Player Matchup

Loki
Loki
ALEX678
Loki
Level 158
God Stats
32W - 45L
1,607 SR
Queue Stats
323W - 302L
1,552 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Better420
Ah Muzen Cab
Level 43
God Stats
11W - 8L
1,500 SR
Queue Stats
118W - 114L
1,467 Elo+
Party 3
Artio
Artio
Enoc37
Artio
Level 151
God Stats
2W - 5L
1,513 SR
Queue Stats
166W - 158L
1,474 Elo+
Party 2
Cerberus
Cerberus
Pogonazvyx
Cerberus
Level 80
God Stats
23W - 17L
1,597 SR
Queue Stats
203W - 186L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
Zapitus7022
Baron Samedi
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 89L
1,436 Elo+
Solo
Team Averages
Level 97
1,543 SR
1,489 Elo+

VS

Team Averages
Level 89
1,507 SR
1,488 Elo+
Lancelot
Lancelot
Ducksareawesome7
Lancelot
Level 52
God Stats
4W - 5L
1,414 SR
Queue Stats
244W - 227L
1,509 Elo+
Solo
Apollo
Apollo
ELITE LINK DJ23
Apollo
Level 143
God Stats
21W - 20L
1,445 SR
Queue Stats
219W - 220L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
SaintsReaper
Baron Samedi
Level 69
God Stats
14W - 12L
1,531 SR
Queue Stats
94W - 82L
1,514 Elo+
Solo
Janus
Janus
dannWoW
Janus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,495 Elo+
Solo
Cthulhu
Cthulhu
qNIGHTMXREp
Cthulhu
Level 140
God Stats
15W - 8L
1,645 SR
Queue Stats
179W - 182L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ALEX678
Loki
14
3 / 2 / 1
7,868
525
6,454
11,943
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Better420
Ah Muzen Cab
12
1 / 6 / 0
6,824
455
3,513
11,711
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Artio
Enoc37
Artio
14
1 / 1 / 3
8,452
563
12,251
14,962
15,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Pogonazvyx
Cerberus
11
1 / 3 / 1
7,498
500
3,276
15,024
11,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Zapitus7022
Baron Samedi
11
0 / 8 / 0
6,947
463
3,499
11,488
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 1
8,897
593
6,403
11,706
6,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 0 / 5
9,330
622
14,383
7,731
3,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SaintsReaper
Baron Samedi
13
0 / 3 / 2
7,534
502
4,789
13,659
7,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
dannWoW
Janus
13
2 / 2 / 6
8,106
540
8,043
7,313
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
qNIGHTMXREp
Cthulhu
14
6 / 1 / 8
8,776
585
10,858
13,158
12,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
20
20
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
ALEX678
Loki
3
2
1
1.75
L
Ah Muzen Cab
Better420
Ah Muzen Cab
1
6
0
0.17
W
6
0
1
6.5
W
6
0
5
8.5
L
Artio
Enoc37
Artio
1
1
3
2.5
L
Cerberus
Pogonazvyx
Cerberus
1
3
1
0.5
W
Baron Samedi
SaintsReaper
Baron Samedi
0
3
2
0.33
L
Baron Samedi
Zapitus7022
Baron Samedi
0
8
0
0
W
Janus
dannWoW
Janus
2
2
6
2.5
W
Cthulhu
qNIGHTMXREp
Cthulhu
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,993
Damage
44,476
65,128
Taken
53,567
40,218
Mitigated
33,325
20,369
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
ALEX678
Loki
6,454
2,056
0
5,126
11,943
4,358
0
3,388
8,348
0
70,096
L
Ah Muzen Cab
Better420
Ah Muzen Cab
3,513
1,323
0
845
11,711
4,242
460
3,586
8,125
0
45,668
W
6,403
2,213
0
797
11,706
6,801
0
4,398
7,308
0
73,932
W
14,383
10,474
0
4,488
7,731
3,818
3,718
2,474
5,257
0
75,636
L
Artio
Enoc37
Artio
12,251
695
248
8,324
14,962
15,432
0
5,384
9,488
58,173
4,167
L
Cerberus
Pogonazvyx
Cerberus
3,276
191
0
4,224
15,024
11,793
233
3,864
11,160
24,563
1,684
W
Baron Samedi
SaintsReaper
Baron Samedi
4,789
671
490
5,694
13,659
7,899
117
5,222
8,437
52,087
0
L
Baron Samedi
Zapitus7022
Baron Samedi
3,499
208
263
1,339
11,488
4,393
0
5,851
5,127
35,394
2,438
W
Janus
dannWoW
Janus
8,043
473
0
1,470
7,313
2,524
228
2,473
4,840
48,235
0
W
Cthulhu
qNIGHTMXREp
Cthulhu
10,858
1,042
56
1,239
13,158
12,283
277
2,994
10,164
43,172
2,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
42,643
379
Minions Killed
455
0
Camps Cleared
0
1,366,633
Distance Traveled
1,517,774
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,868
525
106
7
0
337,301
4
L
Ah Muzen Cab
6,824
455
85
6
0
213,079
0
W
Lancelot
8,897
593
107
7
0
380,969
0
W
Apollo
9,330
622
119
8
0
288,855
2
L
Artio
8,452
563
85
6
0
328,432
0
L
Cerberus
7,498
500
42
3
0
256,676
1
W
Baron Samedi
7,534
502
77
5
0
248,738
6
L
Baron Samedi
6,947
463
61
4
0
231,145
0
W
Janus
8,106
540
74
5
0
285,706
0
W
Cthulhu
8,776
585
78
5
0
313,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role