Player Matchup

Sol
Sol
 
Sol
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NappaKnowHow
Nemesis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,800 Elo+
Party 1
Amaterasu
Amaterasu
RavenShadow
Amaterasu
Level 155
God Stats
2W - 2L
1,762 SR
Queue Stats
235W - 236L
1,502 Elo+
Solo
Cthulhu
Cthulhu
bananapatch
Cthulhu
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 245L
1,552 Elo+
Solo
Team Averages
Level 160
1,552 SR
1,571 Elo+

VS

Team Averages
Level 119
1,568 SR
1,536 Elo+
Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HexyHazey
Janus
Level 167
God Stats
1W - 1L
1,710 SR
Queue Stats
87W - 81L
1,535 Elo+
Solo
Fenrir
Fenrir
Smokypeat
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 156L
1,494 Elo+
Solo
Thoth
Thoth
Symbols21
Thoth
Level 157
God Stats
10W - 14L
1,628 SR
Queue Stats
377W - 342L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
SymphonyRuLife
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 344L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 2 / 6
9,140
914
10,869
11,419
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
 
Artemis
15
2 / 1 / 14
8,757
876
12,482
7,233
3,509
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
NappaKnowHow
Nemesis
15
6 / 1 / 8
9,125
913
8,632
7,679
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
RavenShadow
Amaterasu
16
6 / 1 / 11
9,249
925
7,436
12,536
11,596
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
bananapatch
Cthulhu
14
1 / 2 / 14
9,028
903
9,681
9,108
9,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 2 / 1
6,001
600
3,580
5,388
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
HexyHazey
Janus
12
1 / 5 / 1
6,887
689
5,494
7,046
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Smokypeat
Fenrir
11
0 / 8 / 1
6,156
616
3,740
13,737
11,318
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Symbols21
Thoth
14
2 / 5 / 0
7,357
736
14,720
8,964
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SymphonyRuLife
Kumbhakarna
15
1 / 2 / 3
7,366
737
4,296
17,010
10,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
22
Kills
4
7
Deaths
22
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
6
5
W
Artemis
 
Artemis
2
1
14
9
L
Nut
 
Nut
0
2
1
0.25
L
Janus
HexyHazey
Janus
1
5
1
0.3
W
Nemesis
NappaKnowHow
Nemesis
6
1
8
10
W
Amaterasu
RavenShadow
Amaterasu
6
1
11
11.5
L
Fenrir
Smokypeat
Fenrir
0
8
1
0.06
L
Thoth
Symbols21
Thoth
2
5
0
0.4
L
Kumbhakarna
SymphonyRuLife
Kumbhakarna
1
2
3
1.25
W
Cthulhu
bananapatch
Cthulhu
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,100
Damage
31,830
47,975
Taken
52,145
34,561
Mitigated
30,982
25,348
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,869
3,528
1,831
6,102
11,419
5,290
2,233
9,268
2,151
27,559
0
W
Artemis
 
Artemis
12,482
3,574
530
1,198
7,233
3,509
1,791
4,296
2,937
0
28,986
L
Nut
 
Nut
3,580
1,606
1,423
1,412
5,388
2,443
0
2,821
2,567
0
7,220
L
Janus
HexyHazey
Janus
5,494
98
186
199
7,046
2,905
0
2,395
4,491
17,955
0
W
Nemesis
NappaKnowHow
Nemesis
8,632
3,048
616
1,540
7,679
4,510
1,084
2,738
4,941
0
13,651
W
Amaterasu
RavenShadow
Amaterasu
7,436
2,595
658
6,869
12,536
11,596
1,417
4,328
8,208
0
13,867
L
Fenrir
Smokypeat
Fenrir
3,740
499
208
546
13,737
11,318
0
4,350
8,949
0
5,307
L
Thoth
Symbols21
Thoth
14,720
128
301
1,217
8,964
3,844
0
3,797
5,075
26,640
546
L
Kumbhakarna
SymphonyRuLife
Kumbhakarna
4,296
96
0
5,028
17,010
10,472
0
7,088
9,727
13,384
0
W
Cthulhu
bananapatch
Cthulhu
9,681
565
3,122
2,882
9,108
9,656
695
3,437
5,671
16,785
128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,299
Gold Earned
33,767
124
Minions Killed
86
0
Camps Cleared
0
950,669
Distance Traveled
856,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,140
914
46
5
0
197,578
0
W
Artemis
8,757
876
28
3
0
182,979
0
L
Nut
6,001
600
7
1
0
155,949
0
L
Janus
6,887
689
32
3
0
168,362
0
W
Nemesis
9,125
913
16
2
0
202,015
0
W
Amaterasu
9,249
925
20
2
0
208,051
0
L
Fenrir
6,156
616
3
0
0
172,179
0
L
Thoth
7,357
736
26
3
0
180,716
0
L
Kumbhakarna
7,366
737
18
2
0
179,782
0
W
Cthulhu
9,028
903
14
1
0
160,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role