Player Matchup

Bellona
Bellona
Bystandeer
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,373 Elo+
Party 1
Medusa
Medusa
RainyDaze
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,445 Elo+
Party 1
Zeus
Zeus
Syllance
Zeus
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
15W - 17L
1,392 Elo+
Party 1
Team Averages
Level 93
1,428 SR
1,403 Elo+

VS

Team Averages
Level 78
1,493 SR
1,532 Elo+
Anubis
Anubis
ClemSoda
Anubis
Level 60
God Stats
22W - 15L
1,585 SR
Queue Stats
183W - 168L
1,525 Elo+
Party 2
Charon
Charon
CraftyWalrus
Charon
Level 136
God Stats
26W - 24L
1,572 SR
Queue Stats
118W - 125L
1,508 Elo+
Solo
King Arthur
King Arthur
Thanos092
King Arthur
Level 37
God Stats
0W - 4L
1,322 SR
Queue Stats
65W - 67L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bystandeer
Bellona
14
5 / 1 / 5
10,221
786
7,451
11,788
9,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
RainyDaze
Medusa
16
4 / 1 / 7
10,178
783
10,745
8,879
3,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
2 / 2 / 7
9,987
768
12,576
6,529
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ClemSoda
Anubis
13
2 / 3 / 0
8,426
648
7,665
10,028
5,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
13
1 / 2 / 3
8,465
651
8,076
11,843
11,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Thanos092
King Arthur
13
1 / 6 / 3
8,142
626
3,316
13,993
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bystandeer
Bellona
5
1
5
7.5
L
Anubis
ClemSoda
Anubis
2
3
0
0.67
L
Charon
1
2
3
1.25
W
Medusa
RainyDaze
Medusa
4
1
7
7.5
W
Zeus
2
2
7
2.75
L
King Arthur
Thanos092
King Arthur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
19,057
27,196
Taken
35,864
14,910
Mitigated
27,240
4,724
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bystandeer
Bellona
7,451
817
0
2,655
11,788
9,620
351
5,041
5,828
0
26,499
L
Anubis
ClemSoda
Anubis
7,665
126
0
1,714
10,028
5,355
0
2,539
7,061
41,474
0
L
Charon
8,076
112
0
0
11,843
11,654
0
4,439
6,840
25,389
1,233
W
Medusa
RainyDaze
Medusa
10,745
4,207
0
979
8,879
3,302
1,185
5,722
2,540
0
56,089
W
Zeus
12,576
1,059
0
1,090
6,529
1,988
667
3,745
2,438
41,037
2,280
L
King Arthur
Thanos092
King Arthur
3,316
460
0
2,092
13,993
10,231
0
5,079
8,577
0
9,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
25,033
184
Minions Killed
134
0
Camps Cleared
0
753,210
Distance Traveled
648,661
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,221
786
40
3
0
256,753
0
L
Anubis
8,426
648
54
4
0
227,123
0
L
Charon
8,465
651
56
4
0
225,246
2
W
Medusa
10,178
783
59
5
0
268,592
0
W
Zeus
9,987
768
85
7
0
227,865
0
L
King Arthur
8,142
626
24
2
0
196,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role