Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
Dp_games_92
Cupid
Silver I
Level 153
God Stats
39W - 40L
1,498 SR
Queue Stats
155W - 172L
1,290 MMR
Party 2
Nemesis
Nemesis
Silver IV
KillaKalfx
Nemesis
Silver IV
Level 120
God Stats
2W - 4L
1,143 SR
Queue Stats
49W - 70L
1,171 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Phennomenal One
Aphrodite
Silver I
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,357 MMR
Party 1
Tyr
Tyr
Bronze V
feral_ghoul_4E
Tyr
Bronze V
Level 132
God Stats
0W - 2L
1,589 SR
Queue Stats
1W - 8L
1,287 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,446 SR
1,321 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,508 SR
1,321 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Chatsolide93
Sun Wukong
Gold V
Level 154
God Stats
31W - 25L
1,585 SR
Queue Stats
181W - 197L
1,332 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
DIRK x BIRD
Baron Samedi
Silver I
Level 100
God Stats
5W - 7L
1,505 SR
Queue Stats
70W - 91L
1,192 MMR
Solo
Raijin
Raijin
Gold III
FaultyReaper
Raijin
Gold III
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 34L
1,357 MMR
Solo
Charybdis
Charybdis
Gold V
elitesigmadr
Charybdis
Gold V
Level 119
God Stats
15W - 15L
1,449 SR
Queue Stats
712W - 740L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 5 / 0
5,394
539
1,896
6,619
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
5,164
516
2,262
5,234
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
KillaKalfx
Nemesis
7
0 / 3 / 0
4,500
450
2,644
7,749
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Phennomenal One
Aphrodite
7
0 / 2 / 0
4,906
491
2,246
8,537
5,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
5,239
524
2,928
10,314
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThanatosSusanoMercury

VS

Bans
BellonaAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 0 / 4
5,738
574
3,883
6,190
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Chatsolide93
Sun Wukong
11
0 / 0 / 1
6,160
616
5,494
7,064
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DIRK x BIRD
Baron Samedi
10
2 / 0 / 1
5,460
546
1,440
3,214
2,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
12
7 / 0 / 2
7,358
736
7,199
4,906
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
elitesigmadr
Charybdis
12
2 / 0 / 5
6,363
636
3,900
7,300
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
Fenrir
 
Fenrir
3
0
4
5
W
Sun Wukong
Chatsolide93
Sun Wukong
0
0
1
0.5
W
Baron Samedi
DIRK x BIRD
Baron Samedi
2
0
1
2.5
L
0
3
0
0
W
Raijin
7
0
2
8
L
Nemesis
KillaKalfx
Nemesis
0
3
0
0
L
Aphrodite
Phennomenal One
Aphrodite
0
2
0
0
W
Charybdis
elitesigmadr
Charybdis
2
0
5
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,976
Damage
21,916
38,453
Taken
28,674
21,492
Mitigated
12,967
9,738
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,896
163
0
295
6,619
2,231
0
2,405
4,214
42,991
0
W
Fenrir
 
Fenrir
3,883
1,177
0
4,146
6,190
2,234
0
310
5,880
0
31,882
W
Sun Wukong
Chatsolide93
Sun Wukong
5,494
1,433
0
2,246
7,064
4,139
372
0
6,529
0
42,792
W
Baron Samedi
DIRK x BIRD
Baron Samedi
1,440
133
276
1,171
3,214
2,231
324
463
2,737
19,995
0
L
2,262
1,097
0
547
5,234
1,889
0
1,796
3,438
0
34,578
W
Raijin
7,199
360
0
545
4,906
1,866
0
2,158
2,738
49,887
0
L
Nemesis
KillaKalfx
Nemesis
2,644
1,102
0
1,020
7,749
2,761
0
1,517
6,232
0
28,843
L
Aphrodite
Phennomenal One
Aphrodite
2,246
310
1,373
3,010
8,537
5,284
0
2,861
5,676
17,450
615
W
Charybdis
elitesigmadr
Charybdis
3,900
1,555
0
4,074
7,300
2,497
636
1,095
6,196
0
47,686
L
2,928
315
0
3,493
10,314
9,327
0
271
9,365
0
32,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,203
Gold Earned
31,079
262
Minions Killed
339
0
Camps Cleared
0
952,166
Distance Traveled
945,260
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,394
539
82
8
0
171,927
0
W
Fenrir
5,738
574
60
6
0
206,439
0
W
Sun Wukong
6,160
616
69
7
0
220,881
3
W
Baron Samedi
5,460
546
26
3
0
157,587
3
L
Cupid
5,164
516
71
7
0
176,601
0
W
Raijin
7,358
736
92
9
0
199,268
3
L
Nemesis
4,500
450
42
4
0
234,696
0
L
Aphrodite
4,906
491
13
1
0
182,903
2
W
Charybdis
6,363
636
92
9
0
161,085
0
L
Tyr
5,239
524
54
5
0
186,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role