Player Matchup

Anubis
Anubis
Antipius
Anubis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Fortiethgg
Janus
Level 118
God Stats
11W - 10L
1,694 SR
Queue Stats
140W - 144L
1,456 Elo+
Party 3
Sun Wukong
Sun Wukong
fluffi95
Sun Wukong
Level 174
God Stats
5W - 7L
1,710 SR
Queue Stats
289W - 287L
1,514 Elo+
Solo
Thor
Thor
knight_donbass
Thor
Level 94
God Stats
11W - 4L
1,917 SR
Queue Stats
176W - 163L
1,488 Elo+
Party 3
Hachiman
Hachiman
reretvvv
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 88
1,664 SR
1,492 Elo+

VS

Team Averages
Level 96
1,593 SR
1,393 Elo+
Surtr
Surtr
GUARDIAn__sLO
Surtr
Level 67
God Stats
13W - 14L
1,597 SR
Queue Stats
97W - 85L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Merunez
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,292 Elo+
Party 4
Achilles
Achilles
danthedonke
Achilles
Level 144
God Stats
6W - 3L
1,512 SR
Queue Stats
96W - 93L
1,446 Elo+
Party 1
Vulcan
Vulcan
robertodiaz14
Vulcan
Level 142
God Stats
5W - 0L
1,854 SR
Queue Stats
157W - 154L
1,442 Elo+
Party 1
Kuzenbo
Kuzenbo
unkfuri
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 31L
1,280 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Antipius
Anubis
3
0 / 0 / 0
2,570
514
247
895
234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
3
0 / 0 / 0
2,696
539
972
876
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
fluffi95
Sun Wukong
2
0 / 0 / 0
2,623
525
165
816
219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

3
0 / 0 / 0
2,688
538
415
2,270
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
reretvvv
Hachiman
2
0 / 0 / 0
2,495
499
135
980
170
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,249
650
453
2,208
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Merunez
Ah Muzen Cab
6
0 / 0 / 0
3,617
723
0
371
114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
danthedonke
Achilles
7
0 / 0 / 0
3,553
711
1,064
2,928
1,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 0 / 0
3,733
747
415
715
173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
unkfuri
Kuzenbo
5
0 / 0 / 0
2,908
582
798
2,818
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
Antipius
Anubis
0
0
0
0
L
Janus
0
0
0
0
W
0
0
0
0
W
Ah Muzen Cab
Merunez
Ah Muzen Cab
0
0
0
0
W
Achilles
danthedonke
Achilles
0
0
0
0
L
Sun Wukong
fluffi95
Sun Wukong
0
0
0
0
L
0
0
0
0
L
Hachiman
reretvvv
Hachiman
0
0
0
0
W
0
0
0
0
W
Kuzenbo
unkfuri
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,934
Damage
2,730
5,837
Taken
9,040
1,571
Mitigated
3,987
1,360
Healing
3,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Antipius
Anubis
247
0
0
168
895
234
0
0
789
4,534
0
L
Janus
972
38
0
500
876
211
0
415
461
5,737
0
W
453
296
0
1,308
2,208
893
0
220
1,962
66
18,208
W
Ah Muzen Cab
Merunez
Ah Muzen Cab
0
0
0
0
371
114
319
0
371
0
21,568
W
Achilles
danthedonke
Achilles
1,064
60
0
1,729
2,928
1,268
80
247
2,681
0
23,561
L
Sun Wukong
fluffi95
Sun Wukong
165
46
0
256
816
219
0
0
750
0
3,626
L
415
97
0
56
2,270
737
0
798
1,472
0
6,741
L
Hachiman
reretvvv
Hachiman
135
135
0
380
980
170
0
0
947
0
1,932
W
415
0
0
500
715
173
312
411
152
18,740
186
W
Kuzenbo
unkfuri
Kuzenbo
798
601
0
250
2,818
1,539
4
149
2,655
12,385
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,072
Gold Earned
17,060
42
Minions Killed
157
0
Camps Cleared
0
319,255
Distance Traveled
501,116
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,570
514
5
1
0
46,650
0
L
Janus
2,696
539
12
2
0
52,269
0
W
Surtr
3,249
650
37
7
0
132,910
1
W
Ah Muzen Cab
3,617
723
29
6
0
85,462
0
W
Achilles
3,553
711
26
5
0
98,129
0
L
Sun Wukong
2,623
525
9
2
0
79,723
0
L
Thor
2,688
538
13
3
0
99,626
0
L
Hachiman
2,495
499
3
1
0
40,987
0
W
Vulcan
3,733
747
34
7
0
89,281
0
W
Kuzenbo
2,908
582
31
6
0
95,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role