Player Matchup

Zeus
Zeus
Batteriet123
Zeus
Level 143
God Stats
0W - 2L
1,426 SR
Queue Stats
20W - 52L
1,381 Elo+
Party 1
Nut
Nut
FranskJävel
Nut
Level 105
God Stats
15W - 15L
1,447 SR
Queue Stats
30W - 58L
1,397 Elo+
Party 1
Surtr
Surtr
LaxDax
Surtr
Level 84
God Stats
5W - 11L
1,190 SR
Queue Stats
16W - 37L
1,304 Elo+
Party 1
Arachne
Arachne
Nightmight0901
Arachne
Level 119
God Stats
3W - 5L
1,348 SR
Queue Stats
26W - 51L
1,362 Elo+
Party 1
Chaac
Chaac
Serben2169
Chaac
Level 50
God Stats
10W - 13L
1,535 SR
Queue Stats
27W - 52L
1,385 Elo+
Party 1
Team Averages
Level 100
1,389 SR
1,366 Elo+

VS

Team Averages
Level 127
1,508 SR
1,651 Elo+
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CallMeNewman
Ares
Level 149
God Stats
2W - 0L
1,538 SR
Queue Stats
20W - 4L
1,625 Elo+
Party 2
Ravana
Ravana
JüstImagine
Ravana
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 3L
1,959 Elo+
Party 2
Nu Wa
Nu Wa
Terminatorams
Nu Wa
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
198W - 161L
1,563 Elo+
Solo
Cernunnos
Cernunnos
АнальныйКарател
Cernunnos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 226L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,372
579
3,573
9,274
2,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 2
5,802
527
6,016
7,072
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
LaxDax
Surtr
11
0 / 2 / 0
5,507
501
2,423
8,101
5,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 0
4,868
443
210
10,261
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
10
2 / 2 / 0
5,560
505
5,524
9,264
7,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 0 / 0
7,225
657
3,877
6,973
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 1 / 3
5,962
542
6,524
11,021
10,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
15
11 / 0 / 1
7,879
716
11,003
3,133
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 1
6,612
601
3,281
5,657
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 3
6,076
552
4,359
9,007
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
14
14
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
L
2
4
0
0.5
W
1
1
3
2.5
L
0
2
2
0.5
W
Ravana
11
0
1
11.5
L
Surtr
LaxDax
Surtr
0
2
0
0
L
0
4
0
0
L
Chaac
2
2
0
1
W
0
2
1
0.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,746
Damage
29,044
43,972
Taken
35,791
21,158
Mitigated
21,831
12,748
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,877
326
0
2,643
6,973
4,112
0
168
6,805
8,117
57,316
L
3,573
484
0
2,121
9,274
2,762
0
2,478
6,616
48,149
230
W
6,524
672
0
2,513
11,021
10,231
0
204
10,817
21,865
0
L
6,016
3,900
0
2,513
7,072
2,666
0
2,855
4,189
0
48,209
W
Ravana
11,003
3,986
0
2,382
3,133
1,661
0
594
2,539
0
65,822
L
Surtr
LaxDax
Surtr
2,423
1,072
0
1,856
8,101
5,182
0
476
7,597
1,296
40,310
L
210
145
0
3,784
10,261
3,517
0
493
9,720
0
30,513
L
Chaac
5,524
874
0
2,474
9,264
7,031
0
3,543
5,693
0
25,920
W
3,281
746
0
1,079
5,657
1,888
20
2,734
2,923
56,638
1,566
W
4,359
1,954
0
5,603
9,007
3,939
249
0
9,007
0
55,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,109
Gold Earned
33,754
322
Minions Killed
454
0
Camps Cleared
0
1,126,706
Distance Traveled
1,179,198
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,225
657
116
11
0
220,075
0
L
Zeus
6,372
579
91
8
0
211,226
1
W
Ares
5,962
542
17
2
0
250,250
2
L
Nut
5,802
527
86
8
0
204,620
1
W
Ravana
7,879
716
108
10
0
306,510
0
L
Surtr
5,507
501
66
6
0
215,057
5
L
Arachne
4,868
443
55
5
0
245,865
2
L
Chaac
5,560
505
24
2
0
249,938
3
W
Nu Wa
6,612
601
109
10
0
203,915
3
W
Cernunnos
6,076
552
104
9
0
198,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role