Player Matchup

Chaac
Chaac
CHEFchris562
Chaac
Level 167
God Stats
14W - 25L
1,407 SR
Queue Stats
200W - 207L
1,475 Elo+
Solo
Medusa
Medusa
HungoverGoat
Medusa
Level 108
God Stats
7W - 4L
2,001 SR
Queue Stats
203W - 205L
1,566 Elo+
Solo
Cerberus
Cerberus
Karma_BM
Cerberus
Level 123
God Stats
0W - 4L
1,128 SR
Queue Stats
20W - 28L
1,459 Elo+
Party 1
Charon
Charon
cliffduggo
Charon
Level 129
God Stats
3W - 3L
1,627 SR
Queue Stats
191W - 191L
1,574 Elo+
Solo
Izanami
Izanami
ipwnu_1000times
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,474 Elo+
Party 1
Team Averages
Level 118
1,533 SR
1,509 Elo+

VS

Team Averages
Level 139
1,475 SR
1,487 Elo+
Thanatos
Thanatos
JollyBunny61420
Thanatos
Level 112
God Stats
34W - 30L
1,444 SR
Queue Stats
144W - 123L
1,476 Elo+
Solo
Hercules
Hercules
Misanthroptomist
Hercules
Level 179
God Stats
1W - 3L
1,161 SR
Queue Stats
710W - 725L
1,486 Elo+
Solo
Danzaburou
Danzaburou
ShadowOfTheMoon_
Danzaburou
Level 167
God Stats
75W - 73L
1,568 SR
Queue Stats
338W - 333L
1,515 Elo+
Solo
Xing Tian
Xing Tian
Sw_Yugi
Xing Tian
Level 129
God Stats
23W - 17L
1,705 SR
Queue Stats
109W - 110L
1,492 Elo+
Solo
Discordia
Discordia
marvincho170
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,769
564
7,832
14,142
8,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
14
7 / 1 / 2
7,786
649
12,035
10,915
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Karma_BM
Cerberus
9
0 / 1 / 1
5,424
452
2,210
11,866
7,967
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
cliffduggo
Charon
13
1 / 1 / 0
6,903
575
6,609
9,481
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 0
5,566
464
1,272
7,007
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 3 / 5
6,265
522
5,086
10,095
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 1 / 0
8,920
743
5,992
14,361
9,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Danzaburou
ShadowOfTheMoon_
Danzaburou
12
3 / 2 / 1
7,985
665
9,983
7,671
2,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Sw_Yugi
Xing Tian
10
0 / 1 / 3
6,726
561
5,935
12,975
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
marvincho170
Discordia
12
3 / 3 / 0
6,888
574
7,342
7,414
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
8
8
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Medusa
7
1
2
8
W
Thanatos
1
3
5
1.17
L
Cerberus
Karma_BM
Cerberus
0
1
1
0.5
W
1
1
0
1
W
Danzaburou
ShadowOfTheMoon_
Danzaburou
3
2
1
1.75
W
Xing Tian
Sw_Yugi
Xing Tian
0
1
3
1.5
L
Charon
cliffduggo
Charon
1
1
0
1
L
0
2
0
0
W
Discordia
marvincho170
Discordia
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,958
Damage
34,338
53,411
Taken
52,516
28,846
Mitigated
29,084
20,336
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,832
1,031
65
5,055
14,142
8,857
49
6,575
7,567
0
52,487
L
Medusa
12,035
6,024
0
5,730
10,915
4,819
0
2,021
8,894
0
68,606
W
Thanatos
5,086
1,140
0
5,852
10,095
4,070
0
74
10,021
0
37,729
L
Cerberus
Karma_BM
Cerberus
2,210
343
1,165
3,133
11,866
7,967
0
4,302
7,564
14,286
0
W
5,992
1,451
0
4,688
14,361
9,370
0
5,802
7,811
0
88,976
W
Danzaburou
ShadowOfTheMoon_
Danzaburou
9,983
4,953
0
3,445
7,671
2,900
1,270
405
7,266
0
58,276
W
Xing Tian
Sw_Yugi
Xing Tian
5,935
661
0
2,943
12,975
10,526
0
1,618
11,357
25,300
0
L
Charon
cliffduggo
Charon
6,609
1,610
0
3,696
9,481
4,818
0
0
9,481
52,311
2,021
L
1,272
776
135
1,357
7,007
2,385
0
221
6,786
0
36,365
W
Discordia
marvincho170
Discordia
7,342
732
149
1,779
7,414
2,218
132
113
7,301
40,435
1,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
36,784
379
Minions Killed
380
0
Camps Cleared
0
1,229,296
Distance Traveled
1,190,459
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,769
564
88
7
0
248,673
0
L
Medusa
7,786
649
103
9
0
274,958
0
W
Thanatos
6,265
522
58
5
0
257,853
0
L
Cerberus
5,424
452
27
2
0
232,664
8
W
Hercules
8,920
743
152
13
0
231,235
0
W
Danzaburou
7,985
665
91
8
0
234,266
4
W
Xing Tian
6,726
561
22
2
0
238,526
5
L
Charon
6,903
575
98
8
0
247,531
2
L
Izanami
5,566
464
63
5
0
225,470
0
W
Discordia
6,888
574
57
5
0
228,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role