Player Matchup

Athena
Athena
BigBaker13
Athena
Level 68
God Stats
54W - 47L
1,483 SR
Queue Stats
270W - 276L
1,381 Elo+
Party 2
Achilles
Achilles
Jamsterrat
Achilles
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,475 Elo+
Party 3
Hun Batz
Hun Batz
Ozzyboy
Hun Batz
Level 66
God Stats
9W - 3L
1,540 SR
Queue Stats
44W - 41L
1,463 Elo+
Party 3
Neith
Neith
SKsMaTrIIxX12
Neith
Level 28
God Stats
25W - 15L
1,594 SR
Queue Stats
204W - 210L
1,379 Elo+
Party 2
Ix Chel
Ix Chel
Tatakae07
Ix Chel
Level 143
God Stats
2W - 1L
1,472 SR
Queue Stats
209W - 212L
1,513 Elo+
Solo
Team Averages
Level 70
1,518 SR
1,442 Elo+

VS

Team Averages
Level 95
1,537 SR
1,450 Elo+
Da Ji
Da Ji
Akuroaii
Da Ji
Level 139
God Stats
2W - 4L
1,534 SR
Queue Stats
267W - 265L
1,421 Elo+
Solo
Tiamat
Tiamat
Grendeyl
Tiamat
Level 127
God Stats
0W - 6L
1,060 SR
Queue Stats
138W - 144L
1,417 Elo+
Solo
Bellona
Bellona
Nu-AB
Bellona
Level 59
God Stats
16W - 12L
1,616 SR
Queue Stats
49W - 59L
1,444 Elo+
Solo
Izanami
Izanami
Rodrigo12XD
Izanami
Level 127
God Stats
2W - 1L
1,761 SR
Queue Stats
22W - 18L
1,503 Elo+
Party 1
Sobek
Sobek
Spidad
Sobek
Level 21
God Stats
0W - 1L
1,714 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigBaker13
Athena
5
0 / 0 / 2
3,346
669
1,175
3,137
1,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Jamsterrat
Achilles
7
2 / 1 / 0
4,256
851
2,052
3,500
1,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Ozzyboy
Hun Batz
7
1 / 1 / 1
3,664
733
1,052
5,023
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 1
3,263
653
3,178
1,658
450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Tatakae07
Ix Chel
7
2 / 0 / 0
3,953
791
1,266
1,543
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akuroaii
Da Ji
7
1 / 0 / 0
3,456
691
1,161
3,890
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Grendeyl
Tiamat
3
0 / 1 / 0
2,735
547
367
1,091
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Nu-AB
Bellona
5
0 / 3 / 0
2,979
596
1,029
4,144
2,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Rodrigo12XD
Izanami
4
0 / 1 / 0
2,995
599
1,267
2,556
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
Spidad
Sobek
5
0 / 1 / 0
3,092
618
1,441
3,514
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Akuroaii
Da Ji
1
0
0
1
W
Athena
BigBaker13
Athena
0
0
2
1
L
Tiamat
Grendeyl
Tiamat
0
1
0
0
W
Achilles
Jamsterrat
Achilles
2
1
0
2
L
Bellona
Nu-AB
Bellona
0
3
0
0
W
Hun Batz
Ozzyboy
Hun Batz
1
1
1
1.5
L
Izanami
Rodrigo12XD
Izanami
0
1
0
0
W
1
0
1
1.5
L
Sobek
Spidad
Sobek
0
1
0
0
W
Ix Chel
Tatakae07
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,723
Damage
5,265
14,861
Taken
15,195
5,964
Mitigated
6,907
7,243
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Akuroaii
Da Ji
1,161
344
0
652
3,890
1,445
0
532
3,358
0
16,720
W
Athena
BigBaker13
Athena
1,175
372
504
853
3,137
1,681
0
1,090
2,047
4,513
0
L
Tiamat
Grendeyl
Tiamat
367
40
0
215
1,091
434
0
491
600
4,237
129
W
Achilles
Jamsterrat
Achilles
2,052
458
0
1,552
3,500
1,859
0
0
3,295
0
19,856
L
Bellona
Nu-AB
Bellona
1,029
412
0
941
4,144
2,032
0
398
3,500
0
10,247
W
Hun Batz
Ozzyboy
Hun Batz
1,052
421
0
2,914
5,023
1,542
0
212
4,811
0
19,630
L
Izanami
Rodrigo12XD
Izanami
1,267
838
0
500
2,556
675
0
475
2,081
0
18,154
W
3,178
714
0
300
1,658
450
0
351
1,307
0
21,126
L
Sobek
Spidad
Sobek
1,441
168
0
1,442
3,514
2,321
0
521
2,993
4,040
0
W
Ix Chel
Tatakae07
Ix Chel
1,266
404
80
1,040
1,543
432
0
155
1,388
20,554
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,482
Gold Earned
15,257
150
Minions Killed
96
0
Camps Cleared
0
480,165
Distance Traveled
439,847
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,456
691
31
6
0
116,174
0
W
Athena
3,346
669
7
1
0
103,135
2
L
Tiamat
2,735
547
10
2
0
39,436
0
W
Achilles
4,256
851
37
7
0
80,122
0
L
Bellona
2,979
596
18
4
0
93,669
0
W
Hun Batz
3,664
733
42
8
0
116,286
0
L
Izanami
2,995
599
35
7
0
90,696
0
W
Neith
3,263
653
31
6
0
86,727
0
L
Sobek
3,092
618
2
0
0
99,872
0
W
Ix Chel
3,953
791
33
7
0
93,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role