Player Matchup

Hercules
Hercules
 
Hercules
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Abdul037
Vulcan
Level 154
God Stats
5W - 6L
1,457 SR
Queue Stats
296W - 261L
1,610 Elo+
Party 1
Bastet
Bastet
Marcorum4
Bastet
Level 129
God Stats
0W - 2L
1,819 SR
Queue Stats
112W - 116L
1,544 Elo+
Party 1
Hachiman
Hachiman
Tutumpak
Hachiman
Level 148
God Stats
16W - 21L
1,323 SR
Queue Stats
570W - 523L
1,514 Elo+
Solo
Team Averages
Level 152
1,520 SR
1,534 Elo+

VS

Team Averages
Level 123
1,471 SR
1,547 Elo+
Loki
Loki
AnonGhostx
Loki
Level 138
God Stats
32W - 26L
1,596 SR
Queue Stats
166W - 134L
1,556 Elo+
Party 2
Chronos
Chronos
MediumRareFun
Chronos
Level 86
God Stats
3W - 2L
1,301 SR
Queue Stats
192W - 190L
1,565 Elo+
Solo
The Morrigan
The Morrigan
MeeKK
The Morrigan
Level 154
God Stats
7W - 6L
1,507 SR
Queue Stats
211W - 193L
1,531 Elo+
Party 2
Chaac
Chaac
Rosnin
Chaac
Level 108
God Stats
297W - 170L
1,653 SR
Queue Stats
915W - 900L
1,536 Elo+
Solo
Nut
Nut
maydu21
Nut
Level 131
God Stats
1W - 0L
1,301 SR
Queue Stats
402W - 374L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 0
6,797
618
7,273
12,415
9,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
 
Bacchus
11
0 / 1 / 3
6,040
549
3,452
8,298
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Abdul037
Vulcan
13
2 / 0 / 0
7,129
648
2,701
3,622
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Marcorum4
Bastet
11
1 / 1 / 1
5,462
497
3,575
7,461
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Tutumpak
Hachiman
10
0 / 3 / 0
5,370
488
5,086
8,822
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,019
638
3,543
5,277
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
12
1 / 1 / 2
7,220
656
4,804
11,554
8,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
MeeKK
The Morrigan
12
0 / 1 / 0
6,514
592
1,036
3,178
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Rosnin
Chaac
12
1 / 2 / 3
5,902
537
8,309
11,316
6,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
13
2 / 0 / 1
7,147
650
5,211
7,431
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
8
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
L
Bacchus
 
Bacchus
0
1
3
1.5
L
Vulcan
Abdul037
Vulcan
2
0
0
2
W
4
0
2
5
L
Bastet
Marcorum4
Bastet
1
1
1
1.5
W
Chronos
1
1
2
2
W
The Morrigan
MeeKK
The Morrigan
0
1
0
0
W
Chaac
Rosnin
Chaac
1
2
3
1.25
L
Hachiman
Tutumpak
Hachiman
0
3
0
0
W
Nut
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
22,903
40,618
Taken
38,756
23,433
Mitigated
21,192
14,474
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,273
3,037
0
5,365
12,415
9,156
0
4,245
8,170
433
54,501
L
Bacchus
 
Bacchus
3,452
627
0
2,326
8,298
7,929
0
606
7,692
25,695
1,908
L
Vulcan
Abdul037
Vulcan
2,701
79
0
750
3,622
1,362
0
430
3,192
59,771
1,218
W
3,543
759
0
4,207
5,277
1,813
0
560
4,717
0
51,196
L
Bastet
Marcorum4
Bastet
3,575
582
0
4,153
7,461
2,393
0
116
7,345
0
37,753
W
Chronos
4,804
1,984
0
5,435
11,554
8,548
965
0
11,554
45,449
3,076
W
The Morrigan
MeeKK
The Morrigan
1,036
489
0
672
3,178
1,247
0
2,095
1,083
48,116
0
W
Chaac
Rosnin
Chaac
8,309
508
0
3,216
11,316
6,347
0
2,614
8,702
0
49,822
L
Hachiman
Tutumpak
Hachiman
5,086
2,927
0
1,880
8,822
2,593
0
0
8,822
0
39,506
W
Nut
5,211
3,787
0
3,404
7,431
3,237
0
666
6,765
0
56,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
33,802
393
Minions Killed
456
0
Camps Cleared
0
1,185,579
Distance Traveled
1,221,946
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,797
618
92
8
0
202,117
0
L
Bacchus
6,040
549
37
3
0
245,057
8
L
Vulcan
7,129
648
129
12
0
255,242
4
W
Loki
7,019
638
93
8
0
306,025
6
L
Bastet
5,462
497
67
6
0
274,708
3
W
Chronos
7,220
656
98
9
0
224,016
1
W
The Morrigan
6,514
592
98
9
0
230,115
1
W
Chaac
5,902
537
59
5
0
246,211
0
L
Hachiman
5,370
488
68
6
0
208,455
0
W
Nut
7,147
650
108
10
0
215,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role