Player Matchup

Cerberus
Cerberus
Aj Poppins
Cerberus
Level 158
God Stats
12W - 15L
1,523 SR
Queue Stats
87W - 90L
1,429 Elo+
Party 1
Arachne
Arachne
DivineWolf34
Arachne
Level 46
God Stats
2W - 3L
1,355 SR
Queue Stats
9W - 10L
1,543 Elo+
Party 2
Vulcan
Vulcan
Mysttx24
Vulcan
Level 43
God Stats
2W - 3L
1,609 SR
Queue Stats
8W - 7L
1,627 Elo+
Party 2
Anubis
Anubis
TroySk1
Anubis
Level 156
God Stats
5W - 0L
1,928 SR
Queue Stats
79W - 68L
1,593 Elo+
Solo
Charybdis
Charybdis
xChoose
Charybdis
Level 145
God Stats
10W - 4L
1,554 SR
Queue Stats
55W - 59L
1,456 Elo+
Party 1
Team Averages
Level 110
1,594 SR
1,530 Elo+

VS

Team Averages
Level 144
1,588 SR
1,530 Elo+
Sylvanus
Sylvanus
Apr0pos
Sylvanus
Level 167
God Stats
127W - 87L
1,653 SR
Queue Stats
206W - 190L
1,560 Elo+
Solo
Chronos
Chronos
PapaSkyhawk
Chronos
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 46L
1,529 Elo+
Solo
Loki
Loki
TheDarkB2
Loki
Level 148
God Stats
0W - 1L
1,654 SR
Queue Stats
8W - 11L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
kevqb1
Zhong Kui
Level 145
God Stats
148W - 138L
1,584 SR
Queue Stats
275W - 263L
1,554 Elo+
Solo
Surtr
Surtr
reinventurexit
Surtr
Level 146
God Stats
0W - 1L
1,548 SR
Queue Stats
86W - 60L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aj Poppins
Cerberus
13
0 / 0 / 4
7,862
491
4,194
12,240
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Arachne
DivineWolf34
Arachne
13
4 / 3 / 2
7,791
487
7,110
9,940
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vulcan
Mysttx24
Vulcan
14
1 / 1 / 5
8,848
553
9,051
4,677
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
TroySk1
Anubis
16
6 / 3 / 2
9,761
610
10,471
13,024
7,082
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
xChoose
Charybdis
16
4 / 1 / 0
8,845
553
9,904
11,011
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apr0pos
Sylvanus
16
3 / 2 / 3
9,026
564
11,200
11,480
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
PapaSkyhawk
Chronos
10
1 / 3 / 0
6,758
422
3,759
7,132
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Loki
14
4 / 2 / 4
8,330
521
6,176
9,769
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
kevqb1
Zhong Kui
13
0 / 3 / 3
7,450
466
8,847
11,435
9,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 5 / 1
8,275
517
3,303
17,423
10,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
15
Kills
8
8
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aj Poppins
Cerberus
0
0
4
2
L
Sylvanus
Apr0pos
Sylvanus
3
2
3
2.25
W
Arachne
DivineWolf34
Arachne
4
3
2
1.67
W
Vulcan
Mysttx24
Vulcan
1
1
5
3.5
L
Chronos
PapaSkyhawk
Chronos
1
3
0
0.33
L
Loki
4
2
4
3
W
Anubis
TroySk1
Anubis
6
3
2
2.33
L
Zhong Kui
kevqb1
Zhong Kui
0
3
3
0.5
L
0
5
1
0.1
W
Charybdis
xChoose
Charybdis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,730
Damage
33,285
50,892
Taken
57,239
26,831
Mitigated
32,330
19,075
Healing
15,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aj Poppins
Cerberus
4,194
53
0
3,285
12,240
9,841
0
5,896
6,344
34,495
921
L
Sylvanus
Apr0pos
Sylvanus
11,200
4,280
898
3,979
11,480
6,963
227
1,279
10,201
63,026
18,452
W
Arachne
DivineWolf34
Arachne
7,110
4,731
0
1,697
9,940
4,234
452
3,347
6,593
0
50,834
W
Vulcan
Mysttx24
Vulcan
9,051
368
0
1,756
4,677
1,652
230
1,010
3,667
52,042
115
L
Chronos
PapaSkyhawk
Chronos
3,759
1,577
0
763
7,132
1,708
0
5,109
2,023
39,427
0
L
Loki
6,176
1,687
0
3,454
9,769
3,549
0
3,090
6,679
0
52,431
W
Anubis
TroySk1
Anubis
10,471
691
0
6,913
13,024
7,082
0
7,460
5,564
85,768
644
L
Zhong Kui
kevqb1
Zhong Kui
8,847
1,192
0
2,731
11,435
9,619
0
4,995
6,440
52,420
1,161
L
3,303
317
0
3,230
17,423
10,491
40
8,968
8,455
1,221
61,454
W
Charybdis
xChoose
Charybdis
9,904
5,031
0
5,424
11,011
4,022
498
4,856
6,155
0
81,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,107
Gold Earned
39,839
510
Minions Killed
466
0
Camps Cleared
0
1,467,581
Distance Traveled
1,403,738
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,862
491
62
4
0
310,591
4
L
Sylvanus
9,026
564
122
8
0
265,916
0
W
Arachne
7,791
487
73
5
0
338,166
0
W
Vulcan
8,848
553
113
7
0
292,105
3
L
Chronos
6,758
422
74
5
0
213,928
0
L
Loki
8,330
521
85
5
0
349,624
2
W
Anubis
9,761
610
133
8
0
244,826
0
L
Zhong Kui
7,450
466
72
5
0
285,069
0
L
Surtr
8,275
517
113
7
0
289,201
2
W
Charybdis
8,845
553
129
8
0
281,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role