Player Matchup

Xbalanque
Xbalanque
Masters
ChinFu
Xbalanque
Masters
Level 245
God Stats
2W - 1L
1,540 SR
Queue Stats
155W - 51L
2,619 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
Farries
Sun Wukong
Diamond II
Level 190
God Stats
1W - 0L
1,299 SR
Queue Stats
12W - 0L
1,748 MMR
Party 1
Atlas
Atlas
Grandmaster
Moxksi
Atlas
Grandmaster
Level 155
God Stats
6W - 2L
1,839 SR
Queue Stats
293W - 91L
2,804 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 197
1,559 SR
2,390 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,616 SR
2,110 MMR
Scylla
Scylla
Masters
BKRåndy
Scylla
Masters
Level 123
God Stats
31W - 14L
1,823 SR
Queue Stats
223W - 185L
2,579 MMR
Solo
Bacchus
Bacchus
Platinum III
Tyquace
Bacchus
Platinum III
Level 159
God Stats
1W - 3L
1,333 SR
Queue Stats
61W - 54L
1,888 MMR
Solo
Apollo
Apollo
Platinum II
Zyzz Khalil
Apollo
Platinum II
Level 161
God Stats
10W - 10L
1,693 SR
Queue Stats
176W - 201L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChinFu
Xbalanque
17
7 / 2 / 3
11,455
818
16,723
12,009
4,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Farries
Sun Wukong
16
3 / 3 / 6
10,432
745
14,989
19,216
14,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Atlas
Moxksi
Atlas
15
1 / 1 / 9
9,730
695
11,779
14,814
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AresNe ZhaFafnirKuzenboCthulhu

VS

Bans
AchillesOsirisOdinCu ChulainnHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BKRåndy
Scylla
16
1 / 1 / 5
9,414
672
12,490
8,805
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Tyquace
Bacchus
15
4 / 3 / 1
9,406
672
8,966
20,426
25,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
14
1 / 7 / 3
9,172
655
7,322
17,540
7,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
6
6
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
BKRåndy
Scylla
1
1
5
3.5
W
Xbalanque
ChinFu
Xbalanque
7
2
3
4.25
W
Sun Wukong
Farries
Sun Wukong
3
3
6
2
W
Atlas
Moxksi
Atlas
1
1
9
5.5
L
Bacchus
Tyquace
Bacchus
4
3
1
1.5
L
Apollo
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,491
Damage
28,778
46,039
Taken
46,771
33,735
Mitigated
37,507
13,160
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BKRåndy
Scylla
12,490
712
0
1,100
8,805
3,808
0
2,608
5,836
51,020
0
W
Xbalanque
ChinFu
Xbalanque
16,723
11,450
0
3,896
12,009
4,743
2,405
5,488
6,327
0
80,221
W
Sun Wukong
Farries
Sun Wukong
14,989
2,090
0
5,197
19,216
14,847
86
9,306
9,220
327
42,292
W
Atlas
Moxksi
Atlas
11,779
3,318
0
4,067
14,814
14,145
143
4,326
10,104
20,944
3,515
L
Bacchus
Tyquace
Bacchus
8,966
394
0
2,670
20,426
25,992
0
3,865
15,224
12,018
1,516
L
Apollo
7,322
4,254
0
1,377
17,540
7,707
0
3,381
13,154
0
33,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
27,992
190
Minions Killed
155
0
Camps Cleared
0
818,451
Distance Traveled
782,670
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,414
672
103
7
0
276,548
0
W
Xbalanque
11,455
818
117
8
0
248,370
0
W
Sun Wukong
10,432
745
45
3
0
277,413
0
W
Atlas
9,730
695
28
2
0
292,668
0
L
Bacchus
9,406
672
12
1
0
259,882
2
L
Apollo
9,172
655
40
3
0
246,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role