Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ALLAHUAKBAR228
Kuzenbo
Level 26
God Stats
2W - 2L
1,298 SR
Queue Stats
46W - 64L
1,194 Elo+
Party 1
Loki
Loki
AlexAres9
Loki
Level 69
God Stats
3W - 1L
1,780 SR
Queue Stats
18W - 16L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
Haptabeidir
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,304 Elo+
Solo
Charybdis
Charybdis
Meonche
Charybdis
Level 40
God Stats
12W - 11L
1,743 SR
Queue Stats
285W - 296L
1,312 Elo+
Party 1
Team Averages
Level 56
1,564 SR
1,335 Elo+

VS

Team Averages
Level 60
1,506 SR
1,396 Elo+
Sobek
Sobek
BaboonSon
Sobek
Level 28
God Stats
13W - 13L
1,491 SR
Queue Stats
56W - 87L
1,358 Elo+
Party 2
Hou Yi
Hou Yi
CiosseDK8
Hou Yi
Level 106
God Stats
39W - 49L
1,426 SR
Queue Stats
775W - 790L
1,328 Elo+
Solo
Surtr
Surtr
Eldruf
Surtr
Level 83
God Stats
5W - 3L
1,744 SR
Queue Stats
153W - 165L
1,478 Elo+
Party 2
Ratatoskr
Ratatoskr
Xempp
Ratatoskr
Level 42
God Stats
10W - 9L
1,450 SR
Queue Stats
119W - 135L
1,454 Elo+
Party 2
Chang'e
Chang'e
sentito_57
Chang'e
Level 41
God Stats
4W - 5L
1,422 SR
Queue Stats
56W - 70L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 2 / 0
4,289
429
3,320
6,632
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

7
0 / 1 / 0
4,783
478
2,335
5,322
4,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
8
0 / 1 / 0
4,413
441
1,983
6,334
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Haptabeidir
Baron Samedi
9
0 / 3 / 1
5,113
511
3,544
6,492
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Meonche
Charybdis
6
0 / 1 / 0
3,968
397
3,319
4,545
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BaboonSon
Sobek
10
0 / 0 / 2
5,813
581
2,371
6,622
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
CiosseDK8
Hou Yi
10
2 / 0 / 0
5,250
525
4,280
4,690
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
Eldruf
Surtr
11
3 / 0 / 0
7,020
702
6,076
8,614
5,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
Xempp
Ratatoskr
10
2 / 0 / 1
5,689
569
2,156
5,891
2,066
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
sentito_57
Chang'e
11
1 / 1 / 2
6,055
606
3,356
6,961
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
0
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
0
1
0
0
L
Loki
0
1
0
0
W
Sobek
BaboonSon
Sobek
0
0
2
1
W
Hou Yi
CiosseDK8
Hou Yi
2
0
0
2
W
Surtr
Eldruf
Surtr
3
0
0
3
L
Baron Samedi
Haptabeidir
Baron Samedi
0
3
1
0.17
L
Charybdis
Meonche
Charybdis
0
1
0
0
W
Ratatoskr
Xempp
Ratatoskr
2
0
1
2.5
W
Chang'e
sentito_57
Chang'e
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,501
Damage
18,239
29,325
Taken
32,778
13,602
Mitigated
17,574
7,085
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,320
866
0
913
6,632
3,156
0
375
6,257
0
19,138
L
2,335
795
0
1,354
5,322
4,518
0
1,633
3,689
7,415
0
L
Loki
1,983
474
0
2,111
6,334
1,866
0
601
5,733
0
23,205
W
Sobek
BaboonSon
Sobek
2,371
200
158
4,604
6,622
5,418
270
1,161
5,461
16,260
0
W
Hou Yi
CiosseDK8
Hou Yi
4,280
1,345
0
2,430
4,690
1,707
470
1,174
3,516
0
41,753
W
Surtr
Eldruf
Surtr
6,076
2,356
0
3,138
8,614
5,909
161
0
8,614
967
48,165
L
Baron Samedi
Haptabeidir
Baron Samedi
3,544
579
0
1,318
6,492
2,740
0
2,867
3,625
27,278
1,696
L
Charybdis
Meonche
Charybdis
3,319
1,497
0
1,389
4,545
1,322
0
703
3,842
0
21,955
W
Ratatoskr
Xempp
Ratatoskr
2,156
391
0
4,333
5,891
2,066
0
50
5,841
0
35,916
W
Chang'e
sentito_57
Chang'e
3,356
208
280
2,816
6,961
2,474
0
3,271
3,690
37,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,566
Gold Earned
29,827
166
Minions Killed
333
0
Camps Cleared
0
956,740
Distance Traveled
1,024,224
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,289
429
31
3
0
190,451
0
L
Kuzenbo
4,783
478
10
1
0
194,725
0
L
Loki
4,413
441
41
4
0
229,072
0
W
Sobek
5,813
581
29
3
0
209,246
0
W
Hou Yi
5,250
525
69
7
0
183,620
0
W
Surtr
7,020
702
94
9
0
184,471
0
L
Baron Samedi
5,113
511
53
5
0
165,019
0
L
Charybdis
3,968
397
31
3
0
177,473
2
W
Ratatoskr
5,689
569
80
8
0
246,303
1
W
Chang'e
6,055
606
61
6
0
200,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role