnos
KAYSLIMEK
Cernunnos
9,408
4,424
0
4,009
13,896
5,780
183
5,396
8,500
0
82,469
L
Hel
1,770
51
0
3,960
10,311
4,452
0
0
10,311
67,509
0
L
Bacchus
Remmídemmi
Bacchus
10,722
1,248
0
3,314
15,584
17,052
32
4,102
11,482
27,726
316
L
Vulcan
SmiGoL1993
Vulcan
9,453
0
0
235
10,872
4,289
174
3,843
7,029
58,725
2,189
L
Izanami
bobi2829
Izanami
8,723
5,516
0
7,526
15,162
7,124
734
4,074
11,088
0
107,455
L
Fenrir
jeri2000
Fenrir
8,094
2,425
0
8,312
19,328
8,701
0
4,587
14,741
0
63,313
W
Camazotz
jordanwtrs98
Camazotz
7,313
2,015
0
11,076
16,651
6,941
0
2,983
13,668
0
82,202
W
Agni
7,765
424
90
1,470
11,320
3,982
0
5,701
5,619
65,567
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,082
Gold Earned
47,414
555
Minions Killed
569
0
Camps Cleared
0
1,768,022
Distance Traveled
1,822,071
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,575
476
29
2
0
338,564
8
W
Loki
12,045
669
162
9
0
395,634
6
W
Cernunnos
8,498
472
124
7
0
321,246
3
L
Hel
8,505
473
130
7
0
326,173
2
L
Bacchus
8,121
451
25
1
0
344,384
2
L
Vulcan
8,438
469
104
6
0
347,240
2
L
Izanami
9,757
542
187
10
0
332,626
2
L
Fenrir
8,261
459
109
6
0
417,599
0
W
Camazotz
8,977
499
125
7
0
414,704
0
W
Agni
9,319
518
129
7
0
351,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role