Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
OkselSnuiver03
Tsukuyomi
Gold IV
Level 125
God Stats
4W - 3L
1,142 SR
Queue Stats
124W - 130L
1,370 MMR
Party 1
Agni
Agni
Gold III
PollaLoca2015
Agni
Gold III
Level 119
God Stats
16W - 10L
1,743 SR
Queue Stats
73W - 76L
1,378 MMR
Solo
Sylvanus
Sylvanus
Silver II
Tylern
Sylvanus
Silver II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,331 MMR
Solo
Artemis
Artemis
Silver I
UrMumFTW
Artemis
Silver I
Level 139
God Stats
5W - 2L
1,659 SR
Queue Stats
27W - 31L
1,359 MMR
Solo
Cerberus
Cerberus
Gold IV
XxJulianSkillzxX
Cerberus
Gold IV
Level 137
God Stats
3W - 1L
1,300 SR
Queue Stats
80W - 77L
1,365 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,469 SR
1,361 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,435 SR
1,346 MMR
Skadi
Skadi
Bronze V
AthenaTillDeath
Skadi
Bronze V
Level 157
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 5L
1,328 MMR
Party 2
Bacchus
Bacchus
Silver III
MAS-4Pro
Bacchus
Silver III
Level 116
God Stats
8W - 18L
1,375 SR
Queue Stats
12W - 24L
1,329 MMR
Solo
Osiris
Osiris
Bronze III
W3rgi
Osiris
Bronze III
Level 158
God Stats
2W - 2L
1,464 SR
Queue Stats
11W - 16L
1,374 MMR
Solo
Loki
Loki
Gold V
amazed-detail15
Loki
Gold V
Level 97
God Stats
0W - 2L
1,262 SR
Queue Stats
99W - 104L
1,334 MMR
Solo
Chang'e
Chang'e
Bronze III
ivanoski45
Chang'e
Bronze III
Level 108
God Stats
0W - 1L
1,798 SR
Queue Stats
0W - 4L
1,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OkselSnuiver03
Tsukuyomi
16
10 / 0 / 4
9,229
615
12,420
14,514
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
3 / 0 / 4
8,843
590
8,507
6,229
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Tylern
Sylvanus
13
2 / 0 / 7
8,146
543
4,531
12,305
9,862
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
UrMumFTW
Artemis
14
3 / 1 / 3
8,317
554
7,601
8,114
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 6
7,911
527
7,533
16,465
16,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
ThothSerqetThanatosAo KuangBastet

VS

Bans
LancelotHadesAresChernobogHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
7,769
518
4,305
10,160
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MAS-4Pro
Bacchus
11
0 / 1 / 1
6,471
431
4,135
11,575
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
W3rgi
Osiris
11
0 / 5 / 1
6,613
441
7,485
13,766
11,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 1
6,558
437
5,197
14,305
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
ivanoski45
Chang'e
13
0 / 3 / 0
6,894
460
5,334
10,043
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
19
Kills
2
2
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Bacchus
MAS-4Pro
Bacchus
0
1
1
0.5
W
Tsukuyomi
OkselSnuiver03
Tsukuyomi
10
0
4
12
W
3
0
4
5
W
Sylvanus
Tylern
Sylvanus
2
0
7
5.5
W
Artemis
UrMumFTW
Artemis
3
1
3
4.5
L
Osiris
W3rgi
Osiris
0
5
1
0.1
W
1
1
6
4
L
1
5
1
0.3
L
Chang'e
ivanoski45
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,592
Damage
26,456
57,627
Taken
59,849
39,408
Mitigated
34,053
25,135
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,305
1,040
0
1,166
10,160
3,812
0
1,379
8,781
0
73,474
L
Bacchus
MAS-4Pro
Bacchus
4,135
612
0
2,851
11,575
10,016
0
5,181
6,394
19,559
1,144
W
Tsukuyomi
OkselSnuiver03
Tsukuyomi
12,420
4,080
0
6,036
14,514
6,460
67
1,597
12,870
0
75,485
W
8,507
848
0
1,323
6,229
3,069
421
3,424
2,758
78,810
997
W
Sylvanus
Tylern
Sylvanus
4,531
1,940
5,020
4,056
12,305
9,862
363
2,451
9,854
28,655
1,845
W
Artemis
UrMumFTW
Artemis
7,601
4,698
0
2,560
8,114
3,629
2,130
953
7,161
0
64,319
L
Osiris
W3rgi
Osiris
7,485
2,390
0
2,123
13,766
11,000
0
6,014
7,752
0
38,680
W
7,533
498
0
6,140
16,465
16,388
0
1,714
13,873
56,409
0
L
5,197
862
0
4,735
14,305
5,344
0
2,626
11,679
0
53,304
L
Chang'e
ivanoski45
Chang'e
5,334
383
1,351
3,427
10,043
3,881
0
5,172
4,871
52,151
628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
34,305
470
Minions Killed
427
0
Camps Cleared
0
1,452,039
Distance Traveled
1,346,913
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,769
518
127
8
0
255,417
2
L
Bacchus
6,471
431
31
2
0
309,721
3
W
Tsukuyomi
9,229
615
93
6
0
373,019
0
W
Agni
8,843
590
132
9
0
302,477
3
W
Sylvanus
8,146
543
42
3
0
263,083
5
W
Artemis
8,317
554
85
6
0
238,879
1
L
Osiris
6,613
441
70
5
0
200,629
5
W
Cerberus
7,911
527
118
8
0
274,581
0
L
Loki
6,558
437
86
6
0
327,987
0
L
Chang'e
6,894
460
113
8
0
253,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role