Player Matchup

Sobek
Sobek
Edwin98
Sobek
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 218L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Iweatherman
Kukulkan
Level 134
God Stats
2W - 2L
1,564 SR
Queue Stats
142W - 143L
1,580 Elo+
Solo
Arachne
Arachne
Koolhobbs
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,336 Elo+
Solo
Chang'e
Chang'e
TechRyno
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,435 Elo+
Solo
Skadi
Skadi
The_VIGOROUS_Yam
Skadi
Level 212
God Stats
5W - 8L
1,500 SR
Queue Stats
404W - 430L
1,489 Elo+
Solo
Team Averages
Level 144
1,513 SR
1,467 Elo+

VS

Team Averages
Level 120
1,568 SR
1,505 Elo+
He Bo
He Bo
Broksanta666
He Bo
Level 146
God Stats
3W - 5L
1,556 SR
Queue Stats
157W - 129L
1,498 Elo+
Solo
Vulcan
Vulcan
GRNMunkey22
Vulcan
Level 155
God Stats
13W - 7L
1,323 SR
Queue Stats
75W - 73L
1,484 Elo+
Solo
Nike
Nike
OSUNAX
Nike
Level 137
God Stats
5W - 3L
1,727 SR
Queue Stats
160W - 162L
1,545 Elo+
Solo
Nemesis
Nemesis
RICHI398
Nemesis
Level 95
God Stats
5W - 1L
1,721 SR
Queue Stats
151W - 126L
1,535 Elo+
Solo
Chernobog
Chernobog
leanin2wheels636
Chernobog
Level 65
God Stats
134W - 127L
1,510 SR
Queue Stats
461W - 467L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Edwin98
Sobek
9
1 / 0 / 0
5,186
519
3,068
8,892
9,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Iweatherman
Kukulkan
10
0 / 1 / 0
5,697
570
2,139
3,405
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Koolhobbs
Arachne
10
2 / 0 / 0
5,483
548
4,055
9,266
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
TechRyno
Chang'e
9
0 / 2 / 1
5,547
555
2,886
7,260
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 1
4,697
470
3,470
7,269
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,564
556
4,605
6,630
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
11
1 / 0 / 0
6,143
614
1,839
3,762
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
OSUNAX
Nike
10
1 / 1 / 2
5,197
520
5,556
7,671
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
RICHI398
Nemesis
11
2 / 1 / 0
6,142
614
5,402
7,735
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
10
2 / 0 / 1
5,753
575
5,670
8,041
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Sobek
Edwin98
Sobek
1
0
0
1
W
Vulcan
1
0
0
1
L
Kukulkan
Iweatherman
Kukulkan
0
1
0
0
L
Arachne
Koolhobbs
Arachne
2
0
0
2
W
Nike
OSUNAX
Nike
1
1
2
2
W
Nemesis
RICHI398
Nemesis
2
1
0
2
L
Chang'e
TechRyno
Chang'e
0
2
1
0.25
L
0
4
1
0.13
W
Chernobog
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,618
Damage
23,072
36,092
Taken
33,839
17,601
Mitigated
13,730
12,575
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,605
376
0
4,057
6,630
2,063
0
445
6,185
46,953
701
L
Sobek
Edwin98
Sobek
3,068
294
0
2,273
8,892
9,205
0
529
8,363
16,334
0
W
Vulcan
1,839
40
0
933
3,762
1,514
0
1,613
2,149
44,250
999
L
Kukulkan
Iweatherman
Kukulkan
2,139
195
0
863
3,405
1,069
0
1,918
1,409
42,194
1,036
L
Arachne
Koolhobbs
Arachne
4,055
2,686
0
5,554
9,266
3,169
0
2,004
7,168
0
40,432
W
Nike
OSUNAX
Nike
5,556
685
0
500
7,671
4,280
269
1,737
5,934
0
30,326
W
Nemesis
RICHI398
Nemesis
5,402
1,536
0
3,744
7,735
2,925
0
2,292
5,087
0
39,546
L
Chang'e
TechRyno
Chang'e
2,886
338
40
3,095
7,260
2,337
0
472
6,788
26,112
1,372
L
3,470
973
0
750
7,269
1,821
0
1,265
6,004
0
33,268
W
Chernobog
5,670
3,367
0
4,150
8,041
2,948
580
1,233
6,808
0
44,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,610
Gold Earned
28,799
291
Minions Killed
328
0
Camps Cleared
0
1,010,535
Distance Traveled
1,084,707
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,564
556
77
8
0
221,964
0
L
Sobek
5,186
519
20
2
0
204,759
2
W
Vulcan
6,143
614
89
9
0
225,204
0
L
Kukulkan
5,697
570
86
9
0
195,033
2
L
Arachne
5,483
548
66
7
0
248,685
0
W
Nike
5,197
520
45
5
0
217,608
2
W
Nemesis
6,142
614
49
5
0
211,178
2
L
Chang'e
5,547
555
62
6
0
192,173
0
L
Skadi
4,697
470
57
6
0
169,885
0
W
Chernobog
5,753
575
68
7
0
208,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role