Player Matchup

Izanami
Izanami
Halotiee
Izanami
Level 120
God Stats
1W - 1L
1,705 SR
Queue Stats
34W - 28L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
KaToJIuk
Baron Samedi
Level 108
God Stats
1W - 1L
1,704 SR
Queue Stats
121W - 126L
1,365 Elo+
Solo
Agni
Agni
MaevaLuna
Agni
Level 116
God Stats
1W - 1L
1,730 SR
Queue Stats
17W - 23L
1,436 Elo+
Solo
Freya
Freya
ivancrfifax
Freya
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 83L
1,343 Elo+
Party 1
Cerberus
Cerberus
vazor_3
Cerberus
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 75L
1,452 Elo+
Party 1
Team Averages
Level 89
1,628 SR
1,411 Elo+

VS

Team Averages
Level 110
1,501 SR
1,426 Elo+
Cthulhu
Cthulhu
Mauzerillo
Cthulhu
Level 104
God Stats
7W - 2L
1,658 SR
Queue Stats
186W - 181L
1,484 Elo+
Party 2
Nut
Nut
Nanouchka__
Nut
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 94L
1,330 Elo+
Solo
Nu Wa
Nu Wa
Pepperjack1986
Nu Wa
Level 180
God Stats
25W - 8L
1,770 SR
Queue Stats
630W - 663L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
misterHeisenberg
Morgan Le Fay
Level 108
God Stats
5W - 4L
1,403 SR
Queue Stats
180W - 170L
1,422 Elo+
Solo
Cupid
Cupid
vovulja
Cupid
Level 99
God Stats
1W - 3L
1,173 SR
Queue Stats
177W - 181L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Halotiee
Izanami
11
1 / 2 / 5
6,399
800
2,429
6,220
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
KaToJIuk
Baron Samedi
12
1 / 2 / 3
6,532
817
7,226
8,205
4,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
12
0 / 3 / 4
6,341
793
4,908
6,436
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 7 / 2
7,755
969
5,573
11,769
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
vazor_3
Cerberus
12
1 / 3 / 6
7,026
878
4,191
10,975
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mauzerillo
Cthulhu
14
4 / 2 / 8
8,728
1,091
7,510
9,126
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 11
7,104
888
4,807
5,423
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 0 / 9
8,427
1,053
10,727
2,393
895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
misterHeisenberg
Morgan Le Fay
13
2 / 1 / 10
7,715
964
10,302
7,213
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
vovulja
Cupid
15
7 / 2 / 8
8,832
1,104
7,444
8,342
3,803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
7
Kills
17
17
Deaths
7
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
Halotiee
Izanami
1
2
5
1.75
L
Baron Samedi
KaToJIuk
Baron Samedi
1
2
3
1.25
L
Agni
0
3
4
0.67
W
Cthulhu
Mauzerillo
Cthulhu
4
2
8
4
W
0
2
11
2.75
W
4
0
9
8.5
L
4
7
2
0.71
W
Morgan Le Fay
misterHeisenberg
Morgan Le Fay
2
1
10
7
L
Cerberus
vazor_3
Cerberus
1
3
6
1.33
W
Cupid
vovulja
Cupid
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
40,790
43,605
Taken
32,497
26,346
Mitigated
18,624
14,560
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Halotiee
Izanami
2,429
1,545
373
594
6,220
2,585
0
4,839
1,381
0
14,869
L
Baron Samedi
KaToJIuk
Baron Samedi
7,226
64
2,740
2,627
8,205
4,125
0
5,231
2,974
16,490
500
L
Agni
4,908
300
831
1,199
6,436
2,980
0
4,541
1,895
15,927
166
W
Cthulhu
Mauzerillo
Cthulhu
7,510
524
930
1,738
9,126
9,165
73
5,420
3,706
16,870
1,077
W
4,807
3,085
0
616
5,423
1,925
1,084
4,704
719
0
8,946
W
10,727
3,091
1,212
727
2,393
895
1,458
2,318
75
25,085
980
L
5,573
1,923
223
1,523
11,769
5,489
0
6,485
5,284
13,202
1,369
W
Morgan Le Fay
misterHeisenberg
Morgan Le Fay
10,302
1,893
978
2,639
7,213
2,836
172
3,851
3,362
16,313
0
L
Cerberus
vazor_3
Cerberus
4,191
0
1,351
3,099
10,975
11,167
0
6,486
4,489
12,003
0
W
Cupid
vovulja
Cupid
7,444
4,599
3,301
3,768
8,342
3,803
614
4,915
3,427
0
15,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
40,806
125
Minions Killed
106
0
Camps Cleared
0
704,852
Distance Traveled
874,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,399
800
28
4
0
116,034
0
L
Baron Samedi
6,532
817
24
3
0
149,303
0
L
Agni
6,341
793
22
3
0
142,831
0
W
Cthulhu
8,728
1,091
30
4
0
184,819
0
W
Nut
7,104
888
10
1
0
179,752
0
W
Nu Wa
8,427
1,053
25
3
0
166,378
0
L
Freya
7,755
969
20
3
0
127,861
0
W
Morgan Le Fay
7,715
964
13
2
0
174,580
0
L
Cerberus
7,026
878
31
4
0
168,823
0
W
Cupid
8,832
1,104
28
4
0
169,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role