Player Matchup

Ratatoskr
Ratatoskr
Cactus6942
Ratatoskr
Level 128
God Stats
5W - 3L
1,717 SR
Queue Stats
108W - 98L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
Heijenberg
Danzaburou
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 32L
1,500 Elo+
Solo
Ra
Ra
NattyPuPa
Ra
Level 96
God Stats
14W - 6L
1,944 SR
Queue Stats
200W - 183L
1,568 Elo+
Solo
Horus
Horus
WuLF HouNDliNG
Horus
Level 128
God Stats
15W - 17L
1,548 SR
Queue Stats
135W - 126L
1,536 Elo+
Party 2
Bacchus
Bacchus
ktystal
Bacchus
Level 120
God Stats
29W - 16L
1,653 SR
Queue Stats
462W - 439L
1,542 Elo+
Solo
Team Averages
Level 117
1,672 SR
1,538 Elo+

VS

Team Averages
Level 143
1,647 SR
1,561 Elo+
Achilles
Achilles
Ivaniuz1337
Achilles
Level 87
God Stats
2W - 0L
1,812 SR
Queue Stats
64W - 58L
1,537 Elo+
Solo
Jormungandr
Jormungandr
QeloQ
Jormungandr
Level 164
God Stats
2W - 4L
1,271 SR
Queue Stats
152W - 141L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kochunov
Morgan Le Fay
Level 149
God Stats
2W - 1L
1,715 SR
Queue Stats
135W - 123L
1,575 Elo+
Party 1
Medusa
Medusa
xxphilxx
Medusa
Level 158
God Stats
33W - 33L
1,574 SR
Queue Stats
189W - 174L
1,536 Elo+
Solo
Awilix
Awilix
Муpли
Awilix
Level 156
God Stats
10W - 4L
1,864 SR
Queue Stats
119W - 116L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cactus6942
Ratatoskr
15
2 / 5 / 2
8,445
469
7,525
18,371
7,715
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Heijenberg
Danzaburou
14
1 / 4 / 2
8,266
459
8,417
15,326
6,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 2
9,504
528
10,241
10,285
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 2
7,878
438
10,963
21,735
13,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ktystal
Bacchus
11
1 / 4 / 3
7,832
435
8,120
17,674
17,981
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ivaniuz1337
Achilles
16
4 / 1 / 11
10,198
567
14,077
17,748
13,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
QeloQ
Jormungandr
15
9 / 2 / 10
9,737
541
14,859
17,152
16,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
kochunov
Morgan Le Fay
15
5 / 2 / 9
8,985
499
12,527
8,937
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
xxphilxx
Medusa
16
3 / 3 / 7
9,690
538
9,480
13,432
5,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Awilix
Муpли
Awilix
16
5 / 2 / 9
9,150
508
9,652
16,143
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
9
Kills
26
26
Deaths
10
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Cactus6942
Ratatoskr
2
5
2
0.6
L
Danzaburou
Heijenberg
Danzaburou
1
4
2
0.5
W
Achilles
Ivaniuz1337
Achilles
4
1
11
9.5
L
4
5
2
1
W
Jormungandr
QeloQ
Jormungandr
9
2
10
7
L
1
8
2
0.25
W
Morgan Le Fay
kochunov
Morgan Le Fay
5
2
9
4.75
L
Bacchus
ktystal
Bacchus
1
4
3
0.63
W
Medusa
xxphilxx
Medusa
3
3
7
2.17
W
Awilix
Муpли
Awilix
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,266
Damage
60,595
83,391
Taken
73,412
49,887
Mitigated
46,442
21,256
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Cactus6942
Ratatoskr
7,525
2,846
0
5,732
18,371
7,715
0
4,048
13,921
0
76,629
L
Danzaburou
Heijenberg
Danzaburou
8,417
3,215
0
5,314
15,326
6,321
95
6,308
8,500
0
70,328
W
Achilles
Ivaniuz1337
Achilles
14,077
1,853
0
5,276
17,748
13,538
0
2,449
15,029
0
72,242
L
10,241
410
1,333
1,368
10,285
4,633
131
3,865
6,122
58,366
513
W
Jormungandr
QeloQ
Jormungandr
14,859
3,247
0
2,521
17,152
16,973
64
4,264
12,485
53,309
3,236
L
10,963
3,337
368
2,359
21,735
13,237
0
5,897
14,758
654
50,127
W
Morgan Le Fay
kochunov
Morgan Le Fay
12,527
1,432
0
887
8,937
4,004
258
2,472
6,285
63,532
1,232
L
Bacchus
ktystal
Bacchus
8,120
705
0
4,782
17,674
17,981
15
4,819
12,508
25,424
0
W
Medusa
xxphilxx
Medusa
9,480
4,855
0
4,809
13,432
5,234
184
3,642
9,710
0
74,447
W
Awilix
Муpли
Awilix
9,652
3,316
0
1,710
16,143
6,693
67
5,005
10,730
0
74,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
47,760
430
Minions Killed
513
0
Camps Cleared
0
1,744,012
Distance Traveled
1,856,777
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,445
469
110
6
0
396,240
2
L
Danzaburou
8,266
459
110
6
0
309,838
0
W
Achilles
10,198
567
119
7
0
363,553
0
L
Ra
9,504
528
107
6
0
352,640
0
W
Jormungandr
9,737
541
83
5
0
364,318
6
L
Horus
7,878
438
69
4
0
316,932
2
W
Morgan Le Fay
8,985
499
87
5
0
357,694
0
L
Bacchus
7,832
435
34
2
0
368,362
2
W
Medusa
9,690
538
124
7
0
367,302
7
W
Awilix
9,150
508
100
6
0
403,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role