Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Colinial
Amaterasu
Level 127
God Stats
7W - 7L
1,827 SR
Queue Stats
197W - 186L
1,508 Elo+
Solo
Thanatos
Thanatos
Kyle9969
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
MojoMcChicken
Ares
Level 104
God Stats
2W - 2L
1,662 SR
Queue Stats
16W - 12L
1,522 Elo+
Party 1
Scylla
Scylla
Muki_Tensei
Scylla
Level 169
God Stats
33W - 27L
1,503 SR
Queue Stats
197W - 201L
1,430 Elo+
Solo
Team Averages
Level 111
1,598 SR
1,492 Elo+

VS

Team Averages
Level 141
1,625 SR
1,487 Elo+
Zeus
Zeus
DG Jackel
Zeus
Level 148
God Stats
4W - 1L
1,700 SR
Queue Stats
107W - 91L
1,488 Elo+
Solo
Xing Tian
Xing Tian
Sw_Yugi
Xing Tian
Level 129
God Stats
29W - 26L
1,685 SR
Queue Stats
206W - 209L
1,482 Elo+
Solo
Sol
Sol
TheBLACKGuyAGAIN
Sol
Level 179
God Stats
2W - 2L
1,862 SR
Queue Stats
86W - 83L
1,491 Elo+
Solo
Lancelot
Lancelot
marvincho170
Lancelot
Level 109
God Stats
8W - 16L
1,483 SR
Queue Stats
70W - 82L
1,456 Elo+
Solo
Nut
Nut
tajoe13
Nut
Level 141
God Stats
2W - 4L
1,396 SR
Queue Stats
69W - 68L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 0
4,968
497
3,547
5,657
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
Colinial
Amaterasu
9
0 / 3 / 0
4,901
490
3,462
10,930
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Kyle9969
Thanatos
6
0 / 3 / 0
4,197
420
1,172
7,018
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
4,702
470
1,748
7,304
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
11
0 / 0 / 0
5,374
537
1,387
4,850
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 0 / 1
5,870
587
3,732
3,486
1,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Sw_Yugi
Xing Tian
10
1 / 0 / 1
5,611
561
2,591
7,300
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 1
6,941
694
8,450
7,072
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
marvincho170
Lancelot
11
4 / 0 / 1
5,959
596
2,600
5,837
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
10
1 / 0 / 2
5,828
583
4,474
5,275
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
9
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Amaterasu
Colinial
Amaterasu
0
3
0
0
W
Zeus
0
0
1
0.5
L
Thanatos
Kyle9969
Thanatos
0
3
0
0
L
0
2
0
0
L
Scylla
0
0
0
0
W
Xing Tian
Sw_Yugi
Xing Tian
1
0
1
1.5
W
3
0
1
3.5
W
Lancelot
marvincho170
Lancelot
4
0
1
4.5
W
Nut
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,316
Damage
21,847
35,759
Taken
28,970
17,888
Mitigated
13,161
9,932
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,547
1,399
0
1,537
5,657
1,985
0
441
5,216
0
41,263
L
Amaterasu
Colinial
Amaterasu
3,462
1,046
0
3,511
10,930
5,993
0
6,874
4,056
0
28,362
W
Zeus
3,732
346
0
1,568
3,486
1,082
253
1,310
2,176
43,602
1,818
L
Thanatos
Kyle9969
Thanatos
1,172
164
0
2,470
7,018
2,586
0
1,252
5,766
0
20,002
L
1,748
325
0
1,664
7,304
5,551
0
2,667
4,637
14,608
0
L
Scylla
1,387
180
0
750
4,850
1,773
0
2,814
2,036
37,278
1,760
W
Xing Tian
Sw_Yugi
Xing Tian
2,591
366
0
2,293
7,300
5,219
0
758
6,542
24,457
0
W
8,450
3,840
0
3,719
7,072
1,940
1,453
0
6,697
46,637
9,029
W
Lancelot
marvincho170
Lancelot
2,600
476
0
767
5,837
2,918
64
95
5,742
0
42,557
W
Nut
4,474
2,606
0
3,766
5,275
2,002
510
924
4,351
0
49,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,142
Gold Earned
30,209
252
Minions Killed
351
0
Camps Cleared
0
992,307
Distance Traveled
980,600
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,968
497
71
7
0
175,326
0
L
Amaterasu
4,901
490
52
5
0
205,102
1
W
Zeus
5,870
587
84
8
0
182,455
0
L
Thanatos
4,197
420
37
4
0
215,393
0
L
Ares
4,702
470
16
2
0
200,975
0
L
Scylla
5,374
537
76
8
0
195,511
0
W
Xing Tian
5,611
561
24
2
0
216,342
3
W
Sol
6,941
694
88
9
0
154,368
0
W
Lancelot
5,959
596
75
8
0
250,730
0
W
Nut
5,828
583
80
8
0
176,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role