Player Matchup

Fenrir
Fenrir
Guango21
Fenrir
Level 82
God Stats
5W - 1L
1,111 SR
Queue Stats
11W - 11L
1,304 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SergeantSparkle
Ah Muzen Cab
Level 108
God Stats
35W - 19L
1,550 SR
Queue Stats
78W - 64L
1,458 Elo+
Solo
Cabrakan
Cabrakan
cebollacoindepac
Cabrakan
Level 125
God Stats
6W - 5L
1,490 SR
Queue Stats
284W - 257L
1,476 Elo+
Solo
Kukulkan
Kukulkan
freak-me-now
Kukulkan
Level 171
God Stats
51W - 64L
1,535 SR
Queue Stats
127W - 147L
1,468 Elo+
Solo
Merlin
Merlin
ziziruela
Merlin
Level 29
God Stats
1W - 2L
1,210 SR
Queue Stats
7W - 11L
1,304 Elo+
Party 1
Team Averages
Level 103
1,379 SR
1,402 Elo+

VS

Team Averages
Level 98
1,513 SR
1,419 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GucciHucci
Cupid
Level 68
God Stats
0W - 1L
1,681 SR
Queue Stats
3W - 4L
1,452 Elo+
Solo
Fenrir
Fenrir
GuitarGodSRV
Fenrir
Level 76
God Stats
0W - 2L
1,372 SR
Queue Stats
22W - 23L
1,281 Elo+
Solo
Agni
Agni
Hymunt
Agni
Level 116
God Stats
155W - 128L
1,548 SR
Queue Stats
303W - 309L
1,464 Elo+
Solo
Ix Chel
Ix Chel
dar_ksouls29
Ix Chel
Level 73
God Stats
3W - 7L
1,463 SR
Queue Stats
137W - 165L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Guango21
Fenrir
11
3 / 4 / 2
6,515
501
6,059
11,320
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SergeantSparkle
Ah Muzen Cab
12
3 / 0 / 4
7,291
561
8,131
6,918
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 1 / 3
7,407
570
6,069
9,927
5,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
freak-me-now
Kukulkan
14
4 / 2 / 0
8,609
662
7,417
7,645
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
ziziruela
Merlin
12
1 / 2 / 1
6,800
523
1,976
6,159
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 5 / 2
6,235
480
3,336
11,403
6,376
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cupid
10
1 / 2 / 1
5,885
453
4,915
7,056
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
1 / 3 / 2
5,735
441
4,223
10,854
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Agni
Hymunt
Agni
15
5 / 1 / 2
8,535
657
6,079
7,061
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
dar_ksouls29
Ix Chel
9
1 / 5 / 1
5,605
431
5,556
14,088
4,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
9
9
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
2
0.4
W
Fenrir
Guango21
Fenrir
3
4
2
1
L
Cupid
1
2
1
0.75
L
Fenrir
1
3
2
0.67
L
Agni
Hymunt
Agni
5
1
2
6
W
Ah Muzen Cab
SergeantSparkle
Ah Muzen Cab
3
0
4
5
W
4
1
3
5.5
L
Ix Chel
dar_ksouls29
Ix Chel
1
5
1
0.3
W
Kukulkan
freak-me-now
Kukulkan
4
2
0
2
W
Merlin
ziziruela
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,652
Damage
24,109
41,969
Taken
50,462
18,254
Mitigated
20,833
6,436
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,336
484
0
2,393
11,403
6,376
0
4,820
6,583
0
34,493
W
Fenrir
Guango21
Fenrir
6,059
1,826
0
1,267
11,320
4,921
0
2,570
8,565
0
40,827
L
Cupid
4,915
3,007
1,010
1,738
7,056
2,540
48
1,449
5,607
0
33,356
L
Fenrir
4,223
1,103
0
1,961
10,854
4,500
0
3,450
7,404
0
39,118
L
Agni
Hymunt
Agni
6,079
381
90
2,389
7,061
2,830
0
2,387
4,674
68,191
1,447
W
Ah Muzen Cab
SergeantSparkle
Ah Muzen Cab
8,131
2,749
0
308
6,918
2,746
866
2,271
4,647
0
56,265
W
6,069
1,428
0
2,237
9,927
5,252
0
2,002
7,866
25,451
0
L
Ix Chel
dar_ksouls29
Ix Chel
5,556
891
1,290
5,247
14,088
4,587
55
2,748
11,340
33,100
873
W
Kukulkan
freak-me-now
Kukulkan
7,417
675
0
2,494
7,645
3,108
825
488
7,069
55,150
3,259
W
Merlin
ziziruela
Merlin
1,976
208
0
130
6,159
2,227
0
3,416
2,539
33,479
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,622
Gold Earned
31,995
341
Minions Killed
347
0
Camps Cleared
0
1,227,102
Distance Traveled
1,198,283
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,235
480
45
3
0
229,441
0
W
Fenrir
6,515
501
67
5
0
264,195
0
L
Cupid
5,885
453
74
6
0
216,122
2
L
Fenrir
5,735
441
61
5
0
281,393
0
L
Agni
8,535
657
131
10
0
251,198
3
W
Ah Muzen Cab
7,291
561
80
6
0
257,590
6
W
Cabrakan
7,407
570
30
2
0
263,793
0
L
Ix Chel
5,605
431
36
3
0
220,129
0
W
Kukulkan
8,609
662
102
8
0
217,568
0
W
Merlin
6,800
523
62
5
0
223,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role