Player Matchup

Merlin
Merlin
BigRedStapler
Merlin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 29L
1,531 Elo+
Party 1
Raijin
Raijin
CORAJE666
Raijin
Level 150
God Stats
2W - 2L
1,733 SR
Queue Stats
131W - 116L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Darrnezy
Cthulhu
Level 133
God Stats
9W - 7L
1,685 SR
Queue Stats
184W - 179L
1,522 Elo+
Party 1
Ix Chel
Ix Chel
NotSlimNotShady
Ix Chel
Level 127
God Stats
1W - 1L
1,275 SR
Queue Stats
218W - 215L
1,529 Elo+
Party 1
Athena
Athena
ismeone
Athena
Level 125
God Stats
2W - 3L
1,318 SR
Queue Stats
98W - 96L
1,483 Elo+
Solo
Team Averages
Level 132
1,502 SR
1,504 Elo+

VS

Team Averages
Level 126
1,631 SR
1,539 Elo+
Hachiman
Hachiman
Da AstroBoy
Hachiman
Level 129
God Stats
0W - 1L
1,563 SR
Queue Stats
34W - 31L
1,575 Elo+
Party 2
Chronos
Chronos
SolGiveFireHead
Chronos
Level 127
God Stats
0W - 2L
1,666 SR
Queue Stats
36W - 32L
1,573 Elo+
Party 2
Bellona
Bellona
apolloprod
Bellona
Level 107
God Stats
1W - 2L
1,781 SR
Queue Stats
222W - 233L
1,445 Elo+
Solo
Nut
Nut
cxu76
Nut
Level 121
God Stats
1W - 3L
1,648 SR
Queue Stats
57W - 55L
1,561 Elo+
Solo
Guan Yu
Guan Yu
somegooddude
Guan Yu
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
734W - 735L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 12
11,119
1,011
25,144
10,493
5,004
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
CORAJE666
Raijin
15
6 / 3 / 9
9,886
899
9,478
10,911
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Darrnezy
Cthulhu
14
0 / 5 / 18
8,778
798
14,314
14,297
11,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
5 / 1 / 16
10,744
977
13,698
11,442
6,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ismeone
Athena
15
5 / 3 / 16
10,107
919
7,130
14,307
16,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Da AstroBoy
Hachiman
15
5 / 4 / 3
8,588
781
9,781
13,674
6,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

16
2 / 5 / 10
8,593
781
13,162
14,039
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
apolloprod
Bellona
13
0 / 7 / 8
7,419
674
11,939
16,868
25,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nut
cxu76
Nut
15
4 / 4 / 6
8,610
783
7,577
11,813
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Guan Yu
somegooddude
Guan Yu
15
3 / 5 / 4
9,176
834
7,462
17,566
19,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
25
Kills
14
15
Deaths
25
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
W
Raijin
CORAJE666
Raijin
6
3
9
3.5
L
Hachiman
Da AstroBoy
Hachiman
5
4
3
1.63
W
Cthulhu
Darrnezy
Cthulhu
0
5
18
1.8
W
5
1
16
13
L
2
5
10
1.4
L
Bellona
apolloprod
Bellona
0
7
8
0.57
L
Nut
cxu76
Nut
4
4
6
1.75
W
Athena
ismeone
Athena
5
3
16
4.33
L
Guan Yu
somegooddude
Guan Yu
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,764
Damage
49,921
61,450
Taken
73,960
44,470
Mitigated
64,069
19,105
Healing
22,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,144
1,599
491
1,714
10,493
5,004
1,428
2,108
8,093
36,655
1,082
W
Raijin
CORAJE666
Raijin
9,478
380
949
3,061
10,911
5,051
826
2,203
8,537
19,105
369
L
Hachiman
Da AstroBoy
Hachiman
9,781
4,330
1,781
2,579
13,674
6,735
0
12,353
748
0
20,294
W
Cthulhu
Darrnezy
Cthulhu
14,314
354
757
0
14,297
11,546
0
1,602
12,491
19,762
635
W
13,698
2,041
5,609
4,398
11,442
6,093
1,150
2,864
8,397
34,492
974
L
13,162
1,726
355
1,514
14,039
6,964
0
12,841
474
30,886
0
L
Bellona
apolloprod
Bellona
11,939
3,716
747
2,087
16,868
25,808
0
14,321
1,864
0
17,105
L
Nut
cxu76
Nut
7,577
1,757
157
648
11,813
5,255
0
10,207
831
0
13,715
W
Athena
ismeone
Athena
7,130
3,167
484
1,642
14,307
16,776
64
4,385
9,722
8,766
1,799
L
Guan Yu
somegooddude
Guan Yu
7,462
592
8,262
4,779
17,566
19,307
0
13,813
2,879
0
13,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,634
Gold Earned
42,386
146
Minions Killed
103
0
Camps Cleared
0
1,121,624
Distance Traveled
1,046,613
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,119
1,011
42
4
0
207,715
0
W
Raijin
9,886
899
34
3
0
226,380
0
L
Hachiman
8,588
781
23
2
0
195,180
4
W
Cthulhu
8,778
798
24
2
0
234,426
0
W
Ix Chel
10,744
977
37
3
0
246,731
0
L
Chronos
8,593
781
38
3
0
223,964
0
L
Bellona
7,419
674
12
1
0
197,388
0
L
Nut
8,610
783
18
2
0
191,717
0
W
Athena
10,107
919
9
1
0
206,372
0
L
Guan Yu
9,176
834
12
1
0
238,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role