Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CarlosTheKiwi1
Chaac
Level 129
God Stats
9W - 1L
1,640 SR
Queue Stats
73W - 33L
1,622 Elo+
Solo
Team Averages
Level 177
1,547 SR
1,541 Elo+

VS

Team Averages
Level 40
1,293 SR
1,134 Elo+
Bellona
Bellona
HugeRichard
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 1
Kukulkan
Kukulkan
Starz808
Kukulkan
Level 28
God Stats
0W - 4L
1,174 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 1
Ymir
Ymir
p0rked
Ymir
Level 63
God Stats
0W - 3L
1,207 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
7 / 0 / 7
10,196
1,020
17,227
4,535
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
 
Fenrir
13
5 / 1 / 7
8,466
847
7,344
10,509
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 12
8,730
873
6,375
9,260
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HugeRichard
Bellona
11
1 / 4 / 0
6,680
668
3,271
10,914
11,398
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Starz808
Kukulkan
12
0 / 2 / 1
6,654
665
5,746
8,037
3,151
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
p0rked
Ymir
9
0 / 8 / 1
6,153
615
2,533
16,138
12,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
7
0
7
10.5
W
Fenrir
 
Fenrir
5
1
7
8.5
W
2
0
12
8
L
Bellona
HugeRichard
Bellona
1
4
0
0.25
L
Kukulkan
Starz808
Kukulkan
0
2
1
0.25
L
Ymir
p0rked
Ymir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,946
Damage
11,550
24,304
Taken
35,089
15,090
Mitigated
27,518
8,999
Healing
368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
17,227
2,053
0
1,177
4,535
2,045
1,310
2,133
2,402
63,332
0
W
Fenrir
 
Fenrir
7,344
2,868
0
3,682
10,509
6,488
497
3,373
7,136
0
26,085
W
6,375
894
0
4,140
9,260
6,557
434
2,830
6,430
0
38,572
L
Bellona
HugeRichard
Bellona
3,271
366
0
118
10,914
11,398
0
5,486
5,137
0
6,971
L
Kukulkan
Starz808
Kukulkan
5,746
428
0
0
8,037
3,151
0
4,140
3,815
38,772
0
L
Ymir
p0rked
Ymir
2,533
206
0
250
16,138
12,969
0
7,327
8,266
7,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
19,487
187
Minions Killed
79
0
Camps Cleared
0
597,270
Distance Traveled
604,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,196
1,020
110
11
0
185,965
0
W
Fenrir
8,466
847
22
2
0
189,114
0
W
Chaac
8,730
873
55
6
0
222,191
0
L
Bellona
6,680
668
4
0
0
224,589
0
L
Kukulkan
6,654
665
60
6
0
202,230
0
L
Ymir
6,153
615
15
2
0
177,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role