Player Matchup

Sobek
Sobek
BaboonSon
Sobek
Level 28
God Stats
13W - 13L
1,521 SR
Queue Stats
56W - 87L
1,367 Elo+
Party 1
Loki
Loki
Cha0tiiQ
Loki
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 112L
1,495 Elo+
Party 3
Tiamat
Tiamat
Eldruf
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 165L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
Opalite1262
Sun Wukong
Level 67
God Stats
19W - 20L
1,586 SR
Queue Stats
29W - 36L
1,413 Elo+
Party 3
Skadi
Skadi
Xempp
Skadi
Level 42
God Stats
16W - 18L
1,566 SR
Queue Stats
119W - 135L
1,461 Elo+
Party 1
Team Averages
Level 69
1,535 SR
1,444 Elo+

VS

Team Averages
Level 114
1,486 SR
1,411 Elo+
Ra
Ra
AICO_LGBTQ
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,357 Elo+
Solo
Aphrodite
Aphrodite
No_mercyjj
Aphrodite
Level 105
God Stats
6W - 4L
1,409 SR
Queue Stats
55W - 71L
1,401 Elo+
Solo
Thanatos
Thanatos
TF-141_xXgamer
Thanatos
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 84L
1,472 Elo+
Solo
Ishtar
Ishtar
sajin7
Ishtar
Level 109
God Stats
29W - 47L
1,380 SR
Queue Stats
59W - 89L
1,378 Elo+
Party 2
King Arthur
King Arthur
y0Jxstt
King Arthur
Level 146
God Stats
57W - 47L
1,641 SR
Queue Stats
263W - 338L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BaboonSon
Sobek
11
1 / 3 / 1
7,542
471
4,196
14,030
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
15
2 / 3 / 1
7,936
496
4,525
10,727
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
Eldruf
Tiamat
13
0 / 4 / 2
7,289
456
7,611
11,177
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Opalite1262
Sun Wukong
12
0 / 6 / 0
7,088
443
1,364
10,989
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
Xempp
Skadi
12
0 / 2 / 1
6,861
429
11,263
12,431
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
10,036
627
12,714
9,827
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
No_mercyjj
Aphrodite
14
2 / 0 / 4
7,885
493
6,043
10,469
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
15
4 / 2 / 3
9,037
565
5,772
13,868
6,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
sajin7
Ishtar
14
3 / 0 / 3
8,175
511
9,779
14,879
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
y0Jxstt
King Arthur
17
6 / 0 / 0
10,632
665
4,930
8,752
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
18
18
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Sobek
BaboonSon
Sobek
1
3
1
0.5
L
Loki
2
3
1
0.83
L
Tiamat
Eldruf
Tiamat
0
4
2
0.25
W
Aphrodite
No_mercyjj
Aphrodite
2
0
4
4
L
Sun Wukong
Opalite1262
Sun Wukong
0
6
0
0
W
Thanatos
4
2
3
2.75
L
Skadi
Xempp
Skadi
0
2
1
0.25
W
Ishtar
sajin7
Ishtar
3
0
3
4.5
W
King Arthur
y0Jxstt
King Arthur
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
39,238
59,354
Taken
57,795
35,085
Mitigated
30,516
17,177
Healing
32,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,714
775
850
5,338
9,827
3,925
122
4,655
5,172
78,129
3,268
L
Sobek
BaboonSon
Sobek
4,196
347
167
4,551
14,030
13,110
0
5,503
8,527
20,619
265
L
Loki
4,525
726
0
5,226
10,727
4,148
0
3,053
7,674
0
76,424
L
Tiamat
Eldruf
Tiamat
7,611
565
0
3,210
11,177
6,572
0
5,357
5,743
49,851
1,230
W
Aphrodite
No_mercyjj
Aphrodite
6,043
810
5,735
6,657
10,469
7,416
825
2,071
8,398
37,760
0
L
Sun Wukong
Opalite1262
Sun Wukong
1,364
227
0
1,593
10,989
6,779
0
0
10,989
0
43,081
W
Thanatos
5,772
1,051
0
8,958
13,868
6,815
66
2,263
11,605
0
68,411
L
Skadi
Xempp
Skadi
11,263
3,809
0
2,430
12,431
4,476
0
4,533
7,816
0
62,047
W
Ishtar
sajin7
Ishtar
9,779
4,732
0
4,498
14,879
6,650
2,217
2,258
12,621
0
63,261
W
King Arthur
y0Jxstt
King Arthur
4,930
633
0
742
8,752
5,710
233
0
8,752
0
83,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
45,765
426
Minions Killed
530
0
Camps Cleared
0
1,568,764
Distance Traveled
1,570,697
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,036
627
141
9
0
296,577
0
L
Sobek
7,542
471
33
2
0
327,555
0
L
Loki
7,936
496
131
8
0
340,290
2
L
Tiamat
7,289
456
89
6
0
301,276
0
W
Aphrodite
7,885
493
46
3
0
312,800
0
L
Sun Wukong
7,088
443
80
5
0
304,901
4
W
Thanatos
9,037
565
93
6
0
349,030
4
L
Skadi
6,861
429
93
6
0
294,742
6
W
Ishtar
8,175
511
112
7
0
279,141
0
W
King Arthur
10,632
665
138
9
0
333,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role