Player Matchup

Persephone
Persephone
Silver V
MeA19921987
Persephone
Silver V
Level 125
God Stats
3W - 6L
1,467 SR
Queue Stats
29W - 54L
831 MMR
Solo
Hou Yi
Hou Yi
Silver III
SMG93
Hou Yi
Silver III
Level 102
God Stats
68W - 79L
1,489 SR
Queue Stats
75W - 94L
916 MMR
Solo
Chaac
Chaac
Silver I
一口气半支烟
Chaac
Silver I
Level 117
God Stats
22W - 26L
1,508 SR
Queue Stats
156W - 194L
1,069 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,488 SR
939 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,481 SR
929 MMR
Ares
Ares
Bronze I
Bog dog7943
Ares
Bronze I
Level 71
God Stats
11W - 12L
1,497 SR
Queue Stats
18W - 29L
1,007 MMR
Solo
Izanami
Izanami
Silver I
DatNewNew
Izanami
Silver I
Level 89
God Stats
31W - 25L
1,587 SR
Queue Stats
117W - 132L
1,150 MMR
Solo
Raijin
Raijin
Bronze I
jacob321x
Raijin
Bronze I
Level 92
God Stats
3W - 3L
1,359 SR
Queue Stats
12W - 31L
629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MeA19921987
Persephone
15
3 / 6 / 3
11,435
673
14,508
15,512
6,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hou Yi
SMG93
Hou Yi
16
3 / 4 / 4
11,337
667
11,848
15,840
7,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

17
2 / 4 / 4
11,550
679
14,609
19,753
31,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Ne ZhaBacchusAchillesHeraDiscordia

VS

Bans
ThothVulcanAgniBaron SamediNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 10
12,417
730
8,244
20,620
18,378
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
DatNewNew
Izanami
19
6 / 2 / 6
12,832
755
16,572
16,433
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
jacob321x
Raijin
18
4 / 5 / 8
12,521
737
15,622
14,196
7,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
14
14
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Izanami
DatNewNew
Izanami
6
2
6
4.5
L
Persephone
MeA19921987
Persephone
3
6
3
0.75
L
Hou Yi
SMG93
Hou Yi
3
4
4
1.25
W
Raijin
jacob321x
Raijin
4
5
8
1.6
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,965
Damage
40,438
51,105
Taken
51,249
45,180
Mitigated
34,735
13,355
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,244
268
0
3,845
20,620
18,378
60
6,337
11,902
25,498
1,879
W
Izanami
DatNewNew
Izanami
16,572
10,515
0
7,205
16,433
9,262
2,098
3,597
12,511
0
95,704
L
Persephone
MeA19921987
Persephone
14,508
1,339
591
3,672
15,512
6,693
162
5,413
10,033
42,025
1,034
L
Hou Yi
SMG93
Hou Yi
11,848
4,735
385
3,129
15,840
7,281
1,005
8,735
7,105
0
35,755
W
Raijin
jacob321x
Raijin
15,622
372
0
2,079
14,196
7,095
460
2,803
11,085
47,347
0
L
14,609
625
0
5,578
19,753
31,206
142
9,197
10,500
0
48,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
37,770
180
Minions Killed
207
0
Camps Cleared
0
857,550
Distance Traveled
905,450
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,417
730
25
1
0
327,505
0
W
Izanami
12,832
755
127
7
0
304,048
0
L
Persephone
11,435
673
58
3
0
255,177
0
L
Hou Yi
11,337
667
63
4
0
280,357
3
W
Raijin
12,521
737
55
3
0
273,897
0
L
Chaac
11,550
679
59
3
0
322,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role