Player Matchup

Anubis
Anubis
LordAceShadow
Anubis
Level 89
God Stats
5W - 4L
1,491 SR
Queue Stats
21W - 33L
1,341 Elo+
Solo
Jing Wei
Jing Wei
Wolf_Vixen98
Jing Wei
Level 43
God Stats
3W - 5L
1,212 SR
Queue Stats
29W - 66L
1,317 Elo+
Solo
Mercury
Mercury
arma_333_letale
Mercury
Level 61
God Stats
0W - 5L
1,500 SR
Queue Stats
814W - 847L
1,480 Elo+
Solo
Cthulhu
Cthulhu
isnipesurhead
Cthulhu
Level 130
God Stats
7W - 6L
1,589 SR
Queue Stats
74W - 100L
1,457 Elo+
Solo
Kukulkan
Kukulkan
tiaangel1900
Kukulkan
Level 103
God Stats
0W - 2L
1,243 SR
Queue Stats
154W - 171L
1,415 Elo+
Solo
Team Averages
Level 85
1,407 SR
1,402 Elo+

VS

Team Averages
Level 69
1,479 SR
1,375 Elo+
Bacchus
Bacchus
Alenaisles
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 133L
1,375 Elo+
Party 1
Mulan
Mulan
Mephisto1371
Mulan
Level 50
God Stats
3W - 8L
1,425 SR
Queue Stats
113W - 115L
1,471 Elo+
Solo
Bellona
Bellona
Tiki845261
Bellona
Level 62
God Stats
68W - 65L
1,561 SR
Queue Stats
140W - 171L
1,440 Elo+
Solo
Xbalanque
Xbalanque
Zombie_Gardener7
Xbalanque
Level 43
God Stats
2W - 3L
1,262 SR
Queue Stats
48W - 44L
1,151 Elo+
Solo
Nu Wa
Nu Wa
novapkr
Nu Wa
Level 122
God Stats
9W - 4L
1,647 SR
Queue Stats
165W - 148L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 1
9,706
647
14,097
11,705
5,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Wolf_Vixen98
Jing Wei
12
1 / 3 / 3
7,176
478
6,969
10,476
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 8 / 3
6,897
460
2,665
15,173
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
10
1 / 3 / 7
6,435
429
6,591
16,645
14,981
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
tiaangel1900
Kukulkan
11
1 / 7 / 1
7,122
475
8,238
10,918
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alenaisles
Bacchus
9
3 / 4 / 7
6,721
448
7,653
15,665
15,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 7
6,983
466
8,477
13,820
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Tiki845261
Bellona
12
2 / 2 / 4
7,431
495
6,656
15,328
11,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
12
3 / 3 / 7
7,673
512
9,437
8,229
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
novapkr
Nu Wa
13
11 / 2 / 1
8,399
560
14,094
7,534
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
21
21
Deaths
12
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alenaisles
Bacchus
3
4
7
1.63
L
8
0
1
8.5
W
2
1
7
5.5
W
Bellona
Tiki845261
Bellona
2
2
4
2
L
Jing Wei
Wolf_Vixen98
Jing Wei
1
3
3
0.83
W
Xbalanque
3
3
7
2.17
L
1
8
3
0.31
L
Cthulhu
1
3
7
1.5
W
Nu Wa
novapkr
Nu Wa
11
2
1
5.75
L
Kukulkan
tiaangel1900
Kukulkan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
46,317
64,917
Taken
60,576
34,460
Mitigated
43,999
12,678
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alenaisles
Bacchus
7,653
1,228
0
1,498
15,665
15,575
0
4,784
10,881
19,016
0
L
14,097
847
0
7,800
11,705
5,899
0
1,688
9,751
81,278
1,076
W
8,477
456
0
3,333
13,820
10,552
0
6,684
7,136
0
33,873
W
Bellona
Tiki845261
Bellona
6,656
1,787
0
4,620
15,328
11,871
0
8,542
6,786
0
43,809
L
Jing Wei
Wolf_Vixen98
Jing Wei
6,969
4,710
0
742
10,476
4,023
288
3,465
6,812
0
41,072
W
Xbalanque
9,437
7,526
0
250
8,229
2,939
330
4,242
3,987
0
47,927
L
2,665
1,204
0
190
15,173
5,537
0
6,096
8,998
0
30,800
L
Cthulhu
6,591
548
123
3,011
16,645
14,981
0
4,658
11,649
32,319
1,754
W
Nu Wa
novapkr
Nu Wa
14,094
3,841
0
625
7,534
3,062
1,021
4,159
3,375
60,242
0
L
Kukulkan
tiaangel1900
Kukulkan
8,238
826
0
812
10,918
4,020
0
5,928
4,859
50,684
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
37,207
359
Minions Killed
283
0
Camps Cleared
0
1,421,659
Distance Traveled
1,480,430
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,721
448
12
1
0
327,478
4
L
Anubis
9,706
647
138
9
0
284,660
4
W
Mulan
6,983
466
41
3
0
334,865
0
W
Bellona
7,431
495
78
5
0
278,606
0
L
Jing Wei
7,176
478
66
4
0
278,722
0
W
Xbalanque
7,673
512
75
5
0
276,315
0
L
Mercury
6,897
460
46
3
0
306,489
0
L
Cthulhu
6,435
429
27
2
0
317,033
0
W
Nu Wa
8,399
560
77
5
0
263,166
0
L
Kukulkan
7,122
475
82
5
0
234,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role