Player Matchup

Yemoja
Yemoja
ManjesMaple
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 1
Neith
Neith
Otlopez21
Neith
Level 46
God Stats
2W - 3L
1,262 SR
Queue Stats
7W - 8L
1,558 Elo+
Party 1
Nike
Nike
Stay-_-Frosty441
Nike
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,421 Elo+
Solo
Yu Huang
Yu Huang
TheBeast590165
Yu Huang
Level 69
God Stats
1W - 4L
1,734 SR
Queue Stats
4W - 8L
1,415 Elo+
Solo
Thor
Thor
posto_ambiguo162
Thor
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
399W - 417L
1,494 Elo+
Solo
Team Averages
Level 61
1,499 SR
1,434 Elo+

VS

Team Averages
Level 79
1,411 SR
1,408 Elo+
Ao Kuang
Ao Kuang
ITBBR_Paul
Ao Kuang
Level 64
God Stats
2W - 3L
1,384 SR
Queue Stats
197W - 204L
1,353 Elo+
Solo
Izanami
Izanami
aG-shadow891
Izanami
Level 87
God Stats
6W - 5L
1,461 SR
Queue Stats
77W - 78L
1,397 Elo+
Solo
Mulan
Mulan
cyberphoenix15
Mulan
Level 130
God Stats
8W - 6L
1,496 SR
Queue Stats
47W - 53L
1,431 Elo+
Solo
Hera
Hera
elzio17mbala
Hera
Level 69
God Stats
12W - 14L
1,461 SR
Queue Stats
116W - 121L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
maz_solo
Kuzenbo
Level 47
God Stats
3W - 4L
1,252 SR
Queue Stats
97W - 96L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 5 / 0
6,705
419
1,433
14,031
10,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Otlopez21
Neith
12
3 / 2 / 0
7,290
456
8,049
9,103
3,120
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 4 / 1
7,177
449
5,583
15,571
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
12
1 / 5 / 1
7,236
452
6,093
10,198
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 2
7,063
441
3,950
16,406
6,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ITBBR_Paul
Ao Kuang
16
5 / 1 / 3
9,430
589
6,549
16,937
7,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
aG-shadow891
Izanami
16
3 / 0 / 6
10,292
643
8,513
6,178
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 0 / 1
10,979
686
11,375
11,539
7,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 8
8,438
527
9,468
10,380
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
maz_solo
Kuzenbo
13
1 / 1 / 8
8,781
549
7,065
14,727
18,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
20
20
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ITBBR_Paul
Ao Kuang
5
1
3
6.5
L
Yemoja
0
5
0
0
L
Neith
Otlopez21
Neith
3
2
0
1.5
L
0
4
1
0.13
L
Yu Huang
1
5
1
0.3
W
Izanami
aG-shadow891
Izanami
3
0
6
6
W
9
0
1
9.5
W
2
4
8
1.5
W
Kuzenbo
maz_solo
Kuzenbo
1
1
8
5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,108
Damage
42,970
65,309
Taken
59,761
32,410
Mitigated
39,754
9,396
Healing
21,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ITBBR_Paul
Ao Kuang
6,549
1,164
0
9,315
16,937
7,143
25
1,506
15,387
79,033
1,516
L
Yemoja
1,433
589
1,331
432
14,031
10,545
0
4,865
9,166
18,833
0
L
Neith
Otlopez21
Neith
8,049
2,865
0
2,324
9,103
3,120
0
3,646
5,457
0
52,287
L
5,583
770
0
3,433
15,571
8,670
0
1,587
13,984
0
57,212
L
Yu Huang
6,093
777
0
708
10,198
3,744
0
6,166
4,032
50,536
0
W
Izanami
aG-shadow891
Izanami
8,513
6,512
0
2,494
6,178
2,555
3,544
1,019
5,159
0
83,676
W
11,375
1,203
0
5,272
11,539
7,982
336
146
10,947
0
84,152
W
9,468
2,701
0
1,830
10,380
3,110
154
3,059
7,181
55,200
629
W
Kuzenbo
maz_solo
Kuzenbo
7,065
2,625
0
2,976
14,727
18,964
215
2,272
12,378
26,223
2,340
L
3,950
968
0
1,168
16,406
6,331
0
6,984
9,422
0
42,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
47,920
332
Minions Killed
498
0
Camps Cleared
0
1,406,870
Distance Traveled
1,628,172
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,430
589
124
8
0
377,435
0
L
Yemoja
6,705
419
38
2
0
211,561
0
L
Neith
7,290
456
77
5
0
288,426
2
L
Nike
7,177
449
88
6
0
316,523
0
L
Yu Huang
7,236
452
60
4
0
290,402
0
W
Izanami
10,292
643
139
9
0
302,547
0
W
Mulan
10,979
686
121
8
0
323,208
0
W
Hera
8,438
527
82
5
0
301,954
2
W
Kuzenbo
8,781
549
32
2
0
323,028
7
L
Thor
7,063
441
69
4
0
299,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role