Player Matchup

Khepri
Khepri
Arseuis
Khepri
Level 40
God Stats
5W - 6L
1,437 SR
Queue Stats
92W - 97L
1,327 Elo+
Party 1
Mulan
Mulan
CB196819
Mulan
Level 108
God Stats
12W - 11L
1,638 SR
Queue Stats
381W - 346L
1,558 Elo+
Solo
Chernobog
Chernobog
VasylK
Chernobog
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 25L
1,462 Elo+
Party 1
Ix Chel
Ix Chel
WhiteCongito
Ix Chel
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 48L
1,460 Elo+
Solo
King Arthur
King Arthur
rakutenballs
King Arthur
Level 25
God Stats
7W - 5L
1,138 SR
Queue Stats
61W - 72L
1,275 Elo+
Party 1
Team Averages
Level 53
1,443 SR
1,416 Elo+

VS

Team Averages
Level 100
1,538 SR
1,432 Elo+
Sylvanus
Sylvanus
DukeBaby9235
Sylvanus
Level 38
God Stats
12W - 15L
1,612 SR
Queue Stats
21W - 41L
1,568 Elo+
Solo
Janus
Janus
Tapsu00
Janus
Level 123
God Stats
1W - 2L
1,469 SR
Queue Stats
301W - 298L
1,453 Elo+
Solo
Arachne
Arachne
Yulari
Arachne
Level 159
God Stats
21W - 13L
1,608 SR
Queue Stats
249W - 230L
1,473 Elo+
Solo
Amaterasu
Amaterasu
bjama111
Amaterasu
Level 119
God Stats
8W - 3L
1,500 SR
Queue Stats
387W - 370L
1,481 Elo+
Solo
Hachiman
Hachiman
nanomonty
Hachiman
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arseuis
Khepri
9
1 / 1 / 4
6,272
523
3,779
9,726
6,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
CB196819
Mulan
14
11 / 0 / 3
8,386
699
10,495
12,871
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chernobog
VasylK
Chernobog
12
3 / 0 / 4
6,608
551
8,660
7,138
3,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
WhiteCongito
Ix Chel
13
2 / 1 / 6
7,639
637
4,978
6,350
2,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
rakutenballs
King Arthur
11
1 / 3 / 4
6,071
506
6,761
11,081
9,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DukeBaby9235
Sylvanus
9
0 / 2 / 0
5,784
482
2,761
9,510
5,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
Tapsu00
Janus
12
1 / 6 / 0
6,366
531
3,934
8,762
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Yulari
Arachne
6
0 / 5 / 0
4,608
384
5,978
10,264
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
bjama111
Amaterasu
12
4 / 2 / 0
7,385
615
6,809
12,581
10,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
nanomonty
Hachiman
8
0 / 3 / 0
5,167
431
4,113
6,557
2,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
5
5
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arseuis
Khepri
1
1
4
3
W
Mulan
CB196819
Mulan
11
0
3
12.5
L
Sylvanus
DukeBaby9235
Sylvanus
0
2
0
0
L
Janus
Tapsu00
Janus
1
6
0
0.17
W
Chernobog
VasylK
Chernobog
3
0
4
5
W
Ix Chel
WhiteCongito
Ix Chel
2
1
6
5
L
Arachne
Yulari
Arachne
0
5
0
0
L
Amaterasu
bjama111
Amaterasu
4
2
0
2
L
Hachiman
nanomonty
Hachiman
0
3
0
0
W
King Arthur
rakutenballs
King Arthur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,673
Damage
23,595
47,166
Taken
47,674
28,280
Mitigated
25,205
19,464
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arseuis
Khepri
3,779
872
1,428
2,117
9,726
6,460
0
1,218
8,508
21,135
0
W
Mulan
CB196819
Mulan
10,495
2,288
0
7,307
12,871
6,838
0
1,585
11,110
0
70,948
L
Sylvanus
DukeBaby9235
Sylvanus
2,761
890
1,112
3,867
9,510
5,769
0
1,840
7,670
20,002
1,266
L
Janus
Tapsu00
Janus
3,934
140
0
640
8,762
3,385
0
2,587
6,175
46,059
0
W
Chernobog
VasylK
Chernobog
8,660
5,679
0
2,685
7,138
3,241
0
1,240
5,898
0
51,399
W
Ix Chel
WhiteCongito
Ix Chel
4,978
1,109
325
2,883
6,350
2,453
38
1,993
4,073
55,491
3,189
L
Arachne
Yulari
Arachne
5,978
3,687
0
1,075
10,264
3,868
0
2,392
7,872
0
21,021
L
Amaterasu
bjama111
Amaterasu
6,809
3,351
0
5,964
12,581
10,119
0
1,647
10,934
0
51,942
L
Hachiman
nanomonty
Hachiman
4,113
3,284
0
1,320
6,557
2,064
0
607
5,950
0
30,972
W
King Arthur
rakutenballs
King Arthur
6,761
1,222
0
2,719
11,081
9,288
0
0
11,081
1,095
38,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
29,310
408
Minions Killed
308
0
Camps Cleared
0
1,188,786
Distance Traveled
1,023,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,272
523
28
2
0
250,133
0
W
Mulan
8,386
699
113
9
0
251,894
0
L
Sylvanus
5,784
482
30
3
0
183,620
0
L
Janus
6,366
531
103
9
0
224,341
0
W
Chernobog
6,608
551
114
10
0
211,174
0
W
Ix Chel
7,639
637
91
8
0
214,361
0
L
Arachne
4,608
384
25
2
0
195,487
0
L
Amaterasu
7,385
615
90
8
0
205,095
0
L
Hachiman
5,167
431
60
5
0
215,224
0
W
King Arthur
6,071
506
62
5
0
261,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role