Player Matchup

Charybdis
Charybdis
CryoVengance
Charybdis
Level 136
God Stats
18W - 15L
1,585 SR
Queue Stats
113W - 99L
1,561 Elo+
Solo
Nemesis
Nemesis
HUNTZZZZ
Nemesis
Level 84
God Stats
9W - 9L
1,494 SR
Queue Stats
306W - 288L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
KErSOl
Zhong Kui
Level 49
God Stats
32W - 24L
1,577 SR
Queue Stats
81W - 69L
1,529 Elo+
Solo
Bacchus
Bacchus
PH33BZ
Bacchus
Level 29
God Stats
18W - 11L
1,796 SR
Queue Stats
215W - 211L
1,403 Elo+
Party 1
Anubis
Anubis
Rehosko
Anubis
Level 59
God Stats
87W - 65L
1,650 SR
Queue Stats
257W - 235L
1,474 Elo+
Solo
Team Averages
Level 71
1,620 SR
1,470 Elo+

VS

Team Averages
Level 144
1,574 SR
1,505 Elo+
Charon
Charon
A_N_Jovis
Charon
Level 148
God Stats
13W - 17L
1,471 SR
Queue Stats
149W - 158L
1,411 Elo+
Solo
Cliodhna
Cliodhna
MYSTER-_-BUENO
Cliodhna
Level 156
God Stats
0W - 2L
1,510 SR
Queue Stats
379W - 365L
1,467 Elo+
Solo
Anhur
Anhur
NjDimas
Anhur
Level 154
God Stats
1W - 1L
1,702 SR
Queue Stats
36W - 23L
1,637 Elo+
Solo
Chronos
Chronos
Pe1s
Chronos
Level 108
God Stats
14W - 12L
1,613 SR
Queue Stats
124W - 101L
1,566 Elo+
Solo
Vulcan
Vulcan
doST-01
Vulcan
Level 156
God Stats
2W - 2L
1,573 SR
Queue Stats
76W - 78L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CryoVengance
Charybdis
15
4 / 1 / 1
8,688
579
10,920
9,158
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
HUNTZZZZ
Nemesis
16
4 / 2 / 0
9,406
627
13,449
17,133
10,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
KErSOl
Zhong Kui
14
0 / 1 / 4
8,413
561
9,529
15,450
12,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
PH33BZ
Bacchus
11
1 / 0 / 3
7,149
477
5,332
11,097
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Rehosko
Anubis
14
5 / 2 / 2
8,044
536
6,860
13,037
5,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
A_N_Jovis
Charon
11
1 / 1 / 2
7,423
495
5,319
13,955
11,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
13
0 / 3 / 1
6,811
454
5,756
15,203
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
NjDimas
Anhur
13
1 / 4 / 0
7,665
511
7,195
11,875
3,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Pe1s
Chronos
13
2 / 4 / 0
8,072
538
8,152
15,356
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
doST-01
Vulcan
14
2 / 2 / 0
7,754
517
13,380
7,224
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
6
6
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
A_N_Jovis
Charon
1
1
2
2
W
Charybdis
CryoVengance
Charybdis
4
1
1
4.5
W
Nemesis
HUNTZZZZ
Nemesis
4
2
0
2
W
Zhong Kui
KErSOl
Zhong Kui
0
1
4
2
L
Cliodhna
0
3
1
0.17
L
Anhur
NjDimas
Anhur
1
4
0
0.25
W
Bacchus
PH33BZ
Bacchus
1
0
3
2.5
L
Chronos
Pe1s
Chronos
2
4
0
0.5
W
Anubis
Rehosko
Anubis
5
2
2
3
L
Vulcan
doST-01
Vulcan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,090
Damage
39,802
65,875
Taken
63,613
41,024
Mitigated
28,119
29,443
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
A_N_Jovis
Charon
5,319
1,177
0
1,864
13,955
11,629
0
6,185
7,770
27,967
2,227
W
Charybdis
CryoVengance
Charybdis
10,920
5,734
0
3,110
9,158
2,866
347
566
8,592
0
85,150
W
Nemesis
HUNTZZZZ
Nemesis
13,449
4,914
0
6,904
17,133
10,958
0
8,152
8,981
0
66,913
W
Zhong Kui
KErSOl
Zhong Kui
9,529
1,009
0
9,113
15,450
12,130
483
8,168
6,694
79,473
1,990
L
Cliodhna
5,756
677
0
6,556
15,203
5,435
0
6,779
8,424
0
60,080
L
Anhur
NjDimas
Anhur
7,195
5,855
0
3,926
11,875
3,760
0
3,337
8,538
0
61,411
W
Bacchus
PH33BZ
Bacchus
5,332
621
0
3,660
11,097
9,226
120
5,022
5,871
21,405
0
L
Chronos
Pe1s
Chronos
8,152
3,103
0
5,715
15,356
4,352
0
210
14,054
53,244
0
W
Anubis
Rehosko
Anubis
6,860
437
0
6,656
13,037
5,844
215
3,595
9,199
68,477
1,341
L
Vulcan
doST-01
Vulcan
13,380
307
0
310
7,224
2,943
0
4,879
2,345
65,809
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
37,725
507
Minions Killed
438
0
Camps Cleared
0
1,465,175
Distance Traveled
1,512,934
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,423
495
30
2
0
307,439
4
W
Charybdis
8,688
579
148
10
0
277,911
4
W
Nemesis
9,406
627
109
7
0
276,213
0
W
Zhong Kui
8,413
561
136
9
0
293,099
0
L
Cliodhna
6,811
454
92
6
0
330,914
0
L
Anhur
7,665
511
106
7
0
291,102
1
W
Bacchus
7,149
477
25
2
0
333,449
0
L
Chronos
8,072
538
100
7
0
274,677
2
W
Anubis
8,044
536
89
6
0
284,503
0
L
Vulcan
7,754
517
110
7
0
308,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role