Player Matchup

Geb
Geb
 
Geb
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CraftyWalrus
Chang'e
Level 135
God Stats
2W - 0L
1,291 SR
Queue Stats
75W - 63L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jarl Rokkr
Cu Chulainn
Level 195
God Stats
81W - 55L
1,627 SR
Queue Stats
1,320W - 1,350L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Mrgeckos
Nu Wa
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 57L
1,434 Elo+
Solo
Neith
Neith
ThinStripe
Neith
Level 126
God Stats
11W - 16L
1,607 SR
Queue Stats
589W - 594L
1,503 Elo+
Solo
Team Averages
Level 122
1,505 SR
1,483 Elo+

VS

Team Averages
Level 126
1,658 SR
1,466 Elo+
Ullr
Ullr
AFDTJr
Ullr
Level 100
God Stats
1W - 1L
1,743 SR
Queue Stats
31W - 33L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Forshack
Ao Kuang
Level 180
God Stats
8W - 13L
1,898 SR
Queue Stats
320W - 341L
1,489 Elo+
Solo
Sylvanus
Sylvanus
JYNX8146
Sylvanus
Level 35
God Stats
1W - 2L
1,532 SR
Queue Stats
89W - 111L
1,384 Elo+
Solo
Susano
Susano
JotaStark
Susano
Level 154
God Stats
15W - 22L
1,203 SR
Queue Stats
1,459W - 1,421L
1,452 Elo+
Solo
Discordia
Discordia
Luwes1087
Discordia
Level 163
God Stats
14W - 4L
1,912 SR
Queue Stats
435W - 420L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 4 / 14
10,672
762
13,857
15,770
16,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
CraftyWalrus
Chang'e
18
4 / 2 / 12
11,128
795
7,098
12,758
6,478
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Jarl Rokkr
Cu Chulainn
17
4 / 5 / 14
10,994
785
27,000
22,389
29,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Mrgeckos
Nu Wa
18
6 / 3 / 9
11,489
821
15,249
13,788
6,699
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
20
8 / 2 / 10
12,248
875
18,182
13,844
7,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AFDTJr
Ullr
14
1 / 7 / 5
8,519
609
11,894
17,957
9,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
Forshack
Ao Kuang
17
6 / 4 / 6
9,483
677
8,011
19,339
12,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sylvanus
JYNX8146
Sylvanus
16
3 / 5 / 7
9,215
658
6,573
21,548
22,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
JotaStark
Susano
14
1 / 5 / 11
8,732
624
6,686
16,502
16,319
Mace

Mace

+10
Physical Power

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Luwes1087
Discordia
18
3 / 3 / 7
9,767
698
19,889
11,130
6,465
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
24
Kills
14
16
Deaths
24
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
4
14
2.25
L
Ullr
AFDTJr
Ullr
1
7
5
0.5
W
Chang'e
CraftyWalrus
Chang'e
4
2
12
5
L
Ao Kuang
Forshack
Ao Kuang
6
4
6
2.25
L
Sylvanus
JYNX8146
Sylvanus
3
5
7
1.3
W
Cu Chulainn
Jarl Rokkr
Cu Chulainn
4
5
14
2.2
L
Susano
JotaStark
Susano
1
5
11
1.3
L
Discordia
Luwes1087
Discordia
3
3
7
2.17
W
Nu Wa
Mrgeckos
Nu Wa
6
3
9
3.5
W
Neith
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,386
Damage
53,053
78,549
Taken
86,476
66,200
Mitigated
67,680
36,529
Healing
29,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,857
445
706
1,778
15,770
16,525
342
4,920
10,850
26,641
1,661
L
Ullr
AFDTJr
Ullr
11,894
3,779
1,820
1,527
17,957
9,698
0
6,892
11,018
0
29,188
W
Chang'e
CraftyWalrus
Chang'e
7,098
251
14,253
6,640
12,758
6,478
2,646
6,733
6,025
17,956
1,256
L
Ao Kuang
Forshack
Ao Kuang
8,011
1,269
1,685
3,785
19,339
12,584
0
8,787
10,430
17,895
299
L
Sylvanus
JYNX8146
Sylvanus
6,573
1,573
9,747
5,317
21,548
22,614
0
10,377
11,093
14,208
5,334
W
Cu Chulainn
Jarl Rokkr
Cu Chulainn
27,000
1,673
1,098
466
22,389
29,380
143
7,916
14,473
3,762
47,489
L
Susano
JotaStark
Susano
6,686
605
1,490
1,527
16,502
16,319
0
6,828
9,622
0
14,287
L
Discordia
Luwes1087
Discordia
19,889
0
2,261
718
11,130
6,465
0
3,412
7,715
39,283
1,050
W
Nu Wa
Mrgeckos
Nu Wa
15,249
3,335
1,579
2,052
13,788
6,699
1,116
7,289
6,499
24,109
416
W
Neith
18,182
4,370
2,347
5,610
13,844
7,118
3,358
6,217
7,627
0
42,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,531
Gold Earned
45,716
186
Minions Killed
146
0
Camps Cleared
0
1,265,535
Distance Traveled
1,095,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,672
762
46
3
0
231,451
0
L
Ullr
8,519
609
47
3
0
193,188
0
W
Chang'e
11,128
795
33
2
0
266,863
0
L
Ao Kuang
9,483
677
18
1
0
231,174
0
L
Sylvanus
9,215
658
27
2
0
182,389
0
W
Cu Chulainn
10,994
785
32
2
0
265,616
0
L
Susano
8,732
624
17
1
0
235,725
0
L
Discordia
9,767
698
37
3
0
253,232
0
W
Nu Wa
11,489
821
23
2
0
256,073
0
W
Neith
12,248
875
52
4
0
245,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role