Player Matchup

Medusa
Medusa
AeEsmann8
Medusa
Level 205
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,201 Elo+
Solo
Kumbhakarna
Kumbhakarna
CRazy_kakashkin
Kumbhakarna
Level 47
God Stats
27W - 29L
1,530 SR
Queue Stats
111W - 123L
1,492 Elo+
Solo
Thoth
Thoth
I3lackX
Thoth
Level 212
God Stats
2W - 2L
1,594 SR
Queue Stats
67W - 87L
1,469 Elo+
Party 1
Discordia
Discordia
Naomo
Discordia
Level 161
God Stats
4W - 1L
1,828 SR
Queue Stats
94W - 49L
1,630 Elo+
Solo
Ratatoskr
Ratatoskr
krisz1234
Ratatoskr
Level 146
God Stats
2W - 2L
1,502 SR
Queue Stats
76W - 91L
1,510 Elo+
Party 1
Team Averages
Level 154
1,591 SR
1,461 Elo+

VS

Team Averages
Level 129
1,471 SR
1,540 Elo+
Hercules
Hercules
Delkard
Hercules
Level 144
God Stats
0W - 3L
1,284 SR
Queue Stats
195W - 183L
1,526 Elo+
Solo
Susano
Susano
HellFigther
Susano
Level 109
God Stats
1W - 3L
1,331 SR
Queue Stats
70W - 55L
1,572 Elo+
Solo
Nu Wa
Nu Wa
Ydle
Nu Wa
Level 105
God Stats
118W - 113L
1,451 SR
Queue Stats
217W - 205L
1,490 Elo+
Solo
Cthulhu
Cthulhu
ge36f4
Cthulhu
Level 128
God Stats
16W - 11L
1,698 SR
Queue Stats
186W - 196L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
m0rdecai
Ah Muzen Cab
Level 159
God Stats
53W - 51L
1,589 SR
Queue Stats
147W - 136L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AeEsmann8
Medusa
15
5 / 0 / 4
10,316
1,146
15,878
6,995
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
CRazy_kakashkin
Kumbhakarna
15
0 / 2 / 9
9,368
1,041
5,001
15,576
16,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Thoth
I3lackX
Thoth
15
5 / 1 / 5
9,756
1,084
12,380
5,371
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Naomo
Discordia
16
3 / 0 / 6
10,121
1,125
11,464
6,016
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
krisz1234
Ratatoskr
15
0 / 3 / 10
8,911
990
8,542
14,028
15,972
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

288

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Delkard
Hercules
14
1 / 2 / 5
8,650
961
6,970
13,003
14,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
14
2 / 4 / 3
8,859
984
7,778
13,815
9,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
Ydle
Nu Wa
14
1 / 3 / 3
8,383
931
4,620
3,132
1,037
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ge36f4
Cthulhu
14
2 / 1 / 4
9,326
1,036
11,287
18,410
21,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
m0rdecai
Ah Muzen Cab
14
0 / 3 / 4
8,777
975
12,795
10,685
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
13
Kills
6
6
Deaths
13
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
AeEsmann8
Medusa
5
0
4
7
W
Kumbhakarna
CRazy_kakashkin
Kumbhakarna
0
2
9
2.25
L
Hercules
Delkard
Hercules
1
2
5
1.75
L
Susano
2
4
3
0.88
W
Thoth
I3lackX
Thoth
5
1
5
7.5
W
Discordia
Naomo
Discordia
3
0
6
6
L
Nu Wa
Ydle
Nu Wa
1
3
3
0.83
L
Cthulhu
ge36f4
Cthulhu
2
1
4
4
W
Ratatoskr
krisz1234
Ratatoskr
0
3
10
1.67
L
Ah Muzen Cab
m0rdecai
Ah Muzen Cab
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,265
Damage
43,450
47,986
Taken
59,045
39,626
Mitigated
50,717
6,628
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AeEsmann8
Medusa
15,878
6,175
0
1,796
6,995
3,121
0
2,778
3,990
0
40,933
W
Kumbhakarna
CRazy_kakashkin
Kumbhakarna
5,001
439
0
2,664
15,576
16,326
0
3,420
11,288
12,169
1,289
L
Hercules
Delkard
Hercules
6,970
1,647
0
3,791
13,003
14,426
0
5,118
7,885
0
12,138
L
Susano
7,778
1,067
0
92
13,815
9,871
0
7,157
6,658
0
23,319
W
Thoth
I3lackX
Thoth
12,380
508
0
0
5,371
1,851
0
1,710
3,517
32,558
0
W
Discordia
Naomo
Discordia
11,464
182
0
160
6,016
2,356
0
2,260
3,587
29,003
525
L
Nu Wa
Ydle
Nu Wa
4,620
1,127
0
0
3,132
1,037
0
714
2,418
8,132
367
L
Cthulhu
ge36f4
Cthulhu
11,287
432
579
1,454
18,410
21,399
0
7,635
10,775
33,438
0
W
Ratatoskr
krisz1234
Ratatoskr
8,542
1,376
0
2,008
14,028
15,972
0
4,210
9,045
582
17,548
L
Ah Muzen Cab
m0rdecai
Ah Muzen Cab
12,795
1,919
0
597
10,685
3,984
0
7,487
3,198
0
41,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,472
Gold Earned
43,995
207
Minions Killed
172
10
Camps Cleared
4
983,231
Distance Traveled
776,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,316
1,146
75
8
3
203,212
0
W
Kumbhakarna
9,368
1,041
19
2
1
180,016
0
L
Hercules
8,650
961
19
2
1
172,914
0
L
Susano
8,859
984
35
4
1
181,774
0
W
Thoth
9,756
1,084
52
6
0
194,385
0
W
Discordia
10,121
1,125
41
5
5
193,909
0
L
Nu Wa
8,383
931
13
1
1
72,912
0
L
Cthulhu
9,326
1,036
55
6
1
177,441
0
W
Ratatoskr
8,911
990
20
2
1
211,709
0
L
Ah Muzen Cab
8,777
975
50
6
0
171,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role