Player Matchup

Medusa
Medusa
 
Medusa
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kudlaty31
Baron Samedi
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 77L
1,521 Elo+
Solo
Janus
Janus
SIyCooper
Janus
Level 119
God Stats
43W - 38L
1,572 SR
Queue Stats
123W - 133L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
T3 Contagion
Cu Chulainn
Level 68
God Stats
1W - 1L
1,731 SR
Queue Stats
30W - 20L
1,663 Elo+
Party 1
Team Averages
Level 156
1,561 SR
1,528 Elo+

VS

Team Averages
Level 128
1,394 SR
1,478 Elo+
Set
Set
CBXND
Set
Level 156
God Stats
1W - 4L
1,292 SR
Queue Stats
137W - 141L
1,499 Elo+
Party 2
Hera
Hera
Gremloid
Hera
Level 191
God Stats
0W - 1L
1,587 SR
Queue Stats
157W - 175L
1,495 Elo+
Party 2
Artio
Artio
Sqyid
Artio
Level 147
God Stats
1W - 3L
1,483 SR
Queue Stats
51W - 83L
1,437 Elo+
Solo
Ymir
Ymir
er2535
Ymir
Level 120
God Stats
0W - 1L
1,299 SR
Queue Stats
77W - 83L
1,567 Elo+
Party 2
Cernunnos
Cernunnos
vardowin
Cernunnos
Level 27
God Stats
3W - 8L
1,308 SR
Queue Stats
21W - 25L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 3
6,923
692
7,535
6,138
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
 
Lancelot
12
5 / 0 / 1
6,717
672
5,530
7,508
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Kudlaty31
Baron Samedi
10
2 / 3 / 4
5,516
552
6,965
7,996
5,223
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
SIyCooper
Janus
11
2 / 2 / 3
6,372
637
5,264
6,210
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
T3 Contagion
Cu Chulainn
11
5 / 0 / 2
6,865
687
9,936
8,459
4,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
CBXND
Set
10
2 / 4 / 3
5,399
540
6,659
10,030
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hera
11
2 / 3 / 1
6,232
623
3,505
5,349
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Sqyid
Artio
7
0 / 6 / 0
4,636
464
5,994
12,768
10,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
er2535
Ymir
8
1 / 2 / 4
5,447
545
3,899
10,376
6,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
vardowin
Cernunnos
10
1 / 3 / 2
5,231
523
2,883
8,116
2,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
6
6
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
3
5.5
W
Lancelot
 
Lancelot
5
0
1
5.5
L
Set
CBXND
Set
2
4
3
0.88
L
Hera
2
3
1
0.83
W
Baron Samedi
Kudlaty31
Baron Samedi
2
3
4
1.33
W
Janus
SIyCooper
Janus
2
2
3
1.75
L
Artio
Sqyid
Artio
0
6
0
0
W
Cu Chulainn
T3 Contagion
Cu Chulainn
5
0
2
6
L
Ymir
er2535
Ymir
1
2
4
1.5
L
Cernunnos
vardowin
Cernunnos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,230
Damage
22,940
36,311
Taken
46,639
17,919
Mitigated
25,254
13,479
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,535
3,519
0
1,902
6,138
2,507
810
754
5,370
0
56,669
W
Lancelot
 
Lancelot
5,530
1,868
0
3,826
7,508
3,292
0
2,243
4,986
0
48,205
L
Set
CBXND
Set
6,659
3,000
0
736
10,030
4,774
0
1,866
7,872
0
37,165
L
Hera
3,505
845
0
340
5,349
1,711
0
1,881
3,253
45,809
1,687
W
Baron Samedi
Kudlaty31
Baron Samedi
6,965
858
349
2,229
7,996
5,223
0
2,596
5,390
20,624
0
W
Janus
SIyCooper
Janus
5,264
174
0
1,730
6,210
2,190
0
2,856
3,344
44,258
0
L
Artio
Sqyid
Artio
5,994
781
88
3,021
12,768
10,044
0
110
12,636
24,459
0
W
Cu Chulainn
T3 Contagion
Cu Chulainn
9,936
3,139
0
3,443
8,459
4,707
0
3,309
4,446
0
45,488
L
Ymir
er2535
Ymir
3,899
1,137
0
1,805
10,376
6,007
0
4,924
4,643
9,286
1,935
L
Cernunnos
vardowin
Cernunnos
2,883
1,273
0
2,446
8,116
2,718
0
1,840
6,006
0
34,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
26,945
359
Minions Killed
255
0
Camps Cleared
0
1,098,347
Distance Traveled
1,064,921
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,923
692
94
9
0
189,352
0
W
Lancelot
6,717
672
88
9
0
277,031
0
L
Set
5,399
540
51
5
0
227,932
0
L
Hera
6,232
623
96
10
0
208,694
1
W
Baron Samedi
5,516
552
23
2
0
202,072
7
W
Janus
6,372
637
87
9
0
221,719
0
L
Artio
4,636
464
36
4
0
205,884
2
W
Cu Chulainn
6,865
687
67
7
0
208,173
1
L
Ymir
5,447
545
13
1
0
221,509
2
L
Cernunnos
5,231
523
59
6
0
200,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role