Player Matchup

Jormungandr
Jormungandr
HunterMi6
Jormungandr
Level 163
God Stats
2W - 0L
1,619 SR
Queue Stats
72W - 65L
1,552 Elo+
Party 1
Shiva
Shiva
Kradonurb
Shiva
Level 158
God Stats
2W - 0L
1,901 SR
Queue Stats
32W - 27L
1,606 Elo+
Party 1
Anubis
Anubis
Kumar-UnlimitedN
Anubis
Level 116
God Stats
126W - 113L
1,557 SR
Queue Stats
272W - 278L
1,481 Elo+
Solo
Awilix
Awilix
potatoeinabox
Awilix
Level 178
God Stats
1W - 0L
1,709 SR
Queue Stats
29W - 21L
1,636 Elo+
Party 1
Charybdis
Charybdis
wowermaurer
Charybdis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,492 Elo+
Solo
Team Averages
Level 154
1,657 SR
1,553 Elo+

VS

Team Averages
Level 156
1,532 SR
1,519 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MSand114
Mercury
Level 197
God Stats
8W - 7L
1,728 SR
Queue Stats
220W - 224L
1,574 Elo+
Solo
Ganesha
Ganesha
rglavista
Ganesha
Level 152
God Stats
14W - 13L
1,430 SR
Queue Stats
172W - 198L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HunterMi6
Jormungandr
14
6 / 0 / 7
8,491
1,213
9,197
5,548
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Kradonurb
Shiva
13
4 / 0 / 10
8,503
1,215
13,731
7,439
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 0 / 9
7,837
1,120
7,499
3,943
2,245
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 2 / 8
7,592
1,085
9,026
6,601
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
wowermaurer
Charybdis
14
3 / 0 / 9
8,369
1,196
9,508
4,898
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

356

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 2 / 2
6,841
977
4,869
5,729
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nut
 
Nut
12
1 / 4 / 1
6,815
974
6,995
11,992
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
 
King Arthur
12
0 / 4 / 1
6,501
929
5,214
8,447
6,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
MSand114
Mercury
12
1 / 4 / 1
7,313
1,045
5,237
13,491
5,486
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
rglavista
Ganesha
12
0 / 2 / 2
7,604
1,086
3,524
12,976
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
16
Kills
2
2
Deaths
16
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
2
0.5
L
Nut
 
Nut
1
4
1
0.38
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Jormungandr
HunterMi6
Jormungandr
6
0
7
9.5
W
Shiva
Kradonurb
Shiva
4
0
10
9
W
2
0
9
6.5
L
Mercury
MSand114
Mercury
1
4
1
0.38
W
1
2
8
2.5
L
Ganesha
rglavista
Ganesha
0
2
2
0.5
W
Charybdis
wowermaurer
Charybdis
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,961
Damage
25,839
28,429
Taken
52,635
20,729
Mitigated
30,029
5,617
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,869
423
0
0
5,729
2,410
0
2,133
3,379
19,927
0
L
Nut
 
Nut
6,995
4,231
0
509
11,992
4,765
0
4,124
7,542
0
14,466
L
King Arthur
 
King Arthur
5,214
348
0
0
8,447
6,547
0
3,105
5,149
832
8,507
W
Jormungandr
HunterMi6
Jormungandr
9,197
1,345
0
590
5,548
5,710
0
2,355
3,193
16,055
0
W
Shiva
Kradonurb
Shiva
13,731
2,035
606
1,642
7,439
7,973
0
2,879
4,560
3,236
19,062
W
7,499
45
0
1,218
3,943
2,245
0
413
3,530
27,314
0
L
Mercury
MSand114
Mercury
5,237
2,422
0
51
13,491
5,486
0
4,029
8,949
0
23,240
W
9,026
3,630
0
328
6,601
2,659
0
2,612
3,989
0
18,192
L
Ganesha
rglavista
Ganesha
3,524
543
0
2,377
12,976
10,821
0
4,420
8,092
13,108
0
W
Charybdis
wowermaurer
Charybdis
9,508
5,659
0
1,233
4,898
2,142
0
966
3,932
0
25,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
35,074
147
Minions Killed
132
8
Camps Cleared
4
683,665
Distance Traveled
597,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,841
977
45
6
0
124,764
0
L
Nut
6,815
974
16
2
0
118,294
0
L
King Arthur
6,501
929
20
3
3
81,732
0
W
Jormungandr
8,491
1,213
20
3
1
133,648
0
W
Shiva
8,503
1,215
28
4
0
156,165
0
W
Anubis
7,837
1,120
49
7
0
126,344
0
L
Mercury
7,313
1,045
51
7
1
144,451
0
W
Awilix
7,592
1,085
11
2
5
143,359
0
L
Ganesha
7,604
1,086
0
0
0
128,196
0
W
Charybdis
8,369
1,196
39
6
2
124,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role