Player Matchup

Horus
Horus
 
Horus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Corkiller1
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,239 Elo+
Solo
Odin
Odin
RudyKobieciarz
Odin
Level 66
God Stats
1W - 1L
1,737 SR
Queue Stats
42W - 55L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
seergi-_-7
Kuzenbo
Level 148
God Stats
3W - 1L
1,782 SR
Queue Stats
129W - 133L
1,485 Elo+
Solo
Amaterasu
Amaterasu
阿瑜Ayu
Amaterasu
Level 97
God Stats
1W - 1L
1,741 SR
Queue Stats
198W - 184L
1,546 Elo+
Party 1
Team Averages
Level 83
1,652 SR
1,441 Elo+

VS

Team Averages
Level 119
1,508 SR
1,496 Elo+
Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BeerGaming
Cernunnos
Level 128
God Stats
2W - 0L
1,670 SR
Queue Stats
65W - 58L
1,556 Elo+
Solo
Neith
Neith
Geocube
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
TF-205
Kumbhakarna
Level 65
God Stats
4W - 3L
1,370 SR
Queue Stats
68W - 58L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 4 / 2
4,782
956
2,270
7,498
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Corkiller1
Bellona
10
4 / 2 / 1
5,741
1,148
4,271
6,782
6,766
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 2
4,440
888
1,750
2,521
2,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
seergi-_-7
Kuzenbo
10
1 / 2 / 4
5,519
1,104
3,383
6,493
7,548
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
阿瑜Ayu
Amaterasu
10
0 / 4 / 5
5,015
1,003
4,431
9,100
9,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 11
6,238
1,248
5,234
4,979
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
 
Raijin
10
4 / 2 / 7
6,137
1,227
7,064
5,094
2,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
BeerGaming
Cernunnos
10
3 / 1 / 8
6,017
1,203
7,657
2,577
1,096
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Geocube
Neith
11
3 / 0 / 7
6,184
1,237
7,432
3,224
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
TF-205
Kumbhakarna
10
1 / 2 / 10
5,953
1,191
1,478
9,647
8,959
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
5
Kills
13
13
Deaths
5
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
2
0.25
W
Chang'e
 
Chang'e
2
0
11
7.5
W
Raijin
 
Raijin
4
2
7
3.75
W
Cernunnos
BeerGaming
Cernunnos
3
1
8
7
L
Bellona
Corkiller1
Bellona
4
2
1
2.25
W
Neith
Geocube
Neith
3
0
7
6.5
L
0
1
2
1
W
Kumbhakarna
TF-205
Kumbhakarna
1
2
10
3
L
Kuzenbo
seergi-_-7
Kuzenbo
1
2
4
1.5
L
Amaterasu
阿瑜Ayu
Amaterasu
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,105
Damage
28,865
32,394
Taken
25,521
33,111
Mitigated
16,479
7,637
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,270
1,176
547
1,057
7,498
6,878
0
2,475
5,023
0
3,531
W
Chang'e
 
Chang'e
5,234
551
3,270
2,516
4,979
2,637
324
897
4,038
10,423
206
W
Raijin
 
Raijin
7,064
1,061
144
308
5,094
2,292
0
913
4,140
12,922
0
W
Cernunnos
BeerGaming
Cernunnos
7,657
4,236
0
317
2,577
1,096
429
441
2,136
0
14,554
L
Bellona
Corkiller1
Bellona
4,271
556
46
1,447
6,782
6,766
0
3,326
3,456
0
7,390
W
Neith
Geocube
Neith
7,432
3,464
211
553
3,224
1,495
257
666
2,520
0
15,941
L
1,750
0
364
583
2,521
2,108
0
1,250
1,271
1,935
1,769
W
Kumbhakarna
TF-205
Kumbhakarna
1,478
289
654
2,426
9,647
8,959
0
1,540
7,746
2,455
0
L
Kuzenbo
seergi-_-7
Kuzenbo
3,383
1,119
656
1,053
6,493
7,548
0
2,918
3,575
9,798
0
L
Amaterasu
阿瑜Ayu
Amaterasu
4,431
1,400
0
1,884
9,100
9,811
0
3,683
5,417
0
9,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,497
Gold Earned
30,529
33
Minions Killed
62
0
Camps Cleared
0
470,604
Distance Traveled
471,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,782
956
0
0
0
96,961
0
W
Chang'e
6,238
1,248
7
1
0
100,257
0
W
Raijin
6,137
1,227
11
2
0
90,509
0
W
Cernunnos
6,017
1,203
14
3
0
81,593
0
L
Bellona
5,741
1,148
4
1
0
105,763
0
W
Neith
6,184
1,237
28
6
0
92,526
0
L
Odin
4,440
888
4
1
0
65,399
0
W
Kumbhakarna
5,953
1,191
2
0
0
106,769
0
L
Kuzenbo
5,519
1,104
11
2
0
100,375
0
L
Amaterasu
5,015
1,003
14
3
0
102,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role