Player Matchup

Ao Kuang
Ao Kuang
Foxell
Ao Kuang
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,447 Elo+
Solo
Ishtar
Ishtar
QluxQ
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
RADSA
Mercury
Level 149
God Stats
1W - 4L
1,404 SR
Queue Stats
309W - 305L
1,504 Elo+
Solo
Horus
Horus
Swaldo_69
Horus
Level 149
God Stats
9W - 12L
1,223 SR
Queue Stats
550W - 568L
1,465 Elo+
Solo
Geb
Geb
鹰击长空鱼翔浅底万类霜天竞自由
Geb
Level 129
God Stats
11W - 9L
2,024 SR
Queue Stats
415W - 434L
1,490 Elo+
Solo
Team Averages
Level 95
1,530 SR
1,481 Elo+

VS

Team Averages
Level 83
1,572 SR
1,478 Elo+
Fafnir
Fafnir
Anywak
Fafnir
Level 138
God Stats
3W - 0L
1,695 SR
Queue Stats
31W - 28L
1,533 Elo+
Party 1
Rama
Rama
Power_Suilu
Rama
Level 107
God Stats
2W - 1L
1,723 SR
Queue Stats
183W - 230L
1,453 Elo+
Solo
Persephone
Persephone
PpLs_Guesh
Persephone
Level 64
God Stats
1W - 1L
1,295 SR
Queue Stats
98W - 101L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
Qubeleq
Guan Yu
Level 59
God Stats
3W - 4L
1,394 SR
Queue Stats
125W - 108L
1,461 Elo+
Solo
Zeus
Zeus
uchi410
Zeus
Level 47
God Stats
13W - 12L
1,752 SR
Queue Stats
443W - 471L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Foxell
Ao Kuang
15
3 / 7 / 2
8,968
747
10,640
17,561
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
QluxQ
Ishtar
16
3 / 8 / 7
9,346
779
16,077
15,178
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
RADSA
Mercury
14
2 / 8 / 0
8,589
716
7,775
17,401
8,039
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Swaldo_69
Horus
17
3 / 4 / 3
9,886
824
6,232
17,352
18,339
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 0 / 3
7,098
592
0
689
552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anywak
Fafnir
17
6 / 1 / 19
11,569
964
9,435
15,373
27,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 17
9,948
829
11,630
13,486
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
PpLs_Guesh
Persephone
16
6 / 3 / 17
10,578
882
15,886
11,361
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Qubeleq
Guan Yu
17
5 / 2 / 16
10,901
908
11,677
24,552
20,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
uchi410
Zeus
16
6 / 3 / 14
10,578
882
12,476
5,268
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
11
Kills
27
27
Deaths
11
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Anywak
Fafnir
6
1
19
15.5
L
Ao Kuang
Foxell
Ao Kuang
3
7
2
0.57
W
4
2
17
6.25
W
Persephone
PpLs_Guesh
Persephone
6
3
17
4.83
L
Ishtar
QluxQ
Ishtar
3
8
7
0.81
W
Guan Yu
Qubeleq
Guan Yu
5
2
16
6.5
L
Mercury
RADSA
Mercury
2
8
0
0.25
L
Horus
Swaldo_69
Horus
3
4
3
1.13
W
Zeus
uchi410
Zeus
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
61,104
68,181
Taken
70,040
45,061
Mitigated
63,035
16,938
Healing
35,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Anywak
Fafnir
9,435
2,636
1,006
4,557
15,373
27,554
1,736
1,574
13,617
13,522
3,193
L
Ao Kuang
Foxell
Ao Kuang
10,640
1,750
382
3,655
17,561
12,165
0
9,026
8,535
16,622
0
W
11,630
6,774
1,780
4,546
13,486
7,459
2,727
1,548
11,806
0
31,679
W
Persephone
PpLs_Guesh
Persephone
15,886
1,528
772
1,648
11,361
5,566
1,379
1,401
9,736
34,855
589
L
Ishtar
QluxQ
Ishtar
16,077
9,513
0
250
15,178
5,966
0
7,867
7,311
0
28,453
W
Guan Yu
Qubeleq
Guan Yu
11,677
1,289
7,891
12,191
24,552
20,050
1,147
4,728
19,419
0
17,439
L
Mercury
RADSA
Mercury
7,775
1,268
312
1,998
17,401
8,039
0
9,130
8,271
0
20,523
L
Horus
Swaldo_69
Horus
6,232
2,414
2,882
6,380
17,352
18,339
0
9,681
7,671
0
16,499
W
Zeus
uchi410
Zeus
12,476
1,425
678
77
5,268
2,406
1,225
499
4,731
28,104
0
L
0
0
910
169
689
552
0
488
201
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
53,574
83
Minions Killed
127
0
Camps Cleared
0
790,629
Distance Traveled
1,082,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,569
964
15
1
0
242,807
0
L
Ao Kuang
8,968
747
9
1
0
201,060
0
W
Rama
9,948
829
42
4
0
182,218
0
W
Persephone
10,578
882
38
3
0
225,864
0
L
Ishtar
9,346
779
23
2
0
158,361
0
W
Guan Yu
10,901
908
6
1
0
241,772
0
L
Mercury
8,589
716
26
2
0
187,561
0
L
Horus
9,886
824
25
2
0
205,193
0
W
Zeus
10,578
882
26
2
0
190,157
0
L
Geb
7,098
592
0
0
0
38,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role